local mod = DBM:NewMod(2391, "DBM-Party-Shadowlands", 1, 1182) local L = mod:GetLocalizedStrings() mod:SetRevision("20240817092309") mod:SetCreatureID(163157)--162692? mod:SetEncounterID(2388) mod:SetHotfixNoticeRev(20240817000000) --mod:SetMinSyncRevision(20211203000000) mod:SetUsedIcons(1, 2, 3, 4, 5, 6, 7, 8) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED 320012", "SPELL_CAST_START 322493 321247 320170 333488 328667", "SPELL_CAST_SUCCESS 321226 320012", "SPELL_SUMMON 333627", "UNIT_DIED" -- "SPELL_PERIODIC_DAMAGE", -- "SPELL_PERIODIC_MISSED", -- "UNIT_SPELLCAST_SUCCEEDED boss1" ) --[[ (ability.id = 321247 or ability.id = 333488) and type = "begincast" or (ability.id = 321226 or ability.id = 320012) and type = "cast" or type = "dungeonencounterstart" or type = "dungeonencounterend" or (ability.id = 322493 or ability.id = 320170 or ability.id = 328667) and type = "begincast" --]] --TODO, analyze more data and use corrective timers that account for shadow school lockout from interupts? local specWarnLandoftheDead = mod:NewSpecialWarningSwitchCount(321226, "-Healer", nil, nil, 1, 2) local specWarnFinalHarvest = mod:NewSpecialWarningDodgeCount(321247, nil, nil, nil, 2, 2) local specWarnNecroticBreath = mod:NewSpecialWarningDodgeCount(333493, nil, nil, nil, 2, 2) --local yellNecroticBreath = mod:NewYell(333493) local specWarnNecroticBolt = mod:NewSpecialWarningInterrupt(320170, false, nil, 2, 1, 2)--Every 5 seconds, so off by default local specWarnUnholyFrenzy = mod:NewSpecialWarningDispel(320012, "RemoveEnrage", nil, nil, 1, 2) local specWarnUnholyFrenzyTank = mod:NewSpecialWarningDefensive(320012, nil, nil, nil, 1, 2) --Reanimated Mage local specWarnFrostboltVolley = mod:NewSpecialWarningInterruptCount(322493, "HasInterrupt", nil, nil, 1, 2)--Mythic and above, normal/heroic uses regular frostbolts --local specWarnGTFO = mod:NewSpecialWarningGTFO(257274, nil, nil, nil, 1, 8) --All bosses timers are 40 but often spell queued behind other spells. You'll often see them be in median of 40-48.4 range (so 44) --Even updating timers for spell queuing is not 100% cause the problem is Mostly necrotic bolt (which may even incur spell lockouts and push timers back even more) local timerLandoftheDeadCD = mod:NewCDCountTimer(40, 321226, nil, nil, nil, 1, nil, DBM_COMMON_L.DAMAGE_ICON)--40-48.4 local timerFinalHarvestCD = mod:NewCDCountTimer(40, 321247, nil, nil, nil, 2)--40-48.4 local timerNecroticBreathCD = mod:NewCDCountTimer(40, 333493, nil, nil, nil, 3)--40-48.4 local timerUnholyFrenzyCD = mod:NewCDCountTimer(40, 320012, nil, nil, nil, 5, nil, DBM_COMMON_L.ENRAGE_ICON..DBM_COMMON_L.TANK_ICON)--40-48.4 local timerFrostboltVolleyCD = mod:NewCDNPTimer(18.1, 322493, nil, nil, nil, 4, nil, DBM_CORE_L.INTERRUPT_ICON)--40-48.4 mod:AddSetIconOption("SetIconOnAdds", 321226, true, 5, {1, 2, 3, 4, 5, 6, 7, 8}) mod.vb.deadCount = 0 mod.vb.harvestCount = 0 mod.vb.breathCount = 0 mod.vb.frenzyCount = 0 mod.vb.volleyCount = 0 local addUsedMarks = {} local castsPerGUID = {} function mod:OnCombatStart(delay) self.vb.deadCount = 0 self.vb.harvestCount = 0 self.vb.breathCount = 0 self.vb.frenzyCount = 0 self.vb.volleyCount = 0 table.wipe(addUsedMarks) table.wipe(castsPerGUID) --Even initial timers can variate due to spell lockouts on necrotic bolt, which then in turn can set pacing of spell queuing rest of fight --Fortunately mods corrective code should mostly handle it within a ~2.5 second margin of error instead of full 8-9 seconds timerUnholyFrenzyCD:Start(6-delay, 1)--SUCCESS timerLandoftheDeadCD:Start(8.6-delay, 1)--SUCCESS timerNecroticBreathCD:Start(29.3-delay, 1) timerFinalHarvestCD:Start(38.6-delay, 1) end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 322493 or spellId == 328667 then self.vb.volleyCount = self.vb.volleyCount + 1 if spellId == 328667 then--Adds casting it castsPerGUID[args.sourceGUID] = (castsPerGUID[args.sourceGUID] or 0) + 1 timerFrostboltVolleyCD:Start(18.1, args.sourceGUID) end if self:CheckInterruptFilter(args.sourceGUID, false, true) then specWarnFrostboltVolley:Show(args.sourceName, castsPerGUID[args.sourceGUID] or self.vb.volleyCount) specWarnFrostboltVolley:Play("kickcast") end elseif spellId == 320170 and self:CheckInterruptFilter(args.sourceGUID, false, true) then specWarnNecroticBolt:Show(args.sourceName) specWarnNecroticBolt:Play("kickcast") elseif spellId == 321247 then self.vb.harvestCount = self.vb.harvestCount + 1 specWarnFinalHarvest:Show(self.vb.harvestCount) specWarnFinalHarvest:Play("watchstep") timerFinalHarvestCD:Start(nil, self.vb.harvestCount+1) --if time remaining on unholy is < 10.9, it's extended by this every time if timerUnholyFrenzyCD:GetRemaining(self.vb.frenzyCount+1) < 10.9 then local elapsed, total = timerUnholyFrenzyCD:GetTime(self.vb.frenzyCount+1) local extend = 10.9 - (total-elapsed) DBM:Debug("timerUnholyFrenzyCD extended by: "..extend, 2) timerUnholyFrenzyCD:Update(elapsed, total+extend, self.vb.frenzyCount+1) end elseif spellId == 333488 then self.vb.breathCount = self.vb.breathCount + 1 specWarnNecroticBreath:Show(self.vb.breathCount) specWarnNecroticBreath:Play("breathsoon") timerNecroticBreathCD:Start(nil, self.vb.breathCount+1) --if time remaining on final harvest is < 9.2, it's extended by this every time (this one variates more, 9.2 to 11.7 likely to a necrotic bolt spell lockout) if timerFinalHarvestCD:GetRemaining(self.vb.harvestCount+1) < 9.2 then local elapsed, total = timerFinalHarvestCD:GetTime(self.vb.harvestCount+1) local extend = 9.2 - (total-elapsed) DBM:Debug("timerFinalHarvestCD extended by: "..extend, 2) timerFinalHarvestCD:Update(elapsed, total+extend, self.vb.harvestCount+1) end end end function mod:SPELL_CAST_SUCCESS(args) local spellId = args.spellId if spellId == 321226 then self.vb.deadCount = self.vb.deadCount + 1 specWarnLandoftheDead:Show(self.vb.deadCount) specWarnLandoftheDead:Play("killmob") timerLandoftheDeadCD:Start(nil, self.vb.deadCount+1) --if remaining time on necrotic breath is < 17.5, it's extended by this every time (this one variates more, 17.5 to 20.9 likely to a necrotic bolt spell lockout) if timerNecroticBreathCD:GetRemaining(self.vb.breathCount+1) < 17.5 then local elapsed, total = timerNecroticBreathCD:GetTime(self.vb.breathCount+1) local extend = 17.5 - (total-elapsed) DBM:Debug("timerNecroticBreathCD extended by: "..extend, 2) timerNecroticBreathCD:Update(elapsed, total+extend, self.vb.breathCount+1) end elseif spellId == 320012 then self.vb.frenzyCount = self.vb.frenzyCount + 1 timerUnholyFrenzyCD:Start(nil, self.vb.frenzyCount+1) --if remainig time on land of the dead is < 2.4, it's extended by this every time (this one variates more, 2.4 to 5 likely to a necrotic bolt spell lockout) if timerLandoftheDeadCD:GetRemaining(self.vb.deadCount+1) < 2.4 then local elapsed, total = timerLandoftheDeadCD:GetTime(self.vb.deadCount+1) local extend = 2.4 - (total-elapsed) DBM:Debug("timerLandoftheDeadCD extended by: "..extend, 2) timerLandoftheDeadCD:Update(elapsed, total+extend, self.vb.deadCount+1) end end end function mod:SPELL_SUMMON(args) local spellId = args.spellId if spellId == 333627 then local cid = self:GetCIDFromGUID(args.destGUID) if cid == 164414 then--Auto mark mages if self.Options.SetIconOnAdds then for i = 8, 1, -1 do--8-7 confirmed, rest are just in case if not addUsedMarks[i] then addUsedMarks[i] = args.destGUID self:ScanForMobs(args.destGUID, 2, i, 1, nil, 12, "SetIconOnAdds") break end end end end end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 320012 then if self.Options.SpecWarn320012dispel then specWarnUnholyFrenzy:Show(args.destName) specWarnUnholyFrenzy:Play("enrage") else if self:IsTanking("player", nil, nil, true, args.destGUID) then specWarnUnholyFrenzyTank:Show() specWarnUnholyFrenzyTank:Play("defensive") end end end end function mod:UNIT_DIED(args) local cid = self:GetCIDFromGUID(args.destGUID) if cid == 164414 then timerFrostboltVolleyCD:Stop(args.destGUID) for i = 8, 1, -1 do if addUsedMarks[i] == args.destGUID then addUsedMarks[i] = nil return end end end end --[[ function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName) if spellId == 309991 and destGUID == UnitGUID("player") and self:AntiSpam(2, 2) then specWarnGTFO:Show(spellName) specWarnGTFO:Play("watchfeet") end end mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId) if spellId == 257453 then end end --]]