local addonName, Cell = ... local F = Cell.funcs Cell.defaults.appearance = { ["scale"] = 1, ["strata"] = "MEDIUM", ["accentColor"] = {"class_color", {1, 0.26667, 0.4}}, -- FF4466 ["optionsFontSizeOffset"] = 0, ["useGameFont"] = true, ["texture"] = "Cell ".._G.DEFAULT, ["barColor"] = {"class_color", {0.2, 0.2, 0.2}}, ["fullColor"] = {false, {0.2, 0.2, 0.2}}, ["lossColor"] = {"class_color_dark", {0.667, 0, 0}}, ["deathColor"] = {false, {0.545, 0, 0}}, ["powerColor"] = {"power_color", {0.7, 0.7, 0.7}}, ["barAlpha"] = 1, ["lossAlpha"] = 1, ["bgAlpha"] = 1, ["barAnimation"] = "Flash", ["gradientColors"] = {{1,0,0}, {1,0.7,0}, {0.7,1,0}, 0.05, 0.95}, ["auraIconOptions"] = { ["animation"] = "duration", ["durationRoundUp"] = false, ["durationDecimal"] = 0, ["durationColorEnabled"] = false, ["durationColors"] = {{0,1,0}, {1,1,0,0.5}, {1,0,0,3}}, }, ["targetColor"] = {1, 0.31, 0.31, 1}, ["mouseoverColor"] = {1, 1, 1, 0.6}, ["highlightSize"] = 1, ["outOfRangeAlpha"] = 0.45, ["healPrediction"] = {true, false, {1, 1, 1, 0.4}}, ["healAbsorb"] = {Cell.isRetail, {1, 0.1, 0.1, 1}}, ["healAbsorbInvertColor"] = false, ["shield"] = {not Cell.isVanilla, {1, 1, 1, 0.4}}, ["overshield"] = {not Cell.isVanilla, {1, 1, 1, 1}}, ["overshieldReverseFill"] = false, } local buttonStyleIndices = { "texture", "barColor", "lossColor", "powerColor", "barAlpha", "lossAlpha", "deathColor", "bgAlpha", "barAnimation", "gradientColors", "auraIconOptions", "targetColor", "mouseoverColor", "highlightSize", "outOfRangeAlpha", "healPrediction", "healAbsorb", "healAbsorbInvertColor", "shield", "overshield", "overshieldReverseFill" } function F:ResetButtonStyle() for _, index in pairs(buttonStyleIndices) do if type(Cell.defaults.appearance[index]) == "table" then CellDB["appearance"][index] = F:Copy(Cell.defaults.appearance[index]) else CellDB["appearance"][index] = Cell.defaults.appearance[index] end end end