local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule('Skins') local _G = _G local unpack = unpack local NUM_SLOTS_PER_GUILDBANK_GROUP = 14 local NUM_GUILDBANK_COLUMNS = 7 local function GuildBankOnShow(frame) if not frame.isSkinned then S:HandleIconSelectionFrame(frame, nil, nil, 'GuildBankPopup') end end function S:Blizzard_GuildBankUI() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.gbank) then return end local frame = _G.GuildBankFrame frame:StripTextures() frame:SetTemplate('Transparent') S:HandleCloseButton(frame.CloseButton) frame.Emblem:Kill() frame.MoneyFrameBG:StripTextures() S:HandleButton(frame.DepositButton, true) S:HandleButton(frame.WithdrawButton, true) S:HandleButton(_G.GuildBankInfoSaveButton, true) S:HandleButton(frame.BuyInfo.PurchaseButton, true) frame.WithdrawButton:Point('RIGHT', frame.DepositButton, 'LEFT', -2, 0) _G.GuildBankInfoScrollFrame:Point('TOPLEFT', _G.GuildBankInfo, 'TOPLEFT', -10, 12) _G.GuildBankInfoScrollFrame:StripTextures() _G.GuildBankInfoScrollFrame:Width(_G.GuildBankInfoScrollFrame:GetWidth() - 8) _G.GuildBankTransactionsScrollFrame:StripTextures() frame.BlackBG:CreateBackdrop('Transparent', nil, nil, nil, nil, nil, nil, nil, 1) frame.BlackBG.backdrop:Point('TOPLEFT', frame.BlackBG, 'TOPLEFT', 4, 0) frame.BlackBG.backdrop:Point('BOTTOMRIGHT', frame.BlackBG, 'BOTTOMRIGHT', -3, 3) S:HandleScrollBar(_G.GuildBankTransactionsScrollFrameScrollBar) S:HandleScrollBar(_G.GuildBankInfoScrollFrameScrollBar) _G.GuildBankTransactionsScrollFrameScrollBar:ClearAllPoints() _G.GuildBankTransactionsScrollFrameScrollBar:Point('TOPRIGHT', frame.BlackBG.backdrop, 'TOPRIGHT', -4, -21) _G.GuildBankTransactionsScrollFrameScrollBar:Point('BOTTOMRIGHT', frame.BlackBG.backdrop, 'BOTTOMRIGHT', -4, 21) _G.GuildBankInfoScrollFrameScrollBar:ClearAllPoints() _G.GuildBankInfoScrollFrameScrollBar:Point('TOPRIGHT', frame.BlackBG.backdrop, 'TOPRIGHT', -4, -21) _G.GuildBankInfoScrollFrameScrollBar:Point('BOTTOMRIGHT', frame.BlackBG.backdrop, 'BOTTOMRIGHT', -4, 21) for i=1, _G.MAX_GUILDBANK_TABS do local tab = _G['GuildBankTab'..i] tab:StripTextures() local button = tab.Button local icon = button.IconTexture local texture = icon:GetTexture() button:StripTextures() button:StyleButton(true) button:SetTemplate(nil, true) icon:SetTexture(texture) icon:SetTexCoord(unpack(E.TexCoords)) icon:SetInside() end for i = 1, NUM_GUILDBANK_COLUMNS do local column = frame['Column'..i] column:StripTextures() for x = 1, NUM_SLOTS_PER_GUILDBANK_GROUP do local button = column['Button'..x] button:StripTextures() button:StyleButton() button:SetTemplate('Transparent') button.icon:SetInside() button.icon:SetTexCoord(unpack(E.TexCoords)) S:HandleIconBorder(button.IconBorder) end end for i = 1, 4 do S:HandleTab(_G['GuildBankFrameTab'..i]) end local GuildItemSearchBox = _G.GuildItemSearchBox GuildItemSearchBox.Left:Kill() GuildItemSearchBox.Middle:Kill() GuildItemSearchBox.Right:Kill() GuildItemSearchBox.searchIcon:Kill() GuildItemSearchBox:SetTemplate() if not E:IsAddOnEnabled('ArkInventory') then _G.GuildBankPopupFrame:HookScript('OnShow', GuildBankOnShow) end end S:AddCallbackForAddon('Blizzard_GuildBankUI')