local mod = DBM:NewMod("DeathSpeakerJargba", "DBM-Party-Vanilla", 11) local L = mod:GetLocalizedStrings() mod:SetRevision("20231012014002") mod:SetCreatureID(4428) --mod:SetEncounterID(438) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 14515", "SPELL_CAST_SUCCESS 14515", "SPELL_AURA_APPLIED 14515" ) local warningMCCast = mod:NewCastAnnounce(14515, 3) local warningMC = mod:NewTargetNoFilterAnnounce(14515, 4, nil, false, 2)--Don't want to announce the MC cast AND the target, 2 second apart warnings for same thing is not agreeable in classic (by default) local timerMCCD = mod:NewAITimer(180, 14515, nil, nil, nil, 3)--Uses success, because start can be interrupted by CC, evem though normal interrupts don't work, but boss recasts immediately on CC break function mod:OnCombatStart(delay) --timerMCCD:Start(6-delay)--Cast Start end function mod:SPELL_CAST_START(args) if args:IsSpell(14515) then warningMCCast:Show() end end function mod:SPELL_CAST_SUCCESS(args) if args:IsSpell(14515) then timerMCCD:Start()--From Success to start when final, but while AI, success to success :\ end end function mod:SPELL_AURA_APPLIED(args) if args:IsSpell(14515) then warningMC:Show(args.destName) end end