local E, L, V, P, G = unpack(ElvUI) local S = E:GetModule('Skins') local _G = _G local next = next function S:RaidInfoFrame() if not (E.private.skins.blizzard.enable and E.private.skins.blizzard.nonraid) then return end for _, frame in next, { _G.RaidInfoFrame, _G.RaidInfoInstanceLabel, _G.RaidInfoIDLabel, } do frame:StripTextures() end for _, texture in next, { _G.RaidInfoScrollFrameScrollBarBG, _G.RaidInfoScrollFrameScrollBarTop, _G.RaidInfoScrollFrameScrollBarBottom, _G.RaidInfoScrollFrameScrollBarMiddle, } do texture:Kill() end for _, button in next, { _G.RaidFrameConvertToRaidButton, _G.RaidFrameRaidInfoButton, _G.RaidInfoExtendButton, _G.RaidInfoCancelButton, } do S:HandleButton(button) end local RaidInfoFrame = _G.RaidInfoFrame RaidInfoFrame:SetTemplate('Transparent') RaidInfoFrame.Header:StripTextures() S:HandleCloseButton(_G.RaidInfoCloseButton,RaidInfoFrame) S:HandleTrimScrollBar(RaidInfoFrame.ScrollBar) S:HandleCheckBox(_G.RaidFrameAllAssistCheckButton) end S:AddCallback('RaidInfoFrame')