Rematch.ShareIncludeOnClick(self)
Rematch.ShareIncludeOnClick(self)
Rematch.Dialog.Share.ConflictRadioOnClick(self)
Rematch.Dialog.Share.ConflictRadioOnClick(self)
Rematch:HideDialog()
if RematchDialog.Accept:IsEnabled() then
RematchDialog.Accept:Click()
end
local text = self:GetText()
RematchDialog.Accept:SetEnabled(text and text:len()>0)