local ADDON_NAME, PRIVATE_TABLE = ... local L = LibStub("AceLocale-3.0"):GetLocale("AutoLooter") local Color = PRIVATE_TABLE.Color local Util = PRIVATE_TABLE.Util local AutoLooter = LibStub("AceAddon-3.0"):GetAddon("AutoLooter") local module = AutoLooter:NewModule("FishingIgnore", PRIVATE_TABLE.ToggleableModulePrototype, "AceEvent-3.0") module.priority = 10 local reason = Color.DARK_BLUE .. L["Ignore Fishing"] local IsFishingLoot = IsFishingLoot function module:CanEnable() return module.db.profile.enableModule end function module:InitializeDb() local defaults = { profile = { enableModule = false } } self.db = AutoLooter.db:RegisterNamespace("FishingIgnoreModule", defaults) end function module.CanLoot(link, icon, sTitle, nQuantity, currencyID, nRarity, locked, isQuestItem, questId, isActive) if (module.db.profile.enableModule and IsFishingLoot()) then return false, reason, AutoLooter.FormatLoot(icon, link, nQuantity), true end end function module:GetOptions() return { fishing = { name = L["Fishing"], type = "group", args = { fishingBuddy = { type = "toggle", name = L["Don't loot anything while Fishing"], desc = L["This can be useful to let addons like Fishing Buddy do its work"], dialogControl = "AutoLooter_WrapTextCheckBox", set = function(info, value) self:SetProfileVar("enableModule", Util.GetBoolean(value)) end, get = function(info) return self.db.profile.enableModule end } } } } end