local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule('Skins') local _G = _G local next = next local hooksecurefunc = hooksecurefunc local C_AzeriteEssence_CanOpenUI = C_AzeriteEssence.CanOpenUI function S:Blizzard_AzeriteEssenceUI() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.azeriteEssence) then return end if not C_AzeriteEssence_CanOpenUI() then return end local AzeriteEssenceUI = _G.AzeriteEssenceUI S:HandlePortraitFrame(AzeriteEssenceUI) -- Reposition the Level Badge AzeriteEssenceUI.PowerLevelBadgeFrame:ClearAllPoints() AzeriteEssenceUI.PowerLevelBadgeFrame:Point('TOPLEFT') AzeriteEssenceUI.PowerLevelBadgeFrame.Ring:Hide() AzeriteEssenceUI.PowerLevelBadgeFrame.BackgroundBlack:Hide() AzeriteEssenceUI.OrbBackground:SetAllPoints(AzeriteEssenceUI.ItemModelScene) AzeriteEssenceUI.OrbRing:Size(483, 480) S:HandleTrimScrollBar(AzeriteEssenceUI.EssenceList.ScrollBar) -- Essence List on the right hooksecurefunc(AzeriteEssenceUI.EssenceList.ScrollBox, 'Update', function(box) if not box.ScrollTarget then return end for _, button in next, { box.ScrollTarget:GetChildren() } do if not button.IsSkinned then button:DisableDrawLayer('ARTWORK') button:StyleButton() local icon = button.Icon if icon and not icon.backdrop then S:HandleIcon(icon, true) icon:ClearAllPoints() icon:Point('TOPLEFT', button, 4, -4) icon:Size(33) end if not button.backdrop then button:CreateBackdrop('Transparent') button.backdrop:SetInside(button, 1, 1) if button.hover then button.hover:SetInside(button.backdrop) end end if button.PendingGlow then button.PendingGlow:SetColorTexture(0.9, 0.8, 0.1, 0.3) button.PendingGlow:SetInside(button.backdrop) end button.IsSkinned = true end end end) end S:AddCallbackForAddon('Blizzard_AzeriteEssenceUI')