# [5.17.0](https://github.com/WeakAuras/WeakAuras2/tree/5.17.0) (2024-08-25) [Full Changelog](https://github.com/WeakAuras/WeakAuras2/compare/5.16.1...5.17.0) ## Highlights - Performance improvemsn - Bug fixes - Add Bleed type via LibDispel ## Commits InfusOnWoW (9): - Item Count: Add support for reagent/account bank api - Fix lua errors with progressSources after trigger moving - Zone Names/Zone Ids, etc: Add - for negation - BT2: Enable hostility check for group units too - Spell Triggers: Handle spell names similar to before - BT2: Add Bleed type via LibDispel - Options: Allow or searching via " or " and "|" - Options: Update shape shift combobox if the shape shift data changed - Totem Trigger: Implement an icon check emptyrivers (6): - upgrade cachebuild priority if building & there's a cache miss - more improvements to spell cache thread - defer snapshots out of login process - make spellCache a background task - supercharge dynFrame - improve build advertisement mrbuds (2): - Fix issue with talent load option showing wrong hero talents in tree - Workaround C_Reputation.GetFactionDataByIndex returning nil when it shouldn't