actions.precombat+=/summon_pet actions.precombat+=/hunters_mark,if=(settings.mark_any|target.is_boss)&active_dot.hunters_mark=0&target.time_to_pct_80>20 actions.precombat+=/use_item,name=algethar_puzzle_box actions+=/muzzle actions+=/tranquilizing_shot actions+=/hunters_mark,if=(settings.mark_any|target.is_boss)&active_dot.hunters_mark=0&target.time_to_pct_80>20 actions+=/call_action_list,name=cds actions+=/call_action_list,name=plst,strict=1,if=active_enemies<3&talent.vicious_hunt actions+=/call_action_list,name=plcleave,strict=1,if=active_enemies>2&talent.vicious_hunt actions+=/call_action_list,name=sentst,strict=1,if=active_enemies<3&!talent.vicious_hunt actions+=/call_action_list,name=sentcleave,strict=1,if=active_enemies>2&!talent.vicious_hunt # Use Kill Command if there's nothing else to press actions+=/kill_command,cycle_targets=1 actions+=/arcane_torrent actions+=/bag_of_tricks actions+=/lights_judgment # COOLDOWNS ACTIONLIST actions.cds+=/harpoon,if=settings.use_harpoon actions.cds+=/blood_fury,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault ## actions.cds+=/invoke_external_buff,name=power_infusion,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault actions.cds+=/ancestral_call,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault actions.cds+=/fireblood,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault actions.cds+=/berserking,if=buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault|time_to_die<13 actions.cds+=/potion,if=boss&fight_remains<25|buff.coordinated_assault.up|!talent.coordinated_assault&cooldown.spearhead.remains|!talent.spearhead&!talent.coordinated_assault actions.cds+=/use_item,name=algethar_puzzle_box,use_off_gcd=1 actions.cds+=/use_item,name=manic_grieftorch actions.cds+=/use_item,name=beacon_to_the_beyond actions.cds+=/use_items,if=cooldown.coordinated_assault.remains|cooldown.spearhead.remains actions.cds+=/aspect_of_the_eagle,if=target.distance>=6 # PL revisit sending tipless bombardier ES after bombardier fix for both ST and AOE. ST is currently optimised for KCspam, if the playstyle ends up fixed it is likely better to entirely redo and take the sentactionlist as a baseline. PACK LEADER SINGLE TARGET ACTIONLIST. actions.plst+=/kill_command,cycle_targets=1,if=(buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1) actions.plst+=/spearhead,if=cooldown.coordinated_assault.remains actions.plst+=/raptor_bite,cycle_targets=1,if=!dot.serpent_sting.ticking&target.time_to_die>12&(!talent.contagious_reagents|active_dot.serpent_sting=0) actions.plst+=/raptor_bite,cycle_targets=1,if=talent.contagious_reagents&active_dot.serpent_sting0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd actions.plst+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1 actions.plst+=/kill_shot,if=(buff.tip_of_the_spear.stack>0|talent.sic_em) actions.plst+=/flanking_strike,if=buff.tip_of_the_spear.stack=2|buff.tip_of_the_spear.stack=1 actions.plst+=/explosive_shot,if=(talent.spearhead&(!talent.symbiotic_adrenaline&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.spearhead.remains>20|cooldown.spearhead.remains<2))|((talent.symbiotic_adrenaline|!talent.spearhead)&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.coordinated_assault.remains>20|cooldown.coordinated_assault.remains<2) actions.plst+=/raptor_bite,if=(buff.furious_assault.up&buff.tip_of_the_spear.stack>0)&(!talent.mongoose_bite|buff.mongoose_fury.stack>4) actions.plst+=/kill_command,cycle_targets=1 actions.plst+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.in>15) actions.plst+=/fury_of_the_eagle,interrupt=1,if=(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.in>40) actions.plst+=/butchery,if=active_enemies>1&(talent.merciless_blows&buff.merciless_blows.down|!talent.merciless_blows) actions.plst+=/raptor_bite,cycle_targets=1,if=!talent.contagious_reagents actions.plst+=/raptor_bite,cycle_targets=1 # PACK LEADER AOE ACTIONLIST actions.plcleave+=/spearhead,if=cooldown.coordinated_assault.remains actions.plcleave+=/kill_command,cycle_targets=1,if=buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1 actions.plcleave+=/explosive_shot,if=buff.bombardier.remains actions.plcleave+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd actions.plcleave+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1 actions.plcleave+=/flanking_strike,if=buff.tip_of_the_spear.stack=2|buff.tip_of_the_spear.stack=1 actions.plcleave+=/explosive_shot,if=(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&((cooldown.coordinated_assault.remains>20&(cooldown.coordinated_assault.remains<80|buff.coordinated_assault.remains))|(cooldown.coordinated_assault.remains>12&cooldown.coordinated_assault.remains<20))|cooldown.coordinated_assault.remains<2 actions.plcleave+=/fury_of_the_eagle,if=buff.tip_of_the_spear.stack>0 actions.plcleave+=/kill_shot,if=buff.sic_em.remains actions.plcleave+=/kill_command,cycle_targets=1,if=focus+cast_regen0 actions.plcleave+=/butchery,if=charges_fractional>2.8&cooldown.wildfire_bomb.charges_fractional<1.5 actions.plcleave+=/raptor_bite,if=buff.merciless_blows.up actions.plcleave+=/butchery actions.plcleave+=/kill_shot actions.plcleave+=/kill_command,cycle_targets=1 actions.plcleave+=/raptor_bite # SENT revisit sending tipless bombardier ES after bombardier fix for both ST and AoE. SENTINEL | DEFAULT SINGLE TARGET ACTIONLIST. actions.sentst+=/kill_command,cycle_targets=1,if=(buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1) actions.sentst+=/spearhead,if=cooldown.coordinated_assault.remains actions.sentst+=/raptor_bite,cycle_targets=1,if=!dot.serpent_sting.ticking&target.time_to_die>12&(!talent.contagious_reagents|active_dot.serpent_sting=0) actions.sentst+=/raptor_bite,cycle_targets=1,if=talent.contagious_reagents&active_dot.serpent_sting0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd|!cooldown.lunar_storm.remains actions.sentst+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1 actions.sentst+=/explosive_shot,if=(talent.spearhead&(!talent.symbiotic_adrenaline&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.spearhead.remains>20|cooldown.spearhead.remains<2))|((talent.symbiotic_adrenaline|!talent.spearhead)&(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&cooldown.coordinated_assault.remains>20|cooldown.coordinated_assault.remains<2) actions.sentst+=/kill_shot,if=buff.tip_of_the_spear.stack>0|talent.sic_em actions.sentst+=/kill_command,cycle_targets=1,if=focus+cast_regen0&cooldown.lunar_storm.remains>full_recharge_time-gcd actions.sentst+=/fury_of_the_eagle,interrupt=1,if=(!raid_event.adds.exists|raid_event.adds.exists&raid_event.adds.in>40) actions.sentst+=/butchery,if=active_enemies>1&(talent.merciless_blows&buff.merciless_blows.down|!talent.merciless_blows) actions.sentst+=/raptor_bite,cycle_targets=1,if=!talent.contagious_reagents actions.sentst+=/raptor_bite,cycle_targets=1 # SENTINEL | DEFAULT AOE ACTIONLIST actions.sentcleave+=/spearhead,if=cooldown.coordinated_assault.remains actions.sentcleave+=/kill_command,cycle_targets=1,if=buff.relentless_primal_ferocity.up&buff.tip_of_the_spear.stack<1 actions.sentcleave+=/explosive_shot,if=buff.bombardier.remains actions.sentcleave+=/wildfire_bomb,if=buff.tip_of_the_spear.stack>0&cooldown.wildfire_bomb.charges_fractional>1.7|cooldown.wildfire_bomb.charges_fractional>1.9|cooldown.coordinated_assault.remains<2*gcd actions.sentcleave+=/coordinated_assault,if=!talent.bombardier|talent.bombardier&cooldown.wildfire_bomb.charges_fractional<1 actions.sentcleave+=/flanking_strike,if=buff.tip_of_the_spear.stack=2|buff.tip_of_the_spear.stack=1 actions.sentcleave+=/explosive_shot,if=(buff.tip_of_the_spear.stack>0|buff.bombardier.remains)&((cooldown.coordinated_assault.remains>20&(cooldown.coordinated_assault.remains<80|buff.coordinated_assault.remains))|(cooldown.coordinated_assault.remains>12&cooldown.coordinated_assault.remains<20))|cooldown.coordinated_assault.remains<2 actions.sentcleave+=/fury_of_the_eagle,if=buff.tip_of_the_spear.stack>0 actions.sentcleave+=/kill_shot,if=buff.sic_em.remains&active_enemies<4 actions.sentcleave+=/kill_command,cycle_targets=1,if=focus+cast_regen0 actions.sentcleave+=/raptor_bite,if=buff.merciless_blows.up actions.sentcleave+=/butchery actions.sentcleave+=/kill_shot actions.sentcleave+=/raptor_bite