local mod = DBM:NewMod(2495, "DBM-Party-Dragonflight", 5, 1201) local L = mod:GetLocalizedStrings() mod:SetRevision("20240601044955") mod:SetCreatureID(191736) mod:SetEncounterID(2564) mod:SetHotfixNoticeRev(20221127000000) --mod:SetMinSyncRevision(20211203000000) --mod.respawnTime = 29 mod.sendMainBossGUID = true mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 377034 377004 376997", "SPELL_CAST_SUCCESS 377004 376781", "SPELL_AURA_APPLIED 376781 181089", "SPELL_AURA_REMOVED 376781" ) --Gale force not in combat log --TODO, verify target scan --[[ (ability.id = 377034 or ability.id = 377004 or ability.id = 376997) and type = "begincast" or ability.id = 376781 or ability.id = 181089 or type = "dungeonencounterstart" or type = "dungeonencounterend" --]] local warnPlayBall = mod:NewSpellAnnounce(377182, 2, nil, nil, nil, nil, nil, 2) local specWarnFirestorm = mod:NewSpecialWarningDodge(376448, nil, nil, nil, 2, 2) local specWarnOverpoweringGust = mod:NewSpecialWarningDodge(377034, nil, nil, nil, 2, 2) local yellOverpoweringGust = mod:NewYell(377034) local specWarnDeafeningScreech = mod:NewSpecialWarningMoveAwayCount(377004, nil, nil, nil, 2, 2) local specWarnSavagePeck = mod:NewSpecialWarningDefensive(376997, nil, nil, nil, 1, 2) local timerFirestorm = mod:NewBuffActiveTimer(12, 376448, nil, nil, nil, 1) local timerOverpoweringGustCD = mod:NewCDTimer(28.2, 377034, nil, nil, nil, 3) local timerDeafeningScreechCD = mod:NewCDCountTimer(22.7, 377004, nil, nil, nil, 3) local timerSavagePeckCD = mod:NewCDTimer(13.6, 376997, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON)--Spell queued intoo oblivion often mod:AddRangeFrameOption(4, 377004) mod.vb.ScreechCount = 0 function mod:GustTarget(targetname) if not targetname then return end if targetname == UnitName("player") then yellOverpoweringGust:Yell() end end function mod:OnCombatStart(delay) self.vb.ScreechCount = 0 timerSavagePeckCD:Start(3.6-delay) timerDeafeningScreechCD:Start(5.4-delay, 1) timerOverpoweringGustCD:Start(15.7-delay) end function mod:OnCombatEnd() if self.Options.RangeFrame then DBM.RangeCheck:Hide() end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 377034 then self:ScheduleMethod(0.2, "BossTargetScanner", args.sourceGUID, "GustTarget", 0.1, 8, true) specWarnOverpoweringGust:Show() specWarnOverpoweringGust:Play("shockwave") timerOverpoweringGustCD:Start() elseif spellId == 377004 then self.vb.ScreechCount = self.vb.ScreechCount + 1 specWarnDeafeningScreech:Show(self.vb.ScreechCount) specWarnDeafeningScreech:Play("scatter") timerDeafeningScreechCD:Start(nil, self.vb.ScreechCount+1) if self.Options.RangeFrame then DBM.RangeCheck:Show(4) end elseif spellId == 376997 then timerSavagePeckCD:Start() if self:IsTanking("player", "boss1", nil, true) then specWarnSavagePeck:Show() specWarnSavagePeck:Play("defensive") end end end function mod:SPELL_CAST_SUCCESS(args) local spellId = args.spellId if spellId == 377004 then if self.Options.RangeFrame then DBM.RangeCheck:Hide() end elseif spellId == 376781 then specWarnFirestorm:Show() specWarnFirestorm:Play("watchstep") end end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 376781 then timerFirestorm:Start() --Regardless of time remaining, crawth will cast these coming out of stun --Season 4 seems to have swapped these? or spell queue is now happening and either can be cast at 12? timerDeafeningScreechCD:Stop() timerDeafeningScreechCD:Start(12, 1) timerOverpoweringGustCD:Stop() timerOverpoweringGustCD:Start(12)--Screech and gust can swap, whatever one is 12 the other is ~17 timerSavagePeckCD:Stop()--24.6, This one probably restarts too but also gets wierd spell queue and MIGHT not happen elseif spellId == 181089 then if args:GetDestCreatureID() == 191736 then--Crawth getting buff is play ball starting warnPlayBall:Show() warnPlayBall:Play("phasechange") else--if it's not Crawth, then it's goals activating --Swap timer back to same timer with a new count local elapsed, total = timerDeafeningScreechCD:GetTime(self.vb.ScreechCount+1) if total and total ~= 0 then timerDeafeningScreechCD:Stop()--Stop old one timerDeafeningScreechCD:Update(elapsed, total, self.vb.ScreechCount+1)--Generate new one with update end self.vb.ScreechCount = 0 end end end function mod:SPELL_AURA_REMOVED(args) local spellId = args.spellId if spellId == 376781 then timerFirestorm:Stop() end end