local mod = DBM:NewMod(2573, "DBM-Party-WarWithin", 2, 1267) local L = mod:GetLocalizedStrings() mod:SetRevision("20240609111011") mod:SetCreatureID(207940) mod:SetEncounterID(2848) mod:SetHotfixNoticeRev(20240608000000) --mod:SetMinSyncRevision(20211203000000) --mod.respawnTime = 29 mod.sendMainBossGUID = true mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 444546 423539 451605 423536 444609 444608", "SPELL_CAST_SUCCESS 423588", "SPELL_AURA_APPLIED 423588", "SPELL_AURA_REMOVED 423588", "SPELL_PERIODIC_DAMAGE 425556", "SPELL_PERIODIC_MISSED 425556" -- "UNIT_SPELLCAST_SUCCEEDED boss1" ) --[[ (ability.id = 444546 or ability.id = 423539 or ability.id = 451605 or ability.id = 423536 or ability.id = 444609 or ability.id = 444608) and type = "begincast" or ability.id = 423588 and (type = "cast" or type = "applybuff" or type = "removebuff") or type = "dungeonencounterstart" or type = "dungeonencounterend" --]] --TODO, does boss have a really long RP that's included in ENCOUNTER_START --TODO, how barrier affects timers. with only a single log I will make no assumptions and leave AI timers for now local warnBarrierofLight = mod:NewCountAnnounce(423588, 3) local specWarnEmbracetheLight = mod:NewSpecialWarningInterruptCount(423664, "HasInterrupt", nil, nil, 1, 2) local specWarnPurifyingLight = mod:NewSpecialWarningDodgeCount(444546, nil, nil, nil, 2, 2) --local yellSomeAbility = mod:NewYell(372107) local specWarnInnerLight = mod:NewSpecialWarningCount(423539, nil, nil, nil, 2, 2) local specWarnHolyFlame = mod:NewSpecialWarningDodgeCount(451606, nil, nil, nil, 2, 2)--451605 has no tooltip, debuff ID used for option key local specWarnHolySmite = mod:NewSpecialWarningInterruptCount(423536, false, nil, nil, 1, 2)--Very short cooldown local specWarnGTFO = mod:NewSpecialWarningGTFO(425556, nil, nil, nil, 1, 8) --local timerBarrierofLightCD = mod:NewAITimer(33.9, 423588, nil, nil, nil, 5, nil, DBM_COMMON_L.DAMAGE_ICON) local timerPurifyingLightCD = mod:NewCDCountTimer(23, 444546, nil, nil, nil, 3) local timerInnerLightCD = mod:NewCDCountTimer(23, 423539, nil, nil, nil, 2) local timerHolyFlameCD = mod:NewCDCountTimer(8.4, 451606, nil, nil, nil, 3, nil, DBM_COMMON_L.MAGIC_ICON)--8.4-15.7 mod:AddInfoFrameOption(423588) mod.vb.barrierCount = 0 mod.vb.purifyingCount = 0 mod.vb.innerCount = 0 mod.vb.holyFlameCount = 0 mod.vb.holySmiteCount = 0 function mod:OnCombatStart(delay) self:SetStage(1) self.vb.barrierCount = 0 self.vb.purifyingCount = 0 self.vb.innerCount = 0 self.vb.holyFlameCount = 0 self.vb.holySmiteCount = 0 timerHolyFlameCD:Start(8.1-delay, 1)--8.1 (but can also sometimes not get cast at all for 45 seconds timerPurifyingLightCD:Start(10.5-delay, 1)--10.5 timerInnerLightCD:Start(16.9-delay, 1)--16.9-19 -- timerBarrierofLightCD:Start(1-delay)--69 (need more sample size, i've seen too much variation, plus it's only cast once so it might be just health based? end function mod:OnCombatEnd() if self.Options.InfoFrame then DBM.InfoFrame:Hide() end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 444546 then self.vb.purifyingCount = self.vb.purifyingCount + 1 specWarnPurifyingLight:Show(self.vb.purifyingCount) specWarnPurifyingLight:Play("watchstep") timerPurifyingLightCD:Start(nil, self.vb.purifyingCount+1) elseif spellId == 423539 or spellId == 444608 then self.vb.innerCount = self.vb.innerCount + 1 specWarnInnerLight:Show(self.vb.innerCount) specWarnInnerLight:Play("aesoon") timerInnerLightCD:Start(nil, self.vb.innerCount+1) elseif spellId == 451605 then --8.1, 13.3, 9.7, 13.4, 9.7, 53.4, 9.7, 13.3, 9.7", self.vb.holyFlameCount = self.vb.holyFlameCount + 1 specWarnHolyFlame:Show(self.vb.holyFlameCount) specWarnHolyFlame:Play("watchstep") --More data needed to make sure pattern doesn't break due to spell lockouts on kicking Holy smite, or different timings on Inner Light interrupt -- if self.vb.holyFlameCount % 2 == 0 then timerHolyFlameCD:Start(9.7, self.vb.holyFlameCount+1) -- else -- timerHolyFlameCD:Start(13.3, self.vb.holyFlameCount+1) -- end elseif spellId == 423536 then self.vb.holySmiteCount = self.vb.holySmiteCount + 1 if self:CheckInterruptFilter(args.sourceGUID, nil, true) then specWarnHolySmite:Show(args.sourceName, self.vb.holySmiteCount) specWarnHolySmite:Play("kickcast") end elseif spellId == 444609 then--Stoke the flame (cast after interrupting Inner Light -- self.vb.holyFlameCount = 0 self:SetStage(2) timerPurifyingLightCD:Start(4.5, self.vb.purifyingCount+1) timerHolyFlameCD:Start(9.5, self.vb.holyFlameCount+1) timerInnerLightCD:Start(20.6, self.vb.innerCount+1) end end function mod:SPELL_CAST_SUCCESS(args) local spellId = args.spellId if spellId == 423588 then self.vb.barrierCount = self.vb.barrierCount + 1 warnBarrierofLight:Show(self.vb.barrierCount) -- timerBarrierofLightCD:Start() end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 423588 then -- timerBarrierofLightCD:Stop() timerPurifyingLightCD:Stop() timerInnerLightCD:Stop() timerHolyFlameCD:Stop() if self.Options.InfoFrame then DBM.InfoFrame:SetHeader(args.spellName) DBM.InfoFrame:Show(2, "enemyabsorb", nil, args.amount, "boss1") end end end --mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED function mod:SPELL_AURA_REMOVED(args) local spellId = args.spellId if spellId == 423588 then specWarnEmbracetheLight:Show(args.destName, self.vb.barrierCount) specWarnEmbracetheLight:Play("kickcast") if self.Options.InfoFrame then DBM.InfoFrame:Hide() end end end function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName) if spellId == 425556 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) then specWarnGTFO:Show(spellName) specWarnGTFO:Play("watchfeet") end end mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE --[[ function mod:UNIT_DIED(args) local cid = self:GetCIDFromGUID(args.destGUID) if cid == 193435 then end end --]] --[[ function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId) if spellId == 74859 then end end --]]