local AS = unpack(AddOnSkins) -- Cache global variables --Lua functions local _G = _G local pairs, select, unpack = pairs, select, unpack --WoW API / Variables local CreateFrame = CreateFrame local GetItemInfo = GetItemInfo local hooksecurefunc = hooksecurefunc local ITEM_QUALITY_COLORS = ITEM_QUALITY_COLORS local SetLargeGuildTabardTextures = SetLargeGuildTabardTextures local AchievementAlertSystem = AchievementAlertSystem local CriteriaAlertSystem = CriteriaAlertSystem local DungeonCompletionAlertSystem = DungeonCompletionAlertSystem local GuildChallengeAlertSystem = GuildChallengeAlertSystem local InvasionAlertSystem = InvasionAlertSystem local ScenarioAlertSystem = ScenarioAlertSystem local WorldQuestCompleteAlertSystem = WorldQuestCompleteAlertSystem local GarrisonFollowerAlertSystem = GarrisonFollowerAlertSystem local GarrisonShipFollowerAlertSystem = GarrisonShipFollowerAlertSystem local GarrisonTalentAlertSystem = GarrisonTalentAlertSystem local GarrisonBuildingAlertSystem = GarrisonBuildingAlertSystem local GarrisonMissionAlertSystem = GarrisonMissionAlertSystem local GarrisonShipMissionAlertSystem = GarrisonShipMissionAlertSystem local GarrisonRandomMissionAlertSystem = GarrisonRandomMissionAlertSystem local LegendaryItemAlertSystem = LegendaryItemAlertSystem local LootAlertSystem = LootAlertSystem local LootUpgradeAlertSystem = LootUpgradeAlertSystem local MoneyWonAlertSystem = MoneyWonAlertSystem local StorePurchaseAlertSystem = StorePurchaseAlertSystem local DigsiteCompleteAlertSystem = DigsiteCompleteAlertSystem local NewRecipeLearnedAlertSystem = NewRecipeLearnedAlertSystem local NewPetAlertSystem = NewPetAlertSystem local NewMountAlertSystem = NewMountAlertSystem -- GLOBALS: function AS:Blizzard_Alerts() local function SkinAchievementAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame.Background, "TOPLEFT", -2, -6) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame.Background, "BOTTOMRIGHT", -2, 6) end -- Background frame.Background:SetTexture() frame.OldAchievement:SetAlpha(0) frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame.GuildBanner:SetAlpha(0) frame.GuildBorder:SetAlpha(0) -- Text frame.Unlocked:SetTextColor(1, 1, 1) -- Icon AS:SkinTexture(frame.Icon.Texture, true) frame.Icon.Overlay:SetAlpha(0) frame.Icon.Texture:ClearAllPoints() frame.Icon.Texture:SetPoint("LEFT", frame, 7, 0) end local function SkinCriteriaAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", -2, -6) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 6) end frame.Unlocked:SetTextColor(1, 1, 1) frame.Name:SetTextColor(1, .8, .1) frame.Background:SetAlpha(0) frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame.Icon.Bling:SetAlpha(0) frame.Icon.Overlay:SetAlpha(0) AS:SkinTexture(frame.Icon.Texture, true) end local function SkinDungeonCompletionAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", -2, -6) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 6) end frame.shine:SetAlpha(0) frame.glowFrame:SetAlpha(0) frame.glowFrame.glow:SetAlpha(0) frame.raidArt:SetAlpha(0) frame.dungeonArt1:SetAlpha(0) frame.dungeonArt2:SetAlpha(0) frame.dungeonArt3:SetAlpha(0) frame.dungeonArt4:SetAlpha(0) frame.heroicIcon:SetAlpha(0) -- Icon AS:SkinTexture(frame.dungeonTexture, true) frame.dungeonTexture:ClearAllPoints() frame.dungeonTexture:SetPoint("LEFT", frame, 7, 0) end local function SkinGuildChallengeAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", -2, -6) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -2, 6) end -- Background local region = select(2, frame:GetRegions()) if region:GetObjectType() == "Texture" then if region:GetTexture() == "Interface\\GuildFrame\\GuildChallenges" then region:SetAlpha(0) end end frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame.EmblemBorder:SetAlpha(0) -- Icon border local EmblemIcon = frame.EmblemIcon if not EmblemIcon.b then EmblemIcon.b = CreateFrame("Frame", nil, frame) EmblemIcon.b:SetTemplate("Default") EmblemIcon.b:SetPoint("TOPLEFT", EmblemIcon, "TOPLEFT", -3, 3) EmblemIcon.b:SetPoint("BOTTOMRIGHT", EmblemIcon, "BOTTOMRIGHT", 3, -2) EmblemIcon:SetParent(EmblemIcon.b) end SetLargeGuildTabardTextures("player", EmblemIcon, nil, nil) end local function SkinInvasionAlert(frame) if not frame.isSkinned then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", 4, 4) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -7, 6) --Background contains the item border too, so have to remove it local region, icon = frame:GetRegions() if region and region:GetObjectType() == "Texture" then if region:GetAtlas() == "legioninvasion-Toast-Frame" then region:SetAlpha(0) end end -- Icon border if icon and icon:GetObjectType() == "Texture" then if icon:GetTexture() == "Interface\\Icons\\Ability_Warlock_DemonicPower" then AS:SkinTexture(icon, true) end end frame.isSkinned = true end end local function SkinScenarioAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", 4, 4) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -7, 6) end -- Background for i = 1, frame:GetNumRegions() do local region = select(i, frame:GetRegions()) if region:GetObjectType() == "Texture" then if region:GetAtlas() == "Toast-IconBG" or region:GetAtlas() == "Toast-Frame" then region:SetAlpha(0) end end end frame.shine:SetAlpha(0) frame.glowFrame:SetAlpha(0) frame.glowFrame.glow:SetAlpha(0) -- Icon AS:SkinTexture(frame.dungeonTexture, true) frame.dungeonTexture:ClearAllPoints() frame.dungeonTexture:SetPoint("LEFT", frame.Backdrop, 9, 0) end local function SkinWorldQuestCompleteAlert(frame) if not frame.isSkinned then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -6) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -14, 6) frame.shine:SetAlpha(0) -- Background for i = 1, frame:GetNumRegions() do local region = select(i, frame:GetRegions()) if region:GetObjectType() == "Texture" then if region:GetTexture() == "Interface\\LFGFrame\\UI-LFG-DUNGEONTOAST" then region:SetAlpha(0) end end end --Icon AS:SkinTexture(frame.QuestTexture, true) frame.isSkinned = true end end local function SkinGarrisonFollowerAlert(frame, _, _, _, quality) if not frame.isSkinned then frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame.FollowerBG:SetAlpha(0) frame.DieIcon:SetAlpha(0) --Background for i = 1, frame:GetNumRegions() do local region = select(i, frame:GetRegions()) if region:GetObjectType() == "Texture" then if region:GetAtlas() == "Garr_MissionToast" then region:SetAlpha(0) end end end --Create Backdrop AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 16, -3) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -16, 16) frame.PortraitFrame.PortraitRing:Hide() frame.PortraitFrame.PortraitRingQuality:SetTexture("") frame.PortraitFrame.LevelBorder:SetAlpha(0) local level = frame.PortraitFrame.Level level:ClearAllPoints() level:SetPoint("BOTTOM", frame.PortraitFrame, 0, 12) local squareBG = CreateFrame("Frame", nil, frame.PortraitFrame) squareBG:SetFrameLevel(frame.PortraitFrame:GetFrameLevel()-1) squareBG:SetPoint("TOPLEFT", 3, -3) squareBG:SetPoint("BOTTOMRIGHT", -3, 11) squareBG:SetTemplate("Default") frame.PortraitFrame.squareBG = squareBG local cover = frame.PortraitFrame.PortraitRingCover if cover then cover:SetColorTexture(0, 0, 0) cover:SetAllPoints(squareBG) end frame.isSkinned = true end local color = ITEM_QUALITY_COLORS[quality] if color then frame.PortraitFrame.squareBG:SetBackdropBorderColor(color.r, color.g, color.b) else frame.PortraitFrame.squareBG:SetBackdropBorderColor(0, 0, 0) end end local function SkinGarrisonShipFollowerAlert(frame) if not frame.isSkinned then frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame.FollowerBG:SetAlpha(0) frame.DieIcon:SetAlpha(0) --Background frame.Background:SetAlpha(0) --Create Backdrop AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 16, -3) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -16, 16) frame.isSkinned = true end end local function SkinGarrisonTalentAlert(frame) if not frame.isSkinned then frame:GetRegions():Hide() frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) --Icon AS:SkinTexture(frame.Icon, true) AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 8, -2) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2) frame.isSkinned = true end end local function SkinGarrisonBuildingAlert(frame) if not frame.isSkinned then frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame:GetRegions():Hide() --Create Backdrop AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 8, -8) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 8) AS:SkinTexture(frame.Icon, true) frame.isSkinned = true end end local function SkinGarrisonMissionAlert(frame) if not frame.isSkinned then frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame.IconBG:Hide() frame.Background:SetAlpha(0) AS:SkinTexture(frame.MissionType, true) AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 8, -2) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2) frame.isSkinned = true end end local function SkinGarrisonShipMissionAlert(frame) if not frame.isSkinned then frame.Background:SetAlpha(0) frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) AS:SkinTexture(frame.MissionType, true) AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 8, -2) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2) frame.isSkinned = true end end local function SkinGarrisonRandomMissionAlert(frame, _, _, _, _, _, quality) if not frame.isSkinned then frame.Background:SetAlpha(0) frame.Blank:SetAlpha(0) frame.IconBG:SetAlpha(0) frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) --Icon frame.MissionType:SetTexCoord(unpack(AS.TexCoords)) frame.MissionType:SetDrawLayer("ARTWORK") frame.MissionType.b = CreateFrame("Frame", nil, frame) frame.MissionType.b:SetTemplate("Default") frame.MissionType.b:SetOutside(frame.MissionType) frame.MissionType:SetParent(frame.MissionType.b) --Create Backdrop AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 8, -2) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -6, 2) frame.isSkinned = true end local color = ITEM_QUALITY_COLORS[quality] if color then frame.PortraitFrame.squareBG:SetBackdropBorderColor(color.r, color.g, color.b) else frame.PortraitFrame.squareBG:SetBackdropBorderColor(0, 0, 0) end end local function SkinLegendaryItemAlert(frame, itemLink) if not frame.isSkinned then frame.Background:SetAlpha(0) frame.Background2:SetAlpha(0) frame.Background3:SetAlpha(0) frame.Ring1:SetAlpha(0) frame.Particles3:SetAlpha(0) frame.Particles2:SetAlpha(0) frame.Particles1:SetAlpha(0) frame.Starglow:SetAlpha(0) frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) --Icon frame.Icon:SetTexCoord(unpack(AS.TexCoords)) frame.Icon:SetDrawLayer("ARTWORK") frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetTemplate("Default") frame.Icon.b:SetOutside(frame.Icon) frame.Icon:SetParent(frame.Icon.b) --Create Backdrop AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 20, -20) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -20, 20) frame.isSkinned = true end local _, _, itemRarity = GetItemInfo(itemLink) local color = ITEM_QUALITY_COLORS[itemRarity] if color then frame.Icon.b:SetBackdropBorderColor(color.r, color.g, color.b) else frame.Icon.b:SetBackdropBorderColor(0, 0, 0) end end local function SkinLootWonAlert(frame) frame.Background:SetAlpha(0) frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.Icon:SetDrawLayer("BORDER") frame.IconBorder:SetAlpha(0) frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame.BGAtlas:SetAlpha(0) frame.PvPBackground:SetAlpha(0) frame.SpecRing:SetTexture("") frame.SpecIcon:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -15) frame.SpecIcon:SetTexCoord(unpack(AS.TexCoords)) -- Icon border if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetTemplate("Default") frame.Icon.b:SetOutside(frame.Icon) frame.Icon:SetParent(frame.Icon.b) end if not frame.SpecIcon.b then frame.SpecIcon.b = CreateFrame("Frame", nil, frame) frame.SpecIcon.b:SetFrameLevel(3) frame.SpecIcon.b:SetTemplate("Default") frame.SpecIcon.b:SetPoint("TOPLEFT", frame.SpecIcon, "TOPLEFT", -2, 2) frame.SpecIcon.b:SetPoint("BOTTOMRIGHT", frame.SpecIcon, "BOTTOMRIGHT", 2, -2) frame.SpecIcon:SetParent(frame.SpecIcon.b) end frame.SpecIcon.b:SetShown(frame.SpecIcon:IsShown() and frame.SpecIcon:GetTexture() ~= nil) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame.Icon.b, 'TOPLEFT', -4, 4) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -4) end end local function SkinLootUpgradeAlert(frame) frame.Background:SetAlpha(0) frame.Sheen:SetAlpha(0) frame.BorderGlow:SetAlpha(0) frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.Icon:SetDrawLayer("BORDER", 5) frame.Icon:ClearAllPoints() AS:SetInside(frame.Icon, frame.BaseQualityBorder, 5, 5) -- Icon border if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetTemplate("Default") frame.Icon.b:SetOutside(frame.Icon) frame.Icon:SetParent(frame.Icon.b) end if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame.Icon.b, 'TOPLEFT', -8, 8) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -8) end end local function SkinMoneyWonAlert(frame) frame.Background:SetAlpha(0) frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.IconBorder:SetAlpha(0) -- Icon border if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetTemplate("Default") frame.Icon.b:SetOutside(frame.Icon) frame.Icon:SetParent(frame.Icon.b) end if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame.Icon.b, 'TOPLEFT', -4, 4) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -4) end end local function SkinStorePurchaseAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", 10, -6) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", -14, 6) end -- Background frame.Background:SetAlpha(0) frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) -- Icon frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) frame.Icon:ClearAllPoints() frame.Icon:SetPoint("LEFT", frame.Backdrop, 9, 0) -- Icon border if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetTemplate("Default") frame.Icon.b:SetPoint("TOPLEFT", frame.Icon, "TOPLEFT", -2, 2) frame.Icon.b:SetPoint("BOTTOMRIGHT", frame.Icon, "BOTTOMRIGHT", 2, -2) frame.Icon:SetParent(frame.Icon.b) end end local function SkinDigsiteCompleteAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint("TOPLEFT", frame, "TOPLEFT", -16, -6) frame.Backdrop:SetPoint("BOTTOMRIGHT", frame, "BOTTOMRIGHT", 13, 6) end frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame:GetRegions():Hide() frame.DigsiteTypeTexture:SetPoint("LEFT", -10, -14) end local function SkinNewRecipeLearnedAlert(frame) if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame, 'TOPLEFT', 19, -6) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame, 'BOTTOMRIGHT', -23, 6) end frame.glow:SetAlpha(0) frame.shine:SetAlpha(0) frame:GetRegions():Hide() frame.Icon:SetMask("") frame.Icon:SetTexCoord(unpack(AS.TexCoords)) frame.Icon:SetDrawLayer("BORDER", 5) frame.Icon:ClearAllPoints() frame.Icon:SetPoint("LEFT", frame.Backdrop, 9, 0) -- Icon border if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetTemplate("Default") frame.Icon.b:SetPoint("TOPLEFT", frame.Icon, "TOPLEFT", -2, 2) frame.Icon.b:SetPoint("BOTTOMRIGHT", frame.Icon, "BOTTOMRIGHT", 2, -2) frame.Icon:SetParent(frame.Icon.b) end end local function SkinNewPetAlert(frame) frame.Background:SetAlpha(0) frame.IconBorder:SetAlpha(0) frame.Icon:SetMask("") frame.Icon:SetTexCoord(unpack(AS.TexCoords)) frame.Icon:SetDrawLayer("BORDER", 5) -- Icon border if not frame.Icon.b then frame.Icon.b = CreateFrame("Frame", nil, frame) frame.Icon.b:SetTemplate("Default") frame.Icon.b:SetPoint("TOPLEFT", frame.Icon, "TOPLEFT", -2, 2) frame.Icon.b:SetPoint("BOTTOMRIGHT", frame.Icon, "BOTTOMRIGHT", 2, -2) frame.Icon:SetParent(frame.Icon.b) end if not frame.Backdrop then AS:CreateBackdrop(frame, "Transparent") frame.Backdrop:SetPoint('TOPLEFT', frame.Icon.b, 'TOPLEFT', -8, 8) frame.Backdrop:SetPoint('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -8) end end -- Achievements hooksecurefunc(AchievementAlertSystem, "setUpFunction", SkinAchievementAlert) hooksecurefunc(CriteriaAlertSystem, "setUpFunction", SkinCriteriaAlert) -- Encounters hooksecurefunc(DungeonCompletionAlertSystem, "setUpFunction", SkinDungeonCompletionAlert) hooksecurefunc(GuildChallengeAlertSystem, "setUpFunction", SkinGuildChallengeAlert) hooksecurefunc(InvasionAlertSystem, "setUpFunction", SkinInvasionAlert) hooksecurefunc(ScenarioAlertSystem, "setUpFunction", SkinScenarioAlert) hooksecurefunc(WorldQuestCompleteAlertSystem, "setUpFunction", SkinWorldQuestCompleteAlert) -- Garrisons hooksecurefunc(GarrisonFollowerAlertSystem, "setUpFunction", SkinGarrisonFollowerAlert) hooksecurefunc(GarrisonShipFollowerAlertSystem, "setUpFunction", SkinGarrisonShipFollowerAlert) hooksecurefunc(GarrisonTalentAlertSystem, "setUpFunction", SkinGarrisonTalentAlert) hooksecurefunc(GarrisonBuildingAlertSystem, "setUpFunction", SkinGarrisonBuildingAlert) hooksecurefunc(GarrisonMissionAlertSystem, "setUpFunction", SkinGarrisonMissionAlert) hooksecurefunc(GarrisonShipMissionAlertSystem, "setUpFunction", SkinGarrisonShipMissionAlert) hooksecurefunc(GarrisonRandomMissionAlertSystem, "setUpFunction", SkinGarrisonRandomMissionAlert) -- Loot hooksecurefunc(LegendaryItemAlertSystem, "setUpFunction", SkinLegendaryItemAlert) hooksecurefunc(LootAlertSystem, "setUpFunction", SkinLootWonAlert) hooksecurefunc(LootUpgradeAlertSystem, "setUpFunction", SkinLootUpgradeAlert) hooksecurefunc(MoneyWonAlertSystem, "setUpFunction", SkinMoneyWonAlert) hooksecurefunc(StorePurchaseAlertSystem, "setUpFunction", SkinStorePurchaseAlert) -- Professions hooksecurefunc(DigsiteCompleteAlertSystem, "setUpFunction", SkinDigsiteCompleteAlert) hooksecurefunc(NewRecipeLearnedAlertSystem, "setUpFunction", SkinNewRecipeLearnedAlert) -- Pets/Mounts hooksecurefunc(NewPetAlertSystem, "setUpFunction", SkinNewPetAlert) hooksecurefunc(NewMountAlertSystem, "setUpFunction", SkinNewPetAlert) -- for _, frame in pairs({ _G.BonusRollMoneyWonFrame, _G.BonusRollLootWonFrame }) do -- frame.Background:SetAlpha(0) -- frame.Icon:SetTexCoord(0.1, 0.9, 0.1, 0.9) -- frame.IconBorder:SetAlpha(0) -- frame.Icon.b = CreateFrame("Frame", nil, frame) -- frame.Icon.b:SetTemplate("Default") -- frame.Icon.b:SetOutside(frame.Icon) -- frame.Icon:SetParent(frame.Icon.b) -- AS:CreateBackdrop(frame, "Transparent") -- frame.Backdrop:SetPoint('TOPLEFT', frame.Icon.b, 'TOPLEFT', -4, 4) -- frame.Backdrop:SetPoint('BOTTOMRIGHT', frame.Icon.b, 'BOTTOMRIGHT', 180, -4) -- end end AS:RegisterSkin("Blizzard_Alerts", AS.Blizzard_Alerts)