local mod = DBM:NewMod(131, "DBM-Party-Cataclysm", 3, 71) local L = mod:GetLocalizedStrings() if not mod:IsCata() then mod.statTypes = "normal,heroic,challenge,timewalker" mod.upgradedMPlus = true else mod.statTypes = "normal,heroic" end mod:SetRevision("20240812045014") mod:SetCreatureID(39625) mod:SetEncounterID(1051) mod:SetHotfixNoticeRev(20240812000000) --mod:SetMinSyncRevision(20230929000000) mod:RegisterCombat("combat") if not mod:IsCata() then --Retail version of mod mod:RegisterEventsInCombat( "SPELL_CAST_START 448847 448877 447261" ) --[[ (ability.id = 448847 or ability.id = 448877 or ability.id = 447261) and type = "begincast" or type = "dungeonencounterstart" or type = "dungeonencounterend" --]] local specWarnCommandingRoar = mod:NewSpecialWarningDodgeCount(448847, nil, nil, nil, 2, 2) local specWarnRockSpike = mod:NewSpecialWarningDodgeCount(448877, nil, nil, nil, 2, 2) local specWarnSkullsplitter = mod:NewSpecialWarningDefensive(447261, nil, nil, nil, 1, 2) local timerCommandingRoarCD = mod:NewNextCountTimer(25, 448847, nil, nil, nil, 3) local timerRockSpikeCD = mod:NewNextCountTimer(25, 448877, nil, nil, nil, 3) local timerSkullsplitterCD = mod:NewNextCountTimer(25, 447261, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON) mod.vb.roarCount = 0 mod.vb.spikeCount = 0 mod.vb.skullCount = 0 function mod:OnCombatStart(delay) self.vb.roarCount = 0 self.vb.spikeCount = 0 self.vb.skullCount = 0 timerCommandingRoarCD:Start(6, 1) timerRockSpikeCD:Start(16, 1) timerSkullsplitterCD:Start(24, 1) end function mod:SPELL_CAST_START(args) if args.spellId == 448847 then self.vb.roarCount = self.vb.roarCount + 1 specWarnCommandingRoar:Show(self.vb.roarCount) specWarnCommandingRoar:Play("breathsoon") timerCommandingRoarCD:Start(nil, self.vb.roarCount+1) elseif args.spellId == 448877 then specWarnRockSpike:Show(self.vb.spikeCount) specWarnRockSpike:Play("watchstep") timerRockSpikeCD:Start(nil, self.vb.spikeCount+1) elseif args.spellId == 447261 then self.vb.skullCount = self.vb.skullCount + 1 if self:IsTanking("player", "boss1", nil, true) then specWarnSkullsplitter:Show() specWarnSkullsplitter:Play("defensive") end timerSkullsplitterCD:Start(nil, self.vb.skullCount+1) end end else --Classic version of mod mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED 74846 74853 74837 90170", "SPELL_CAST_START 74634", "CHAT_MSG_RAID_BOSS_EMOTE", "UNIT_HEALTH boss1", "UNIT_SPELLCAST_SUCCEEDED boss1" ) --TODO, ground siege? 21-31 variation, too much to add timer at this time --TODO, review start timer placement for wound local warnBleedingWound = mod:NewTargetNoFilterAnnounce(74846, 4, nil, "Tank|Healer") local warnMalady = mod:NewTargetAnnounce(74837, 2) local warnFrenzySoon = mod:NewSoonAnnounce(74853, 2, nil, "Tank|Healer") local warnFrenzy = mod:NewSpellAnnounce(74853, 3, nil, "Tank|Healer") local warnBlitz = mod:NewTargetNoFilterAnnounce(74670, 3) local specWarnMalice = mod:NewSpecialWarningDefensive(90170, nil, nil, nil, 1, 2) local specWarnGroundSiege = mod:NewSpecialWarningDodge(74634, "Melee", nil, nil, 2, 2) local specWarnBlitz = mod:NewSpecialWarningYou(74670, nil, nil, nil, 1, 2) local yellBlitz = mod:NewYell(74670) local specWarnSummonSkardyn = mod:NewSpecialWarningAdds(74859, "Dps", nil, nil, 1, 2)--Seems health based, pull,and 50%? local timerBleedingWoundCD = mod:NewCDCountTimer(20.5, 74846, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON) local timerBlitz = mod:NewCDCountTimer(21.8, 74670, nil, nil, nil, 3) local timerMalice = mod:NewBuffActiveTimer(20, 90170, nil, "Tank|Healer", 2, 5) mod.vb.warnedFrenzy = false mod.vb.blitzCount = 0 mod.vb.woundCount = 0 function mod:OnCombatStart(delay) self.vb.warnedFrenzy = false self.vb.blitzCount = 0 self.vb.woundCount = 0 end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 74846 then self.vb.woundCount = self.vb.woundCount + 1 warnBleedingWound:Show(args.destName) timerBleedingWoundCD:Start(nil, self.vb.woundCount+1)--Is this really best place to start this CD? what if a DK can AMS it or something elseif spellId == 74853 then warnFrenzy:Show() elseif spellId == 74837 then warnMalady:CombinedShow(0.3, args.destName) elseif spellId == 90170 then if self:IsTanking("player", "boss1", nil, true) then specWarnMalice:Show() specWarnMalice:Play("defensive") end timerMalice:Start() end end function mod:SPELL_CAST_START(args) if args.spellId == 74634 then specWarnGroundSiege:Show() specWarnGroundSiege:Play("watchstep") end end function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg, _, _, _, target) if msg:find("spell:74670") then self.vb.blitzCount = self.vb.blitzCount + 1 timerBlitz:Start(nil, self.vb.blitzCount+1) if not target then return end target = DBM:GetUnitFullName(target) or target if target == UnitName("player") then specWarnBlitz:Show() specWarnBlitz:Play("targetyou") yellBlitz:Yell() else warnBlitz:Show(target) end end end function mod:UNIT_HEALTH(uId) local h = UnitHealth(uId) / UnitHealthMax(uId) * 100 if h > 33 and h < 38 and not self.vb.warnedFrenzy then warnFrenzySoon:Show() self.vb.warnedFrenzy = true end end function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId) if spellId == 74859 then specWarnSummonSkardyn:Show() specWarnSummonSkardyn:Play("killmob") end end end