local mod = DBM:NewMod(2579, "DBM-Party-WarWithin", 4, 1269) local L = mod:GetLocalizedStrings() mod:SetRevision("20240820072838") mod:SetCreatureID(210156) mod:SetEncounterID(2880) mod:SetUsedIcons(8, 7, 6, 5) mod:SetHotfixNoticeRev(20240428000000) --mod:SetMinSyncRevision(20211203000000) --mod.respawnTime = 29 mod.sendMainBossGUID = true mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 422233 423200 423538", "SPELL_CAST_SUCCESS 443494", "SPELL_SUMMON 422261", "SPELL_AURA_APPLIED 423228 423246", "SPELL_AURA_REMOVED 423228 423246" -- "SPELL_PERIODIC_DAMAGE", -- "SPELL_PERIODIC_MISSED" -- "UNIT_SPELLCAST_SUCCEEDED boss1" ) --NOTE: No need to annouce void discharge, it's just a passive mechanic of FortifiedShell --TODO, personal warnings for https://www.wowhead.com/beta/spell=435813/void-empowerment ? --TODO, custom infoframe that shows all player void empowerment stacks AND shield remaining? --[[ (ability.id = 422233 or ability.id = 423200 or ability.id = 423538) and type = "begincast" or ability.id = 443494 and type = "cast" or ability.id = 422261 or (ability.id = 423228 or ability.id = 423246) and (type = "applybuff" or type = "applydebuff" or type = "removebuff" or type = "removedebuff") or type = "dungeonencounterstart" or type = "dungeonencounterend" --]] local warnCrystallineEruption = mod:NewCountAnnounce(443494, 3) local warnFortifiedShell = mod:NewCountAnnounce(423200, 2) local warnShatteredShell = mod:NewTargetNoFilterAnnounce(423246, 1) local specWarnCrystallineSmash = mod:NewSpecialWarningDefensive(422233, nil, nil, nil, 1, 2) local specWarnCrystallineShard = mod:NewSpecialWarningSwitchCount(422261, "-Healer", nil, nil, 1, 2) local specWarnUnstableCrash = mod:NewSpecialWarningDodgeCount(423538, "-Healer", nil, nil, 1, 2) --local yellSomeAbility = mod:NewYell(372107) --local specWarnGTFO = mod:NewSpecialWarningGTFO(372820, nil, nil, nil, 1, 8) local timerCrystallineSmashCD = mod:NewCDCountTimer(16.6, 422233, nil, nil, nil, 5, nil, DBM_COMMON_L.TANK_ICON..DBM_COMMON_L.DAMAGE_ICON)--One timer for smash and shards local timerUnstableCrashCD = mod:NewCDCountTimer(19.4, 423538, nil, nil, nil, 3) local timerFortifiedShellCD = mod:NewCDCountTimer(40, 423200, nil, nil, nil, 6) mod:AddSetIconOption("SetIconOnShards", 422261, true, 5, {8, 7, 6, 5}) mod:AddInfoFrameOption(423228) mod.vb.addIcon = 8 mod.vb.smashCount = 0 mod.vb.eruptionCount = 0 mod.vb.unstablecrashCount = 0 mod.vb.FortifiedShellCount = 0 function mod:OnCombatStart(delay) self.vb.smashCount = 0 self.vb.eruptionCount = 0 self.vb.unstablecrashCount = 0 self.vb.FortifiedShellCount = 0 timerCrystallineSmashCD:Start(3.2-delay, 1) timerUnstableCrashCD:Start(10.5-delay, 1) timerFortifiedShellCD:Start(37.2-delay, 1) end function mod:OnCombatEnd() if self.Options.InfoFrame then DBM.InfoFrame:Hide() end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 422233 then self.vb.addIcon = 8 self.vb.eruptionCount = 0 self.vb.smashCount = self.vb.smashCount + 1 --Timers for next odd are startd in phasing if self.vb.smashCount % 2 == 1 then timerCrystallineSmashCD:Start(nil, self.vb.smashCount+1) end if self:IsTanking("player", "boss1", nil, true) then specWarnCrystallineSmash:Show() specWarnCrystallineSmash:Play("defensive") end elseif spellId == 423200 then self.vb.FortifiedShellCount = self.vb.FortifiedShellCount + 1 warnFortifiedShell:Show(self.vb.FortifiedShellCount) timerCrystallineSmashCD:Stop() timerUnstableCrashCD:Stop() elseif spellId == 423538 then self.vb.unstablecrashCount = self.vb.unstablecrashCount + 1 specWarnUnstableCrash:Show(self.vb.unstablecrashCount) specWarnUnstableCrash:Play("watchstep") if self.vb.unstablecrashCount % 2 == 1 then timerUnstableCrashCD:Start(nil, self.vb.unstablecrashCount+1) end end end function mod:SPELL_CAST_SUCCESS(args) local spellId = args.spellId if spellId == 443494 then self.vb.eruptionCount = self.vb.eruptionCount + 1 warnCrystallineEruption:Show(self.vb.eruptionCount) end end function mod:SPELL_SUMMON(args) local spellId = args.spellId if spellId == 422261 then if self:AntiSpam(3, 1) then specWarnCrystallineShard:Show(self.vb.smashCount) specWarnCrystallineShard:Play("targetchange") end if self.Options.SetIconOnShards then self:ScanForMobs(args.destGUID, 2, self.vb.addIcon, 1, nil, 12, "SetIconOnShards") end self.vb.addIcon = self.vb.addIcon - 1 end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 423228 then if self.Options.InfoFrame then DBM.InfoFrame:SetHeader(args.spellName) DBM.InfoFrame:Show(2, "enemyabsorb", nil, args.amount, "boss1") end elseif spellId == 423246 then warnShatteredShell:Show(args.destName) end end --mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED function mod:SPELL_AURA_REMOVED(args) local spellId = args.spellId if spellId == 423228 then--Crumbling Shell if self.Options.InfoFrame then DBM.InfoFrame:Hide() end elseif spellId == 423246 then--Shattered Shell timerCrystallineSmashCD:Start(5, self.vb.smashCount+1) timerUnstableCrashCD:Start(12.2, self.vb.unstablecrashCount+1) timerFortifiedShellCD:Start(38.9, self.vb.FortifiedShellCount+1) end end --[[ function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName) if spellId == 372820 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) then specWarnGTFO:Show(spellName) specWarnGTFO:Play("watchfeet") end end mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE --]] --[[ function mod:UNIT_DIED(args) local cid = self:GetCIDFromGUID(args.destGUID) if cid == 193435 then end end --]] --[[ function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId) if spellId == 74859 then end end --]]