-- This file is only for base functions that work differently or are deprecated in some versions of wow if not WeakAuras.IsLibsOK() then return end ---@type string local AddonName = ... ---@class Private local Private = select(2, ...) if GetSpellInfo then Private.ExecEnv.GetSpellInfo = GetSpellInfo Private.ExecEnv.GetSpellName = GetSpellInfo else Private.ExecEnv.GetSpellInfo = function(spellID) if not spellID then return nil end local spellInfo = C_Spell.GetSpellInfo(spellID) if spellInfo then return spellInfo.name, nil, spellInfo.iconID, spellInfo.castTime, spellInfo.minRange, spellInfo.maxRange, spellInfo.spellID, spellInfo.originalIconID end end Private.ExecEnv.GetSpellName = C_Spell.GetSpellName end if GetSpellTexture then Private.ExecEnv.GetSpellIcon = GetSpellTexture else Private.ExecEnv.GetSpellIcon = C_Spell.GetSpellTexture end if IsUsableSpell then Private.ExecEnv.IsUsableSpell = IsUsableSpell else Private.ExecEnv.IsUsableSpell = C_Spell.IsSpellUsable end Private.ExecEnv.GetNumFactions = C_Reputation.GetNumFactions or GetNumFactions Private.ExecEnv.GetFactionDataByIndex = C_Reputation.GetFactionDataByIndex or function(index) local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID, hasBonusRepGain, canSetInactive = GetFactionInfo(index) return { factionID = factionID, name = name, description = description, reaction = standingID, currentReactionThreshold = barMin, nextReactionThreshold = barMax, currentStanding = barValue, atWarWith = atWarWith, canToggleAtWar = canToggleAtWar, isChild = isChild, isHeader = isHeader, isHeaderWithRep = hasRep, isCollapsed = isCollapsed, isWatched = isWatched, hasBonusRepGain = hasBonusRepGain, canSetInactive = canSetInactive, isAccountWide = nil } end Private.ExecEnv.GetFactionDataByID = C_Reputation.GetFactionDataByID or function(ID) local name, description, standingID, barMin, barMax, barValue, atWarWith, canToggleAtWar, isHeader, isCollapsed, hasRep, isWatched, isChild, factionID, hasBonusRepGain, canSetInactive = GetFactionInfoByID(ID) return { factionID = factionID, name = name, description = description, reaction = standingID, currentReactionThreshold = barMin, nextReactionThreshold = barMax, currentStanding = barValue, atWarWith = atWarWith, canToggleAtWar = canToggleAtWar, isChild = isChild, isHeader = isHeader, isHeaderWithRep = hasRep, isCollapsed = isCollapsed, isWatched = isWatched, hasBonusRepGain = hasBonusRepGain, canSetInactive = canSetInactive, isAccountWide = nil } end Private.ExecEnv.ExpandFactionHeader = C_Reputation.ExpandFactionHeader or ExpandFactionHeader Private.ExecEnv.CollapseFactionHeader = C_Reputation.CollapseFactionHeader or CollapseFactionHeader Private.ExecEnv.AreLegacyReputationsShown = C_Reputation.AreLegacyReputationsShown or function() return true end Private.ExecEnv.GetReputationSortType = C_Reputation.GetReputationSortType or function() return 0 end;