local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE) local BI = SLE.BagInfo local B = E.Bags local function configTable() if not SLE.initialized then return end E.Options.args.sle.args.modules.args.bags = { type = 'group', order = 1, name = L["Bags"], args = { equipmentmanager = { order = 1, type = 'group', name = L["Equipment Manager"], guiInline = true, get = function(info) return E.db.sle.bags.equipmentmanager[info[#info]] end, -- set = function(info, value) E.db.sle.bags.equipmentmanager[info[#info]] = value; BI:UpdateBagSettings() end, set = function(info, value) E.db.sle.bags.equipmentmanager[info[#info]] = value -- B:UpdateLayouts() -- B:UpdateAllBagSlots() BI:UpdateItemDisplay() end, args = { enable = { order = 1, type = 'toggle', name = L["Enable"], desc = L["Enables an indicator on equipment icons located in your bags to show if they are part of an equipment set."], set = function(info, value) E.db.sle.bags.equipmentmanager[info[#info]] = value -- BI:ToggleSettings() B:UpdateLayouts() B:UpdateAllBagSlots(true) end, }, size = { order = 2, type = 'range', name = L["Size"], min = 8, max = 64, step = 1, }, point = { order = 3, type = 'select', name = L["Anchor Point"], values = T.Values.positionValues, }, xOffset = { order = 4, type = 'range', name = L["X-Offset"], min = -64, max = 64, step = 1, }, yOffset = { order = 5, type = 'range', name = L["Y-Offset"], min = -64, max = 64, step = 1, }, icon = { order = 6, type = 'select', name = L["Icon"], values = function() return BI.equipmentmanager.icons end, }, customTexture = { order = 7, type = 'input', name = L["Custom Texture"], desc = L["You can use a file id or path.\nFile id as an example.\niconFileID: 3547163\n\nAlready an option but showing as a path example.\nPath: Interface\\AddOns\\ElvUI_SLE\\media\\textures\\lock"], width = 'double', hidden = function() return E.db.sle.bags.equipmentmanager.icon ~= 'CUSTOM' end }, color = { order = 8, type = 'color', name = COLOR, hasAlpha = true, get = function(info) local t = E.db.sle.bags.equipmentmanager[info[#info]] local d = P.sle.bags.equipmentmanager[info[#info]] return t.r, t.g, t.b, t.a, d.r, d.g, d.b, d.a end, set = function(info, r, g, b, a) local t = E.db.sle.bags.equipmentmanager[info[#info]] t.r, t.g, t.b, t.a = r, g, b, a -- B:UpdateLayouts() -- B:UpdateAllBagSlots() BI:UpdateItemDisplay() end, }, }, }, }, } end tinsert(SLE.Configs, configTable)