# DBM - Core ## [11.0.0](https://github.com/DeadlyBossMods/DeadlyBossMods/tree/11.0.0) (2024-07-23) [Full Changelog](https://github.com/DeadlyBossMods/DeadlyBossMods/compare/10.2.54...11.0.0) [Previous Releases](https://github.com/DeadlyBossMods/DeadlyBossMods/releases) - Prep new DBM core with version bump and Delve tier detection support for statistics. - Push delve tier fix - Begin work on supporting delve tiers in stats recording and GUI. This way it records highest delves as priority over shortest time, similar to Mythic + behavior Fixed bug where story raid returned "delves" type Queen Ansurek will now store/show story kills in GUI - Make sure LuaLS recognizes "self" in all local functions used by mods, to avoid missing any errors (none found, but just good convention to practice now) - Add some nil error protection on Rashanan that i missed on normal - fix counts in initial timers on each movement - another fix - Fixes to Rashanan - Update koKR (#1151) - Fix and close https://github.com/DeadlyBossMods/DeadlyBossMods/issues/1152 - disable two warnings inconsiquential in LFR. Closes https://github.com/DeadlyBossMods/DeadlyBossMods/issues/1153 - Redo how timers and phases are handled on Rashanan to be accurate to way it's coded. - Fix a bug where tank combo and shroud timer on biurna could fully start new timers on phase 2 start because the previous timer had already expired. Now if previous timer has expired, no replacement timer is created as the abilities remain off CD on stage 2 start (intended behavior) Closes https://github.com/DeadlyBossMods/DeadlyBossMods/issues/1149 - Update DBM-Raids-WarWithin\_Mainline.toc (#1147) - Create localization.tw.lua (#1146) - Update koKR (#1145) - Update localization.ru.lua (#1144) - Update commonlocal.ru.lua (#1143) - Core/Timers: add missing timerTypes to options constructor (#1148) - Add icontarget yell type that just shows 5 icons (#1142) - Make IsTanking object more robust by validating both enemy and player UIDs. Now test I did in video would fail ;) Ironically scanning entirety of DBMs history found 0 occurances that was ever typoed, but now it can't be. - Tests: update filters and fix bug when parsing logs with source flags - Tests: reconstruct unit targets without boss unit IDs (for classic) - Fix and close https://github.com/DeadlyBossMods/DeadlyBossMods/issues/1136 - Update localization.ru.lua (#1141) - Add a common local for an idea i'm thinking about - Update koKR (#1140) - prune some deprecated stuff and cleanup - Special warning objects now have more robust LuaLS checking Fixed a bug on Magmorax where Blazing Breath alert gave no count Fixed a bug on Raszageth where Ball lighting gave no count Fixed a bug on Sennarth where Gossamer burst gave no count - scope last - Fix DBM not reporting new dungeon in SoD as having dungeon mods available. - bump alpha - Update localization.ru.lua (#1139)