local GlobalAddonName, ExRT = ... if ExRT.locale ~= "zhTW" then return end -- 15:25 10.13.2020 補充翻譯::三皈依-暗影之月 local L = ExRT.L local PH = ExRT.L L.addonname = "MRT 團隊工具包" L.openoptionframe = "開啟 MRT 團隊工具包" L.optionframename = "團隊-工具包" L.message = "團隊及個人筆記" L.marks = "標記" L.bossmods = "首領戰鬥助手" L.timers = "戰鬥計時及開怪倒數" L.raidcheck = "準備確認" L.marksbar = "標記助手" L.invite = "自動邀請" L.help = "幫助" L.cd2 = "團隊技能冷卻" L.sooitems = "副本掉落預覽" L.sallspells = "所有法術" L.scspells = "職業法術預覽" L.sencounter = "首領擊殺統計" L.BossWatcher = "戰鬥分析工具" L.InspectViewer = "團隊觀察" L.Coins = "獎勵硬幣記錄" L.Arrow = "插件箭頭" L.Marks = "標記鎖定" L.Logging = "內建戰鬥記錄" L.LootLink = "掉落物品通報" L.BattleRes = "戰鬥復活計時" L.Skada = "Skada 模組" L.Profiles = "設定檔" L.LegendaryRing = "傳說戒指" L.Attendance = "出勤陣容記錄" L.WhoPulled = "開戰監測" L.WAChecker = "WeakAuras 檢查" L.VisualNote = "繪圖筆記" L.LootHistory = "拾取紀錄" L.RaidGroups = "團隊隊伍" L.messagebutsend = "傳送" L.messagebutclear = "清空" L.messageButCopy = "儲存並傳送至當前筆記" L.messagebutfix = "鎖定" L.messagebutfixtooltip = "容許移動並縮放團隊筆記" L.messagebutalpha = "透明度" L.messagebutscale = "縮放" L.messagebutsendtooltip = "儲存並發送團隊筆記給團隊成員\n\n按住Shift鍵在隊伍或團隊聊天中復製筆記" L.messageOutline = "文字輪廓" L.messageBackAlpha = "背景透明度" L.messageTab1 = "當前筆記" L.messageTab2 = "草稿" L.NoteResetPos = "重設位置" L.NoteResetPosTooltip = "移動團隊筆記至畫面中央" L.NoteColor = "顏色" L.NoteColorTooltip1 = "於指令碼 |cff00ff00||cXXXXXXXX|r (XXXXXXXX 是色碼) 和 |cff00ff00||r|r 之間的文字顏色會被改變" L.NoteColorTooltip2 = "選取文字然後使用下拉選單即可改變文字顏色" L.NoteColorRed = "紅" L.NoteColorGreen = "綠" L.NoteColorBlue = "藍" L.NoteColorYellow = "黃" L.NoteColorPurple = "紫" L.NoteColorAzure = "天藍" L.NoteColorBlack = "黑" L.NoteColorGrey = "灰" L.NoteColorRedSoft = "柔和紅" L.NoteColorGreenSoft = "柔和綠" L.NoteColorBlueSoft = "柔和藍" L.NoteLastUpdate = "最後更新" L.NoteOnlyPromoted = "限定接收" L.NoteOnlyPromotedTooltip = "只接收團隊隊長或團隊助手的筆記訊息" L.NoteTabCopyTooltip = "按住Shift鍵後點擊以複製當前筆記至此草稿" L.NoteSelf = "個人筆記" L.NoteSelfTooltip = "顯示於團隊筆記下面的個人專屬筆記" L.NoteAdd = "新增草稿" L.NoteRemove = "刪除草稿" L.NoteDraftName = "草稿名稱" L.NoteOtherIcons = "其他圖示" L.NoteFontOptions = "字型設定" L.NoteFontOptionsBack = "<<< 返回" L.NoteFontSize = "字型大小" L.NoteHideInCombat = "在戰鬥中隱藏" L.NoteFrameStrata = "框架層級" L.NoteShowOnlyPersonal = "只顯示個人筆記" L.NoteShowOnlyInRaid = "只在團隊中顯示筆記" L.NoteAutoloadOnBoss = "自動讀取:" L.NoteSaveAllNew = "保存接收筆記" L.NoteEnableWhenReceive = "當你收到新筆記時啟用" PH.NoteHelp1 = "所有在此代碼中的文字(\"...\"以當前為例) 將被著色,其中RR,GG,BB - 十六進制格式的顏色代碼(00..ff)。 選擇筆記的任何部分,並使用下拉列表中的預訂顏色以方便使用。" PH.NoteHelp2 = "所有在此代碼中的文字(\"...\"以當前為例) 只有在當玩家使用 %s 專精時顯示。" PH.NoteHelp3 = "此範例將替換為法術圖示(法術ID \"17\", |T135940:0|t)。您可以使用任何遊戲內法術,也可以從預訂選單中選擇一個。" PH.NoteHelp4 = "此範例將替換為個人筆記。 你可以把它放在任何地方。 預設情況下,個人筆記將在一般筆記後顯示。" PH.NoteHelp5 = "所有在此代碼中的文字(\"...\"以當前為例) 只有在玩家名字為JaneD и JennyB才顯示(當前範例)。您可以使用任何數量的玩家。" PH.NoteHelp6 = "此範例將替換為Sulfuras圖示 (|TInterface/Icons/inv_hammer_unique_sulfuras:0|t)。您可以使用任何遊戲內圖示。" L.NoteDuplicate = "重複" PH.NoteHelp7 = "此範例將在首領戰鬥中選定的時刻替換為動態計時器。" L.NoteTimer = "計時器:" L.NoteHelp8 = "在此代碼中的全部文字 (\"...\" 在當前範例中) 僅針對所選職業顯示 (像是此例中的聖騎與牧師)。您可以使用任意數量的職業。" L.NoteHelpAdvanced = "進階說明" L.NoteHelpAdv1 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。計時器僅在特定的首領階段有效 (當前範例為第2階段)。僅適用於插件BigWigs或DBM。" L.NoteHelpAdv2 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。計時器僅在條件滿足後才啟動。 條件格式 \"|cffffff00event:spellID:counter|r\"。戰鬥紀錄事件: |cffffff00SCC|r - 法術成功施放, |cffffff00SCS|r - 法術開始施放, |cffffff00SAA|r - 光環應用在任何目標, |cffffff00SAR|r - 光環從任何目標移除。|cffffff00Counter|r 從戰鬥一開始就使用此事件的重複次數。使用 |cffffff000|r 在任何事件。" L.NoteHelpAdv3 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。計時器只有在手動啟動後才有效。使用聊天指令 \"|cffffff00/rt note starttimer customevent|r\" or lua function \"|cffffff00GMRT.F.Note_Timer(\"customevent\")|r\"" L.NoteHelpAdv4 = "此範例將被替換為選定的首領戰鬥片段的動態計時器。此條件將運行weakauras插件的自定義事件。事件名稱 - |cffffff00MRT_NOTE_TIME_EVENT|r。事件將在計時器的20、15、10、5、4、3、2、1,0秒觸發。1參數是條件名稱 (|cffffff00nzoth_hs1|r 在此範例), 2參數 - 剩餘時間, 整數, 3參數 - 註記中的文字。" L.NoteHelp9 = "在此代碼中的全部文字 (\"...\" 在當前範例中) 僅在特定的首領階段(當前範例的第二階段)中顯示。 僅適用於插件BigWigs或DBM。" PH.NoteHelp5b = "在此代碼中的全部文字 (\"...\" 在當前範例中) 將向除Leeroy以及Juron以外的所有玩家顯示(當前範例)。您可以使用任意數量的玩家。" L.NoteHelp8b = "在此代碼中的全部文字 (\"...\" 在當前範例中) 將顯示除選定職業外的所有玩家的訊息(在此範例為法師與獵人)。您可以使用任意數量的職業。" PH.NoteHelp10 = "在此代碼中的全部文字 (\"...\" 在當前範例中) 僅針對第二小隊的玩家顯示(當前範例)。您可以使用任意數量的小隊 (|cffffff00{g123}|r)。" PH.NoteHelp10b = "在此代碼中的全部文字 (\"...\" 在當前範例中) 將向所有玩家顯示,但第2和第3小隊除外(當前範例)。您可以使用任意數量的小隊 (|cffffff00{!g35}|r)。" L.setminimap1 = "隱藏小地圖圖示" L.setauthor = "作者" L.setver = "版本" L.setcontact = "聯絡" L.setEggTimerSlider = "每次更新, 毫秒." L.SetThanks = "嗚謝" L.SetErrorInCombat = "由於暴雪設定限制,需等待脫離戰鬥才能完成載入模組。" L.SetAdditionalTabs = "額外標籤" L.SetTranslate = "翻譯" L.SetScaleReset = "* 右鍵點擊 - 重置" L.SetHideOnESC = "停用ESC關閉" L.bossmodstot = "雷霆王座" L.bossmodsradenhelp = "Ra-Den. Players are sorted into two columns (groups 2 and 4 are in the left column, 3 and 5 in the right). Players with \"Unstable Vita\" debuff are highlighted in green, players with \"Vita Sensitivity\" - in red, without debuffs - in white." L.bossmodsradenonly25 = "只限25人團隊" L.bossmodsraden ="萊公" L.bossmodssoo = "圍攻奧格瑪" L.bossmodsalpha = "透明度" L.bossmodsscale = "縮放" L.bossmodsclose = "關閉所有首領戰鬥助手" L.bossmodsmalkorok ="馬可羅克" L.bossmodsmalkorokai ="馬可羅克 AI" L.bossmodsmalkorokhelp ="Malkorok bossmod. Left click on \"pie\" to choose, the right to cancel." L.bossmodsmalkorokaihelp ="Malkorok AI bossmod. Automatic selection with the least amount of people during the AOE. Highlighted in orange for 5 seconds. Enough to be launched at the same time only one person in the raid with assist." L.bossmodsmalkorokdanger ="<<< Danger >>>" L.bossmodsshaofpride = "諾努衫 / 傲慢之煞" L.bossmodsSpoilsofPandaria = " 潘達利亞之寶" L.bossmodsAutoLoadTooltip = "自動載入" L.bossmodstok = "『嗜血巨龍』梭克" L.BossmodsSpoilsofPandariaMogu = "Mogu" L.BossmodsSpoilsofPandariaKlaxxi = "Klaxxi" L.BossmodsSpoilsofPandariaOpensBox = "opened a box on the side:" L.BossmodsResetPos = "重設位置" L.BossmodsResetPosTooltip = "將所有首領戰鬥助手視窗移動至畫面中央" L.BossmodsMalkorokSkada = "Malkorok Skada" L.BossmodsMalkorokSkadaTooltip = "Module for Skada addon. Displays effective healing (All healing under green shield |TInterface\\Icons\\ability_malkorok_blightofyshaarj_green:0|t\|cff00ff00Strong Ancient Barrier|r on the target will be as overhealing)" L.BossmodsMalkorokSkadaError1 = "未找到Skada" L.BossmodsMalkorokSkadaError2 = "模組已經載入" L.BossmodsMalkorokSkadaOnLoad1 = "Module \"Malkorok Skada\" loaded!" L.BossmodsMalkorokSkadaOnLoad2 = "Attention! To disable the module \"Malkorok Skada\" you must reload UI with chat command \"/reload\"" L.BossmodsKoragh = "寇拉夫" L.BossmodsMargok = "統治者瑪爾戈克" L.BossmodsKromog = "克羅莫格" L.BossmodsKromogLastUpdate = "最後更新" L.BossmodsKromogHidePlayers = "隱藏已分配的玩家" L.BossmodsKromogClear = "清空" L.BossmodsKromogSelectPlayer = "分配玩家至#" L.BossmodsKromogDisableArrow = "停用箭頭" L.BossmodsKromogSend = "傳送" L.BossmodsKromogSort = "排序" L.BossmodsThogar = "站長索加爾(普通及英雄)" L.BossmodsThogarIn = "進站" L.BossmodsThogarTransit = "通過" L.BossmodsThogarOut = "離站" L.BossmodsKoraghHelp = "|TInterface\\Icons\\spell_fire_felfirenova:0|t 釋放法能:魔化的跑位箭頭" L.BossmodsKromogTest = "測試" L.BossmodsKromogSetups = "備份" L.BossmodsKromogSetupsSave = "儲存" L.BossmodsKromogSetupsLoad = "載入" L.BossmodsKromogSetupsClear = "移除" L.BossmodsKromogSetupsClose = "關閉" L.BossmodsKromogOnlyTrusted = "限定接收" L.BossmodsKromogOnlyTrustedTooltip = "只接收團隊隊長或團隊助手的分配" L.BossmodsIskarDisableClassColor = "停用職業顏色" L.BossmodsIskarHideStacks = "隱藏堆疊" L.BossmodsIskarDisableRed = "停用紅色背景(若有安祖之眼增益)" L.BossmodsIskarShowNames = "顯示玩家名稱" L.BossmodsKormrokCopy = "複製" L.BossmodsKormrokArrow = "總是顯示箭頭" L.BossmodsArchimondeRadar = "型塑混沌雷達" L.BossmodsArchimondeInfernals = "煉獄火" L.BossmodsArchimondeInfernalsTooltip = "煉獄火血量" L.BossmodsArchimondeDisableShackled = "停用 \"束縛折磨\" 圓形" L.BossmodsArchimondeDistance = "顯示範圍半徑" L.BossmodsArchimondeDisableMarking = "停用標記" L.BossmodsArchimondeDisableText = "隱藏名稱" L.BossmodsGorefiendTargeting = "啟用點擊選取目標靈魂" L.BossmodsGorefiendWithClicking = "<容許點擊選取目標的選項>" L.timerstxt1 = "/rt pull\n/rt pull X\n/rt afk X\n/rt afk 0\n/rt timer S X\n|cFFFFFFFF |r\n\n\n/rt mytimer X" L.timerstxt2 = "- 開怪倒數, 10秒\n- 開怪倒數, X秒\n- 暫離(休息)計時器, X分鐘\n- 取消暫離計時器\n- 啟用名為\"S\"的 X 秒計時器\n\n\n\n- 倒數計時, X 秒" L.timerattack = "開怪" L.timerattackcancel = "已取消" L.timerattackt = "準備開怪 - " L.timerafk = "休息" L.timerafkcancel = "休息已取消" L.timermin = "分" L.timersec = "秒" L.timerTimerFrame = "戰鬥計時" L.TimerTimeToKill = "擊殺時間" L.TimerResetPos = "重設位置" L.TimerResetPosTooltip = "移動戰鬥計時器至畫面中央" L.TimerTimeToKillHelp = "預估 \"擊殺時間\" 會顯示於戰鬥計時器下方" L.TimerOnlyInCombat = "只在戰鬥中顯示" L.TimerSpecTimerDefault = "重置專精倒數計時" L.TimerSpecTimerHeader = "各專精開怪倒數(秒):" L.TimerUseDptInstead = "使用專精動態倒數 (須使用 \"/rt pull\" 或標記助手倒數開怪)" L.TimerDisableRWmessage = "聊天框不顯示倒數" L.TimerTimeToKillTime = "以(秒)內的數據推算" L.TimerEnableBlizz = "從預設界面啟用計時器(將在所有玩家上顯示)" L.TimerEnableBlizzTooltip = "該計時器將顯示給所有參加隊伍/團隊的玩家,即使沒有插件也是如此。 但這可能是不準確的。" L.raidchecknofood = "缺少食物" L.raidchecknoflask = "缺少藥劑" L.raidcheckfood = "檢查食物" L.raidcheckfoodchat = "發送食物檢查結果" L.raidcheckflask = "檢查藥劑" L.raidcheckflaskchat = "發送藥劑檢查結果" L.raidcheckslak = "在團隊確認時檢查食物及藥劑" L.raidcheckPotion = "藥水: " L.raidcheckHS = "治療石: " L.raidcheckPotionCheck = "啟用監測藥水及治療石使用" L.raidcheckPotionLastPull = "上次戰鬥之藥水使用" L.raidcheckPotionLastPullToChat = "發送藥水使用報告" L.raidcheckHSLastPull = "上次戰鬥之治療石使用" L.raidcheckHSLastPullToChat = "發送治療石使用報告" L.raidcheckReadyCheck = "團隊確認" L.raidcheckReadyCheckScale = "縮放" L.raidcheckReadyCheckTest = "測試團隊確認" L.raidcheckReadyCheckTimerTooltip = "團隊確認視窗延遲消失(秒):" L.raidcheckReadyCheckSec = "秒" L.RaidCheckReadyCheckHelp = "已確認的玩家會移出名單,缺少食物或藥劑的玩家會以紅色標示。" L.RaidCheckRunesEnable = "在團隊確認時檢查符文" L.RaidCheckRunesCheck = "檢查符文" L.RaidCheckRunesChat = "發送符文檢查結果" L.RaidCheckNoRunes = "缺少符文" L.RaidCheckOnAttack = "在開怪倒數時檢查" L.RaidCheckMinFoodLevel = "食物屬性等級下限: " L.RaidCheckMinFoodLevelAny = "任何" L.RaidCheckSendSelf = "只對自己發送檢查結果" L.RaidCheckNoBuffs = "缺少增益" L.RaidCheckBuffs = "檢查增益" L.RaidCheckBuffsToChat = "發送增益檢查結果" L.RaidCheckBuffsEnable = "在團隊確認時檢查增益" L.RaidCheckMinFlaskExp = "顯示藥劑剩餘時間: " L.RaidCheckMinFlaskExpNo = "無" L.RaidCheckMinFlaskExpMin = "分鐘" L.RaidCheckDisableInLFR = "在隨機團隊中停用" L.RaidCheckVRunesCheck = "檢查梵陀符文" L.RaidCheckVRunesChat = "發送梵陀符文檢查結果" L.RaidCheckLQFlask = "在團隊確認時啟用追蹤低品質的精鍊" L.RaidCheckHeadFood = "食物" L.RaidCheckHeadFlask = "精鍊" L.RaidCheckHeadRune = "符文" L.RaidCheckHeadVantus = "梵陀" L.RaidCheckOnlyRL = "只限團隊領隊" L.RaidCheckSortByClass = "根據職業排序" L.RaidCheckReinforced = "加強 %(" L.marksbarstart = "清除標記" L.marksbardel = "解除鎖定" L.marksbarrc = "確認" L.marksbarpull = "開怪" L.marksbarshowmarks = "顯示標記" L.marksbarshowpermarks = "顯示清除標記及解除鎖定標記按鈕" L.marksbarshowfloor = "顯示世界標記" L.marksbarshowrcpull = "顯示團隊確認及開怪按鈕" L.marksbaralpha = "透明度" L.marksbarscale = "縮放" L.marksbartmr = "開怪倒數秒數:" L.marksbarWMView = "排列樣式:" L.MarksBarResetPos = "重設位置" L.MarksBarResetPosTooltip = "移動框架至畫面中央" L.MarksBarHelp = "於圖示上按右鍵以鎖定標記,需要為當前目標及團隊/小隊成員。" L.MarksBarDisableInRaid = "非組隊時隱藏" L.MarksBarVertical = "垂直排列" L.MarksBarReverse = "逆向排列" L.MarksBarTimerLeftClick = "左鍵點擊" L.MarksBarTimerRightClick = "右鍵點擊" L.MarksBarShowOnHover = "僅在懸停時顯示" L.MarksBarDisableWOAssist = "在沒有領隊與助理的情況下停用" L.inviterank = "會階:" L.inviteinv = "公會邀請" L.inviteguildonly = "只邀請公會成員" L.invitewords = "密語關鍵字邀請" L.invitewordstooltip = "關鍵字" L.invitedis = "解散團隊" L.inviteReInv = "解散並重組團隊" L.inviteaccept = "自動接受好友或公會成員邀請" L.inviteAutoPromote = "自動提升團隊權限" L.inviteAutoPromoteTooltip = "自動提升權限名單" L.inviteAutoPromoteDontUseGuild = "不使用會階設定" L.inviteHelpRaid = "選擇公會邀請的會階下限" L.inviteHelpAutoInv = "自動邀請所有對你密語關鍵字的玩家" L.inviteHelpAutoAccept = "自動接受所有邀請" L.inviteHelpAutoPromote = "自動提升所有在名單內或會階以上的玩家(於下拉選單中選取會階,所有此會階以上的玩家都會獲得提升權限)" L.inviteRaidDemote = "移除所有權限" L.InviteRaidDiffCheck = "自動變更副本難度和拾取設定" L.InviteRaidDiff = "副本難度:" L.InviteMasterlooters = "團長分配:" L.InviteMasterlootersTooltip = "團隊分配名字(以空白區間)" PH.InviteListButton = "根據清單邀請" PH.InviteListTip = "每個名字一行" L.invitewordssay = "通過/say或/yell中的關鍵字邀請" L.cd2fix = "鎖定" L.cd2alpha = "透明度" L.cd2scale = "縮放" L.cd2lines = "行數" L.cd2split = "分離各組別" L.cd2splittooltip = "分離各組別至獨立視窗" L.cd2width = "寬度" L.cd2graytooltip = "冷卻時顯示灰色圖示" L.cd2noraid = "非組隊時顯示" L.cd2Spells = "法術" L.cd2Appearance = "外觀" L.cd2PriorityTooltip = "數字小 = 優先度高" L.cd2ColNum = "組別數" L.cd2Priority = "優先度" L.cd2SpellID = "法術ID" L.cd2EditBoxCDTooltip = "冷卻時間, 秒." L.cd2EditBoxDurationTooltip = "持續時間, 秒." L.cd2Class = "職業" L.cd2Spec = "專精" L.cd2RemoveButton = "移除" L.cd2AddSpell = "新增法術" L.cd2AddSpellFromList = "從名單新增法術" L.cd2AddSpellFrameName = "法術列表" L.cd2AddSpellFrameCDText = "冷卻時間(秒):" L.cd2AddSpellFrameDurationText = "持續時間(秒):" L.cd2AddSpellFrameColumnText = "預設組別" L.cd2AddSpellFrameTalent = "天賦" L.cd2AddSpellFrameDuration = "持續時間改變:" L.cd2AddSpellFrameCDChange = "冷卻時間改變:" L.cd2AddSpellFrameCharge = "使用次數:" L.cd2AddSpellFrameChargeChange = "獲得使用次數:" L.cd2AddSpellFrameCast = "將顯示施法時間:" L.cd2AddSpellFrameDurationLost = "效果會隨失去或被驅散光環而結束" L.cd2AddSpellFrameSharing = "共用冷卻時間" L.cd2AddSpellFrameDispel = "驅散" L.cd2AddSpellFrameReplace = "被天賦取代:" L.cd2AddSpellFrameRadiness = "圍攻奧格瑪飾品降低冷卻時間" L.cd2ButtonModify = "設定 >>" L.cd2TextSpell = "法術" L.cd2TextAdd = "新增" L.cd2ColSet = "組別設定" L.cd2ColSetBotToTop = "向上排列" L.cd2ColSetGeneral = "使用綜合設定" L.cd2ColSetResetPos = "重設位置" L.cd2ColSetTextRight = "右邊文字" L.cd2ColSetTextCenter = "中央文字" L.cd2ColSetTextLeft = "左邊文字" L.cd2ColSetTextReset = "重設為預設值" L.cd2ColSetTextTooltip = "在上方輸入指令,例:|n|cff00ff00%name%|r - 玩家名稱|n|cff00ff00%time%|r - 冷卻時間|n|cff00ff00%name_time%|r - 玩家名稱,如冷卻中則顯示冷卻時間|n|cff00ff00%spell%|r - 法術名稱|n|cff00ff00%stime%|r - 簡短冷卻時間|n|cff00ff00%name_stime%|r - 玩家名稱,如冷卻中則顯示簡短冷卻時間|n|cff00ff00%status%|r - 死亡或離線狀態|n|cff00ff00%charge%|r - the number of available charges (if available)" L.cd2ColSetMethodCooldown = "於圖示上顯示冷卻特效" L.cd2ColSetTextIconName = "於圖示上顯示玩家名稱" L.cd2ColSetColsInCol = "每行的列數" L.cd2GeneralSet = "綜合設定" L.cd2GeneralSetTestMode = "測試模式" L.cd2OtherSet = "其他設定" L.cd2OtherSetTexture = "材質" L.cd2OtherSetColor = "設定顏色" L.cd2OtherSetColorFrameText = "可用" L.cd2OtherSetColorFrameActive = "啟動中" L.cd2OtherSetColorFrameCooldown = "不可用" L.cd2OtherSetColorFrameCast = "施放中" L.cd2OtherSetColorFrameAlpha = "背景透明度" L.cd2OtherSetColorFrameAlphaCD = "時間條透明度" L.cd2OtherSetColorFrameAlphaCooldown = "不可用透明度" L.cd2OtherSetColorFrameReset = "重設為預設值" L.cd2OtherSetColorFrameSoften = "顏色柔和化" L.cd2OtherSetColorFrameClass = "使用職業顏色" L.cd2OtherSetColorFrameTopText = "文字" L.cd2OtherSetColorFrameTopBack = "背景" L.cd2OtherSetColorFrameTopTimeLine = "棒條" L.cd2OtherSetIconSize = "圖示大小" L.cd2OtherSetFontSize = "字型大小" L.cd2OtherSetFont = "字型" L.cd2OtherSetOutline = "文字輪廓" L.cd2OtherSetFontShadow = "文字陰影" L.cd2OtherSetAnimation = "啟用冷卻特效" L.cd2OtherSetReset = "重設為預設值" L.cd2OtherSetOnlyOnCD = "只於冷卻時顯示" L.cd2OtherSetIconPosition = "圖示位置" L.cd2OtherSetIconPositionLeft = "左邊圖示" L.cd2OtherSetIconPositionRight = "右邊圖示" L.cd2OtherSetIconPositionNo = "隱藏圖示" L.cd2OtherSetStyleAnimation = "特效樣式" L.cd2OtherSetStyleAnimation1 = "開始時填滿" L.cd2OtherSetStyleAnimation2 = "結束時填滿" L.cd2OtherSetTimeLineAnimation = "可用時間條" L.cd2OtherSetTimeLineAnimation1 = "不填滿" L.cd2OtherSetTimeLineAnimation2 = "填滿" L.cd2OtherSetTabNameGeneral = "綜合" L.cd2OtherSetTabNameIcons = "圖示" L.cd2OtherSetTabNameColors = "材質及顏色" L.cd2OtherSetTabNameFont = "字型" L.cd2OtherSetTabNameText = "文字及時間" L.cd2OtherSetTabNameOther = "其他設定" L.cd2OtherSetTabNameTemplate = "預設樣式" L.cd2OtherSetTemplateRestore = "重設" L.cd2fastSetupTitle = "快速設定" L.cd2fastSetupTooltip = "法術清單" L.cd2fastSetupTitle1 = "團隊技能" L.cd2fastSetupTitle2 = "單體技能" L.cd2fastSetupTitle3 = "戰復" L.cd2fastSetupTitle4 = "斷法" L.cd2fastSetupTitle5 = "嘲諷" L.cd2fastSetupTitle6 = "驅散" L.cd2History = "施放紀錄" L.cd2HistoryClear = "清空" L.cd2HelpFastSetup = "快速教學! 啟用模組 > 把視窗移動至理想位置然後鎖定 > 使用 \"快速設定\" 下拉選單新增法術" L.cd2HelpOnOff = "啟用監測法術冷卻" L.cd2HelpCol = "選擇職業" L.cd2HelpPriority = "選擇優先度, 數字低的會優先顯示" L.cd2HelpTime = "設定冷卻時間, 持續時間和組別 (* 某些基礎法術會有預設限制)" L.cd2HelpColSetup = "每個組別的獨立設定, 別忘了 \"啟用\" 它們" L.cd2HelpTestButton = L.cd2GeneralSetTestMode L.cd2HelpButtonDefault = "重設所有當前組別的設定至預設值" L.cd2HelpAddButton = "新增自訂法術. 拉至視窗下方點擊 \"".. L.cd2AddSpell .."\". 1.輸入 法術ID, 2.選擇職業, 然後按 \"".. L.cd2ButtonModify .."\" 設定冷卻時間, 持續時間和組別." L.cd2HelpHistory = "監測中法術的施放記錄." L.cd2ColSetFontOtherAvailable = "為每個文字位置獨立設定" L.cd2ColSetFontPosGeneral = "綜合" L.cd2ColSetFontPosLeft = "左" L.cd2ColSetFontPosRight = "右" L.cd2ColSetFontPosCenter = "中" L.cd2ColSetFontPosIcon = "圖示" L.cd2ColSetBetweenLines = "行距" L.cd2BlackBack = "背景透明度" L.cd2StatusOffline = "(離線)" L.cd2StatusDead = "(死亡)" L.cd2InspectHaste = "%+(%d+) 加速" L.cd2InspectHasteGem = "此地區語言不可用" L.cd2InspectMastery = "%+(%d+) 精通" L.cd2InspectMasteryGem = "此地區語言不可用" L.cd2InspectCrit = "%+(%d+) 致命一擊" L.cd2InspectCritGem = "此地區語言不可用" L.cd2InspectCritGemLegendary = "%+%]%](%d+) 致命一擊," L.cd2InspectSpirit = "%+(%d+) 精神" L.cd2InspectInt = "%+(%d+) 智力" L.cd2InspectIntGem = "此地區語言不可用" -- Legendary L.cd2InspectStr = "%+(%d+) 力量" L.cd2InspectStrGem = "此地區語言不可用" L.cd2InspectAgi = "%+(%d+) 敏捷" L.cd2InspectSpd = "%+(%d+) 法術能量" L.cd2InspectAll = "%+(%d+) 所有屬性" L.cd2OtherSetBorder = "邊框" L.cd2OtherSetIconToolip = "滑鼠指向顯示法術說明" L.cd2OtherSetLineClick = "點擊發送冷卻訊息至頻道" L.cd2InspectLeech = "%+(%d+) 汲取" L.cd2InspectMultistrike = "%+(%d+) 雙擊" L.cd2InspectMultistrikeGem = "此地區語言不可用" L.cd2InspectVersatility = "%+(%d+) 臨機應變" L.cd2InspectVersatilityGem = "此地區語言不可用" L.cd2InspectBonusArmor = "%+(%d+) 額外護甲值" L.cd2InspectAvoidance = "%+(%d+) 迴避" L.cd2InspectSpeed = "%+(%d+) 速度" L.cd2Resurrect = "戰鬥復活" L.cd2ResurrectTooltip = "團隊戰復冷卻線\n將會在普通、英雄或傳奇難度團隊副本中顯示" L.cd2Columns = "組別" L.cd2SortByAvailability = "以可用度排序" L.cd2NewSpellNewLine = "將不同的法術換至下一行" L.cd2NewSpellNewLineTooltip = "*只於同一組別中有多於一種法術時生效" L.cd2MethodsSortingRules = "排序條件" L.cd2MethodsSortingRules1 = "1. 優先度 > 法術ID > 玩家名稱" L.cd2MethodsSortingRules2 = "2. 優先度 > 玩家名稱 > 法術ID" L.cd2MethodsSortingRules3 = "3. 優先度 > 玩家職業 > 法術ID > 玩家名稱" L.cd2MethodsSortingRules4 = "4. 優先度 > 玩家職業 > 玩家名稱 > 法術ID" L.cd2MethodsSortingRules5 = "5. 玩家名稱 > 優先度 > 法術ID" L.cd2MethodsSortingRules6 = "6. 玩家職業 > 優先度 > 玩家名稱 > 法術ID" L.cd2SortByAvailabilityActiveToTop = "將生效中法術置頂" L.cd2SortByAvailabilityActiveToTopTooltip = "\"".. L.cd2SortByAvailability .."\" 必須啟用,此選項才會生效" L.cd2MethodsDisableOwn = "隱藏自己施放的法術" L.cd2FilterWindowHelp = "按住Shift鍵可選擇過濾複數來源或目標" L.cd2Racial = "種族" L.cd2Items = "物品" L.cd2OtherSetHideSpark = "隱藏閃爍特效" L.cd2MethodsAlphaNotInRange = "玩家超出距離透明度" L.cd2OtherSetTabNameBlackList = "黑名單" L.cd2ColSetBlacklistTooltip = "黑名單\n每行輸入一個要隱藏的角色名稱. 另外你可以使用 |cff00ff00玩家名稱:法術ID|r 的指令只隱藏某玩家的某法術" L.cd2ColSetWhitelistTooltip = "白名單\n如果在這裡輸入任何內容, 黑名單將停止運作. 此組別將只顯示符合白名單玩家的法術冷卻. 每行輸入一個角色名稱" L.cd2ColSetShowTitles = "顯示技能標籤" L.cd2ColSetDisableActive = "不顯示生效中法術" L.cd2ColSetIconHideBlizzardEdges = "隱藏圖示\"邊框\"" L.cd2ReverseSorting = "逆向排序" L.cd2TextureSmoothAnim = "平滑顏色轉換(秒)" L.cd2ColSetOneSpellPerCol = "只顯示可用度最高玩家" L.cd2ColSetOneSpellPerColTooltip = "於組別中只顯示各法術可用度最高的玩家。" L.cd2OtherSetTabNameVisibility = "顯示" L.cd2OtherVisibilityPartyType = "組隊" L.cd2OtherVisibilityPartyTypeRaid = "在團隊中" L.cd2OtherVisibilityZoneType = "區域" L.cd2OtherSetLineClickWhisper = "點擊發送密語給玩家" L.cd2AddSpellFrameCDHaste = "透由加速減少CD" L.cd2AddSpellFrameCasting1 = "使用" L.cd2AddSpellFrameCasting2 = "減少CD由" L.cd2AddSpellFrameCasting3 = "以及天賦" L.cd2AddSpellFrameCasting4 = "期間啟用增益" L.cd2AddSpellFrameCasting5 = "在專精" L.cd2BySpec = "由專精" L.cd2CatAll = "所有法術" L.cd2CatMajor = "大型團隊" L.cd2CatSingleTar = "單獨目標" L.cd2CatRes = "恢復" L.cd2CatRaidMove = "團隊行動" L.cd2CatUtil = "效益" L.cd2CatMassStun = "AOE CC" L.cd2CatHealUtil = "治療者效益" L.cd2CatKicks = "打斷" L.cd2CatDispells = "驅散" L.cd2CatTaunts = "嘲諷" L.cd2CatItems = "物品" L.cd2CatEssences = "精華" L.cd2CatRacial = "聖物" L.cd2CatOther = "其他" L.cd2CatUser = "使用者法術" L.cd2CatCC = "CC" L.cd2CatDPS = "傷害" L.cd2CatHeal = "治療" L.cd2CatDefTank = "坦克減傷" L.cd2CatDef = "減傷" L.cd2CatMove = "行動" L.cd2CatEnabled = "只限啟用" L.cd2Favorite = "最愛" L.cd2ATFMaxCol = "最大列數(水平)" L.cd2ATFMaxLine = "最大行數(垂直)" L.cd2ATF = "附加到框架" L.cd2ATFTooltipDisabled = "僅適用於直接選擇的列" L.cd2ATFPosition = "位置" L.cd2SortOpt = "排序" L.cd2ATFOffsetX = "與框架的水平偏移" L.cd2ATFOffsetY = "與框架的垂直偏移" L.cd2CatCovenants = "誓盟" L.sallspellsEggClear = "清空" L.sallspellsEgg = "戰鬥記錄" L.sallspellsEggPlayers = "記錄玩家" L.sallspellsEggAutoLoad = "自動載入" L.sooitemstrash = "小怪" L.sooitemssets = "套裝" L.RaidLootSelect = "選擇" L.RaidLootTypeRaid = "[團隊]" L.RaidLootTypeParty = "[小隊]" L.RaidLootTypeSolo = "[個人]" L.RaidLootWODCraftBlacksmithing = "鍛造" L.RaidLootWODCraftEngineering = "工程學" L.RaidLootWODCraftLeatherworking = "製皮" L.RaidLootWODCraftTailoring = "裁縫" L.RaidLootWODCraftJewelcrafting = "珠寶學" L.RaidLootWODCraftInscription = "銘紋" L.RaidLootT18HCBoss13trink = "阿克蒙德 (飾品)" L.RaidLootTitleRaid = "團隊副本 / 地城:" L.RaidLootTitleBoss = "首領:" L.sencounterUnknown = "未知" L.sencounter5ppl = "(5)普通模式" L.sencounter5pplHC = "(5)英雄模式" L.sencounter10ppl = "(10)普通模式" L.sencounter25ppl = "(25)普通模式" L.sencounter10pplHC = "(10)英雄模式" L.sencounter25pplHC = "(25)英雄模式" L.sencounterLfr = "(25)團隊搜尋器" L.sencounterChall = "(5)挑戰模式" L.sencounter40ppl = "40人副本" L.sencounter3pplHC = "英雄事件" L.sencounter3ppl = "普通事件" L.sencounterFlex = "彈性模式" L.sencounterMystic = "傳奇 *" L.sencounterWODNormal = "普通模式" L.sencounterWODHeroic = "英雄模式" L.sencounterWODMythic = "傳奇模式" L.sencounterBossName = "首領名稱" L.sencounterFirstKill = "首殺" L.sencounterWipes = "嘗試" L.sencounterKills = "擊殺" L.sencounterFirstBlood = "第一滴血" L.sencounterWipeTime = "最長嘗試" L.sencounterKillTime = "最速擊殺" L.sencounterOnlyThisChar = "只限本角色" L.EncounterClear = "清除所有資料" L.EncounterClearPopUp = "所有資料都將被清空,你確定嗎?" L.EncounterLegacy = "懷舊" L.EncounterAllTime = "總時間" L.EncounterAllTimeTooltip = "所有場次總計時間" L.EncounterFirstKillTooltip = "首殺嘗試場次" L.EncounterFastKillTooltip = "最速擊殺時間" L.EncounterPullsTooltip = "總嘗試場次(只計算戰鬥時間30秒以上之場次)" L.BossWatcherFilterTaunts = "嘲諷" L.BossWatcherFilterOnlyBuffs = "只限增益" L.BossWatcherFilterOnlyDebuffs = "只限減益" L.BossWatcherFilterBySpellID = "法術ID" L.BossWatcherFilterTooltip = "法術列表" L.BossWatcherFilterStun = "昏迷" L.BossWatcherFilterPersonal = "減傷" L.BossWatcherChkShowGUIDs = "將所有NPC獨立顯示" L.BossWatcherTabMobs = "傷害" L.BossWatcherTabInterruptAndDispel = "斷法與驅散" L.BossWatcherTabBuffsAndDebuffs = "光環" L.BossWatcherReportTotal = "總計" L.BossWatcherReportCast = "承受法術" L.BossWatcherReportSwitch = "成為目標" L.BossWatcherDamageSwitchTabInfo = "資訊" L.BossWatcherDamageSwitchTabInfoNoInfo = "沒有資料" L.BossWatcherDamageSwitchTabInfoRIP = "死亡" L.BossWatcherInterrupts = "斷法" L.BossWatcherDispels = "驅散" L.BossWatcherBuffsAndDebuffsTextOn = "於" L.BossWatcherBuffsAndDebuffsTooltipTitle = "事件" L.BossWatcherBuffsAndDebuffsFilterSource = "來源" L.BossWatcherBuffsAndDebuffsFilterTarget = "目標" L.BossWatcherBuffsAndDebuffsFilterAll = "所有" L.BossWatcherBuffsAndDebuffsFilterFriendly = "友方" L.BossWatcherBuffsAndDebuffsFilterHostile = "敵方" L.BossWatcherBuffsAndDebuffsFilterSpecial = "特殊" L.BossWatcherBuffsAndDebuffsFilterClear = "清除過濾" L.BossWatcherBuffsAndDebuffsFilterNone = "無" L.BossWatcherBuffsAndDebuffsFilterFilter = "過濾" L.BossWatcherBuffsAndDebuffsTooltipCountText = "次數" L.BossWatcherBuffsAndDebuffsTooltipUptimeText = "覆蓋率" L.BossWatcherUnknown = "環境" L.BossWatcherLastFight = "上次戰鬥" L.BossWatcherTimeLineTooltipTitle = "事件" L.BossWatcherTimeLineCast = "施放" L.BossWatcherTimeLineCastStart = "開始施放" L.BossWatcherTimeLineDies = "死亡" L.BossWatcherTimeLineOnText = "於" L.BossWatcherInterruptText = "斷法" L.BossWatcherByText = "與" L.BossWatcherDispelText = "驅散" L.BossWatcherSegments = "分段記錄" L.BossWatcherSegmentsTooltip = "在戰鬥中使用\"/rt seg\"指令以開啟新分段。\n\n你也可以設定自動開啟新分段的件條。" L.BossWatcherSegmentEventsUSS = "成功施放" L.BossWatcherSegmentEventsSAR = "失去光環" L.BossWatcherSegmentEventsSAA = "獲得光環" L.BossWatcherSegmentEventsUD = "NPC死亡" L.BossWatcherSegmentEventsCMRBE = "首領技能聊天訊息" L.BossWatcherSegmentNamesUSS = "法術" L.BossWatcherSegmentNamesSAA = "+ 光環" L.BossWatcherSegmentNamesSAR = "- 光環" L.BossWatcherSegmentNamesUD = "死亡" L.BossWatcherSegmentNamesES = "戰鬥" L.BossWatcherSegmentNamesSC = "聊天指令" L.BossWatcherSegmentNamesCMRBE = "聊天訊息" L.BossWatcherSegmentsSpellTooltip = "法術ID 或 NPCID" L.BossWatcherSegmentSelectAll = "選擇所有" L.BossWatcherSegmentSelectNothing = "取消所有" L.BossWatcherFilterBySpellName = "法術名稱" L.BossWatcherSendToChat = "發送至聊天" L.BossWatcherPetOwner = "%s的寵物" L.BossWatcherPetText = "寵物" L.BossWatcherMarkOnDeath = "死亡時標記" L.BossWatcherSegmentClear = "清空" L.BossWatcherSegmentPreSet = "預設範例" L.BossWatcherOptions = "其他設定" L.BossWatcherOptionsFightsSave = "儲存戰鬥數量:" L.BossWatcherOptionsFightsWarning = "* 數值愈大佔用愈多資源" L.BossWatcherSelectFight = "選擇戰鬥" L.BossWatcherSelectFightClose = "關閉" L.BossWatcherChatSpellMsg = "發送法術訊息至聊天" L.BossWatcherFilterPotions = "藥水" L.BossWatcherFilterRaidSaves = "團隊技能" L.BossWatcherFilterPandaria = "90級傳說物品" L.BossWatcherFilterTier16 = "圍攻奧格瑪" L.BossWatcherOptionSpellID = "在時間線上顯示法術ID" L.BossWatcherTabPlayersSpells = "玩家法術" L.BossWatcherSegmentNowTooltip = "當前法術:" L.BossWatcherTabHeal = "治療" L.BossWatcherErrorInCombat = "因暴雪限制須等待脫離戰鬥後更新。" L.BossWatcherTabEnergy = "能量獲取" L.BossWatcherEnergyOnce1 = "次" L.BossWatcherEnergyOnce2 = "次" L.BossWatcherEnergyTypeUnknown = "能量ID: " L.BossWatcherBuffsAndDebuffsSecondsText = "秒" L.BossWatcherTabGraphics = "圖表" L.BossWatcherGraphicsDPS = "每秒傷害" L.BossWatcherGraphicsHealth = "生命值" L.BossWatcherGraphicsPower = "能量" L.BossWatcherGraphicsStep = "每秒刻度." L.BossWatcherGraphicsTotal = "總每秒傷害" L.BossWatcherGraphicsSelect = "選擇玩家" L.BossWatcherBuffsAndDebuffsFilterEditBoxTooltip = "每行輸入一個法術" L.BossWatcherOptionNoGraphic = "停用圖表" L.BossWatcherOptionNoBuffs = "停用增益與減益" L.BossWatcherOptionNoBuffsTooltip = "增益與減益 - 最佔用資源的部份" L.BossWatcherBackToInterface = "回到介面設定" L.BossWatcherButtonClose = "關閉" L.BossWatcherCreateReport = "發送報告" L.BossWatcherCreateReportTooltip = "發送當前資訊至聊天" L.BossWatcherCombatError = "你必須先脫離戰鬥或以\"/rt bw end\"指令停止記錄。" L.BossWatcherTabEnemy = "敵人" L.BossWatcherAllSources = "所有來源" L.BossWatcherAllTargets = "所有目標" L.BossWatcherDamageTooltipOverkill = "過量擊殺" L.BossWatcherDamageTooltipBlocked = "格擋" L.BossWatcherDamageTooltipAbsorbed = "吸收" L.BossWatcherDamageTooltipTotal = "總計" L.BossWatcherDamageTooltipFromCrit = "致命一擊傷害" L.BossWatcherDamageTooltipFromMs = "雙擊傷害" L.BossWatcherDamageTooltipCount = "次數" L.BossWatcherDamageTooltipMaxHit = "最大擊中傷害" L.BossWatcherDamageTooltipMidHit = "平均擊中傷害" L.BossWatcherDamageTooltiCritCount = "致命一擊次數" L.BossWatcherDamageTooltiCritAmount = "總致命一擊傷害" L.BossWatcherDamageTooltiMaxCrit = "最大致命一擊傷害" L.BossWatcherDamageTooltiMidCrit = "平均致命一擊傷害" L.BossWatcherDamageTooltiMsCount = "雙擊次數" L.BossWatcherDamageTooltiMsAmount = "總雙擊傷害" L.BossWatcherDamageTooltiMaxMs = "最大雙擊傷害" L.BossWatcherDamageTooltiMidMs = "平均雙擊傷害" L.BossWatcherDamageTooltipParry = "招架" L.BossWatcherDamageTooltipDodge = "閃躲" L.BossWatcherDamageTooltipMiss = "未擊中" L.BossWatcherAll = "所有" L.BossWatcherDamageDamageDone = "友方造成傷害" L.BossWatcherDamageDamageTaken = "敵方造成傷害" L.BossWatcherDamageDamageTakenByEnemy = "敵方承受傷害" L.BossWatcherDamageDamageTakenByPlayers = "玩家承受傷害" L.BossWatcherDamageDamageDoneBySpell = "造成法術傷害" L.BossWatcherDamageDamageTakenBySpell = "承受法術傷害" L.BossWatcherSource = "來源" L.BossWatcherTarget = "目標" L.BossWatcherType = "種類" L.BossWatcherDamageShowOver = "顯示過量擊殺、格擋、吸收傷害" L.BossWatcherSwitchBySpell = "承受法術時間" L.BossWatcherSwitchByTarget = "成為目標時間" L.BossWatcherBeginCasting = "開始施放" L.BossWatcherFriendly = "友方" L.BossWatcherHostile = "敵方" L.BossWatcherBySource = "檢視來源" L.BossWatcherByTarget = "檢視目標" L.BossWatcherBySpell = "檢視法術" L.BossWatcherHealTooltipOver = "過量治療" L.BossWatcherHealTooltipAbsorbed = "吸收" L.BossWatcherHealTooltipTotal = "總計" L.BossWatcherHealTooltipFromCrit = "致命一擊治療" L.BossWatcherHealTooltipFromMs = "雙擊治療" L.BossWatcherHealTooltipCount = "次數" L.BossWatcherHealTooltipHitMax = "最大擊中治療" L.BossWatcherHealTooltipHitMid = "平均擊中治療" L.BossWatcherHealTooltipCritCount = "致命一擊次數" L.BossWatcherHealTooltipCritAmount = "總致命一擊治療" L.BossWatcherHealTooltipCritMax = "最大致命一擊治療" L.BossWatcherHealTooltipCritMid = "最大致命一擊治療" L.BossWatcherHealTooltipMsCount = "雙擊次數" L.BossWatcherHealTooltipMsAmount = "最大雙擊治療" L.BossWatcherHealTooltipMsMax = "最大雙擊治療" L.BossWatcherHealTooltipMsMid = "平均雙擊治療" L.BossWatcherHealFriendly = "友方" L.BossWatcherHealHostile = "敵方" L.BossWatcherHealFriendlyByTarget = "友方治療目標" L.BossWatcherHealHostileByTarget = "敵方治療目標" L.BossWatcherHealFriendlyBySpell = "友方治療法術" L.BossWatcherHealHostileBySpell = "敵方治療法術" L.BossWatcherHealShowOver = "顯示過量治療" L.BossWatcherStopRecord = "停止記錄" L.BossWatcherStopRecord2 = "或 /rt fl end" L.BossWatcherRecordStart = "開始記錄" L.BossWatcherRecordStop = "停止記錄" L.BossWatcherGoToBossWatcher = "前往戰鬥分析" L.BossWatcherOptionsHelp = "聊天指令:\n|cff00ff00/rt fl|r - 開啟戰鬥分析視窗\n|cff00ff00/rt fl s|r - 開啟全域記錄\n|cff00ff00/rt fl e|r - 結束全域記錄\n*預設中只記錄首領戰鬥(副本中)或所有戰鬥(副本外). 全域記錄代表忽略戰鬥狀態,一律從開啟記錄至結束。" L.BossWatcherTabSettings = "設定" L.BossWatcherSpellsFilterTooltip = "輸入法術ID或名稱作過濾,以\";\"區間作複數條件。" L.BossWatcherShowDamageToTarget = "顯示對目標的傷害" L.BossWatcherSeveral = "Several" L.BossWatcherSpellsCount = "次數" L.BossWatcherDisableDeath = "停用死亡記錄" L.BossWatcherSelect = "選擇" L.BossWatcherDeathDeath = "死亡" L.BossWatcherDeathOverKill = "過量" L.BossWatcherDeathOverHeal = "過量" L.BossWatcherDeathBlocked = "格擋" L.BossWatcherDeathAbsorbed = "吸收" L.BossWatcherDeathMultistrike = "雙擊" L.BossWatcherDeathDamage = "傷害" L.BossWatcherDeathHeal = "治療" L.BossWatcherDeathAuraAdd = "+光環" L.BossWatcherDeathAuraRemove = "-光環" L.BossWatcherDeathBuffsShow = "增益" L.BossWatcherDeathDebuffsShow = "減益" L.BossWatcherDeathOn = ">" L.BossWatcherDeath = "死亡" L.BossWatcherTabInterruptAndDispelShort = "斷法及驅散" L.BossWatcherDeathBlacklist = "隱藏團隊增益及減益" L.BossWatcherSchool = "屬性" L.BossWatcherHidePrismatic = "隱藏\"稜彩水晶\"" L.BossWatcherHidePrismaticTooltip = "法師的100級天賦" L.BossWatcherDisablePrismatic = "隱藏對\"稜彩水晶\"的傷害" L.BossWatcherDisablePrismaticTooltip = "預設中對\"稜彩水晶\"的傷害為過量擊殺。此選項將完全隱藏稜彩水晶的傷害。\n*在寇拉夫有用。" L.BossWatcherDamageDamageSpellToFriendly = "法術對友方傷害" L.BossWatcherDamageDamageSpellToHostile = "法術對敵方傷害" L.BossWatcherAurasMoreInfoText = "詳細資料" L.BossWatcherReportDPS = "每秒傷害" L.BossWatcherReportCount = "次數" L.BossWatcherReportHPS = "每秒治療" L.BossWatcherBuffsAndDebuffsFilterPets = "寵物及守護者" L.BossWatcherBuffsAndDebuffsFilterPetsFilterText = "不算寵物及守護者" L.BossWatcherBuffsAndDebuffsFilterNothing = "無" L.BossWatcherSaveVariables = "重新載入 / 切換角色 / 登出後保存記錄" L.BossWatcherSaveVariablesWarring = "|cffff0000注意!|r 若資料量過於龐大,此選項可導致 Method Raid Tools 設定檔被完全重置." L.BossWatcherSelectPower = "能量: " L.BossWatcherGraphZoom = "聚焦" L.BossWatcherGraphZoomOnlyGraph = "只限圖表" L.BossWatcherGraphZoomGlobal = "完整紀錄" L.BossWatcherGraphZoomReset = "重置聚焦" L.BossWatcherOptionImproved = "|cff66ff66進階戰鬥分析" L.BossWatcherOptionImprovedTooltip = "戰鬥分析將自動每秒切割,支援戰鬥結束後在時間軸上聚焦某時段作深入分析。\n高記憶體使用。" L.BossWatcherGraphicsTotalHPS = "總每秒治療" L.BossWatcherDamageTooltipTargets = "傷害目標:" L.BossWatcherDamageTooltipSources = "傷害來源:" L.BossWatcherHealTooltipTargets = "治療目標:" L.BossWatcherHealTooltipSources = "治療來源:" L.BossWatcherDamageTooltipCastsCount = "施放法術次數" L.BossWatcherDisableSavePositions = "不存儲玩家位置" L.BossWatcherPositions = "玩家位置" L.BossWatcherPositionsSlider = "時間軸" L.BossWatcherPositionsHideMap = "隱藏地圖" L.BossWatcherHealReduction = "減傷" L.BossWatcherHealReductionSpells = "法術造成減傷" L.BossWatcherHealReductionPlusHealing = "減傷及治療" L.BossWatcherHealReductionPlusHealingSpells = "法術造成減傷及治療" L.BossWatcherReductionDisable = "停用減傷計算" L.BossWatcherGraphicsHoldShift = "按住Shift後點擊將顯示在同一圖表上" L.BossWatcherGraphicsHoldCtrl = "按住Shift後點擊將顯示包括過量治療的所有治療" L.BossWatcherGraphicsTargets = "目標" L.BossWatcherDropdownsHoldShiftSource = "按住Shift後點擊將選取所有同名字的來源" L.BossWatcherDropdownsHoldShiftDest = "按住Shift後點擊將選取所有同名字的目標" L.BossWatcherHealReductionChkTooltip = "顯示閃躲/招架/未擊中提供的減傷\n警告!此數據(閃躲/招架/未擊中)僅以同類型傷害基礎值計算,非100%準確。" L.BossWatcherFromSpells = "被減傷法術" L.BossWatcherHealingTabTyrantVelhari = "女暴君維哈里\n計算方式改變。此戰鬥中所有的吸收治療,除非目標為中了\"傷害之觸\"減益的玩家,都將計算為過量治療。" L.BossWatcherBrokeTooltip = "破除某些狀態,例如:控場" L.BossWatcherAddToGraph = "新增至圖表" L.BossWatcherPhase = "階段" L.BossWatcherDistanceEarned = "跑位計算" L.BossWatcherBuff = "增益" L.BossWatcherDebuff = "減益" L.BossWatcherDoT = "DoT" L.BossWatcherHoT = "HoT" L.BossWatcherAllPhases = "所有階段" L.BossWatcherPerCast = "平均施放效益" L.BossWatcherOnlySegmentsWithAura = "聚焦此光環作用的時段" L.BossWatcherOnlySegmentsWithEnemy = "聚焦此目標存活的時段" L.BossWatcherHealToTanks = "只有坦克" L.BossWatcherHealToNonTanks = "只有非坦克" L.BossWatcherOverdamage = "過量傷害" L.BossWatcherOverhealing = "過量治療" L.BossWatcherTimelineText = "時間線" L.BossWatcherFrames = "框架" L.BossWatcherDamageTaken = "承受傷害" L.InspectViewerTalents = "天賦及雕紋" L.InspectViewerInfo = "其他資訊" L.InspectViewerItems = "裝備" L.InspectViewerNoData = "沒有資料" L.InspectViewerEnabledTooltip = "當\""..L.cd2.."\"啟用時無法停用" L.InspectViewerRadiness = "準備就緒" L.InspectViewerRaidIlvl = "團隊物品等級" L.InspectViewerRaidIlvlData = "玩家: %d" L.InspectViewerHaste = "加速" L.InspectViewerMastery = "精通" L.InspectViewerCrit = "致命一擊" L.InspectViewerSpirit = "精神" L.InspectViewerInt = "智力" L.InspectViewerStr = "力量" L.InspectViewerAgi = "敏捷" L.InspectViewerSpd = "法術能量" L.InspectViewerMS = "雙擊" L.InspectViewerVer = "臨機應變" L.InspectViewerLeech = "汲取" L.InspectViewerBonusArmor = "額外護甲值" L.InspectViewerAvoidance = "迴避" L.InspectViewerSpeed = "速度" L.InspectViewerFilter = "過濾" L.InspectViewerType = "護甲種類" L.InspectViewerClass = "職業" L.InspectViewerTypeCloth = "布甲" L.InspectViewerTypeLeather = "皮甲" L.InspectViewerTypeMail = "鎖甲" L.InspectViewerTypePlate = "鎧甲" L.InspectViewerClear = "重置" L.InspectViewerFilterShort = "~:" L.InspectViewerColorizeNoEnch = "高亮缺少附魔的裝備" L.InspectViewerColorizeLowIlvl = "高亮物品等級%d以下的裝備" L.InspectViewerColorizeNoGems = "高亮缺少寶石的裝備" L.InspectViewerMoreInfo = "更多資訊" L.InspectViewerMoreInfoRaidSetup = "團隊組成" L.InspectViewerMoreInfoRole = "位置" L.InspectViewerMoreInfoRoleTank = "坦克" L.InspectViewerMoreInfoRoleMDD = "近戰" L.InspectViewerMoreInfoRoleRDD = "遠程" L.InspectViewerMoreInfoRoleHealer = "治療" L.InspectViewerColorizeNoTopEnch = "高亮使用非最高附魔或寶石的裝備" L.InspectViewerForce = "強制觀察" L.InspectViewerHideInRaid = "隱藏不在團隊裡的玩家" L.InspectViewerColorizeNoValorUpgrade = "高亮未完成勇氣點數升級的裝備" L.InspectViewerNoExRTAddon = "該玩家尚未安裝MRT" L.CoinsSpoilsOfPandariaWinTrigger = "系統重設中。請別關掉電源,否則事情可能會不可收拾。" L.CoinsEmpty = "目前沒有資料" L.CoinsHelp = "團隊使用獎勵硬幣記錄" L.CoinsClear = "清除所有資料" L.CoinsClearPopUp = "所有資料都將被清空,你確定嗎?" L.CoinsShowMessage = "當隊友使用獎勵硬幣顯示訊息" L.CoinsMessage = "%s 使用了獎勵硬幣" L.ChatwindowName = "報告 - MRT 團隊工具包" L.ChatwindowChatSelf = "自己" L.ChatwindowChatSay = "說" L.ChatwindowChatParty = "小隊" L.ChatwindowChatInstance = "副本" L.ChatwindowChatRaid = "團隊" L.ChatwindowChatWhisper = "密語" L.ChatwindowChatWhisperTarget = "密語目標" L.ChatwindowChatGuild = "公會" L.ChatwindowChatOfficer = "幹部" L.ChatwindowChannel = "自訂頻道" L.ChatwindowNameEB = "名稱(密語)" L.ChatwindowSend = "傳送" L.ChatwindowHelp = "" L.ArrowTextLeft = "/rt arrow X Y\n/rt range NAME\n/rt arrowbuff BUFF\n\n/rt arrowplayer NAME\n/rt arrowthis\n/rt arrowhide\n\n|cFFFFFFFF* 箭頭追縱玩家只作用於小隊或團隊成員|r" L.ArrowTextRight = "- 箭頭指向座標 X Y (由 0 至 100)\n- 顯示玩家\"NAME\"與自己的距離\n- 箭頭指向擁有\"BUFF\"光環的目標\n*(可以用光環名稱或法術ID)\n- 箭頭指向玩家\"NAME\"\n- 箭頭指向你的當前位置\n- 隱藏箭頭" L.ArrowSetPoint = "設定位置" L.ArrowResetPos = "重置位置" L.ArrowFixate = "鎖定" L.ArrowScale = "縮放" L.ArrowAlpha = "透明度" L.ArrowTextBottom = "插件功能支援:\nGMRT.F.ArrowTextPlayer(\"name\",size) |cffffffff- 自訂箭頭大小 \"size\" (預設為16) 指向自訂玩家目標 \"name\"|r\nGMRT.F.ArrowTextCoord(X,Y,size) |cffffffff- 自訂箭頭大小 \"size\" (16 as default) 指向 X,Y 座標|r|n|n範例:|n" L.ArrowFind = "尋回箭頭" L.MarksDisable = "停用" L.MarksClear = "清空" L.MarksTooltip = "為對應名單鎖定標記。\n只作用於隊伍或團隊成員。" L.LoggingEnable = "在以下區域中啟用內建戰鬥記錄:" L.LoggingHelp1 = "戰鬥記錄保存於Logs\\WoWCombatLog.txt中。你可以上傳記錄至專門的分析網站(如 www.warcraftlogs.com)。別忘記在每次出團後上傳和刪除此檔案,避免檔案過大。" L.LoggingStart = "MRT: 開始內建戰鬥記錄" L.LoggingEnd = "MRT: 停止內建戰鬥記錄" L.LootLinkEnable = "通報掉落物品至團隊頻道" L.LootLinkSlashHelp = "額外聊天指令:\n|cffffffff/rt loot|r – 通報當前目標掉落物品至團隊頻道" L.BattleResFix = "鎖定" L.BattleResAlpha = "透明度" L.BattleResScale = "縮放" L.BattleResHelp = "戰鬥復活圖示會在團隊副本戰鬥中顯示。" L.BattleResHideTime = "隱藏冷卻時間" L.BattleResHideTimeTooltip = "隱藏圖示上的冷卻文字,如果你有使用 omniCC 等插件" L.BattleResHideCD = "隱藏冷卻特效" L.SkadaDamageToCurrentTarget = "對當前目標的傷害" L.LegendaryRingEnable = "當有人使用|cffff7f00傳說|r戒指顯示名字訊息" L.LegendaryRingFrodo = "拜託了,幫我撐15秒" L.LegendaryRingType = "顯示戒指類型 (坦 / 補 / 輸出)" L.AttendanceFirstPerRaid = "只於團隊首次首領開怪記錄出勤" L.AttendanceFirstPerRaidKill = "只於團隊首次首領擊殺記錄出勤" L.AttendanceEveryPull = "於每次首領開怪記錄出勤" L.AttendanceEveryKill = "於每次首領擊殺記錄出勤" L.AttendanceSpecialConditions = "特殊條件" L.AttendanceChatMessageSaved = "MRT: 出勤陣容已保存" L.AttendanceRemoveAll = "全部取消" L.AttendanceSelectAll = "全部選取" L.AttendanceSelectConditions = "過濾設定" L.AttendanceSetAlts = "設定分身" L.AttendanceSelect = "確定" L.AttendanceFilterBoss = "首領:" L.AttendanceFilterDiff = "難度:" L.AttendanceFilterDateFrom = "日期 由:" L.AttendanceFilterDateTo = "日期 至:" L.AttendanceFilterPlayer = "玩家角色:" L.AttendanceFilterOnePerDay = "每天首記錄:" L.AttendanceSelectConditionsTooltip = "你可以設定複數條件,以 \"|cffffffff;|r\" 作間隔。首領ID: |n攻城-1778,劫奪者-1785,巨人-1787,議會-1798,亡眼-1786,血魔-1783,鳥-1788,永恆者-1794,札昆-1777,祖霍-1800,女暴君-1784,瑪肥-1795,阿克-1799。|n限擊殺: \"|cffffffffkill|r\",限難度: \"|cffffffffd={難度ID}|r\" (14 - 普通, 15 - 英雄, 16 - 傳奇) |n條件範例: \"|cffffffff1799,d=16,kill|r\",保存所有傳奇阿克蒙德擊殺的出勤陣容。|n另一範例: \"|cffffffff1795,kill,d=16;1799,d=15,d=16;1798;1777,kill|r\"" L.AttendanceAltTooltip = "每行輸入一對本尊及分身,例: \"|cff00ff00[分身名稱]=[本尊名稱]|r\". Example \"|cff00ff00Afiyaalt=Afiya|r\"" L.AttendanceHelpTop = "可於聊天框輸入指令保存出勤陣容 \"|cff00ff00/rt roster|r\"" L.AttendanceHelpNames = "第二及三列為全團隊出勤, 第四及五列為副本內隊伍出勤(傳奇為前4隊,其他難度前6隊)" L.AttendanceSaveCurrent = "保存當前陣容" L.WhoPulledlastPull = "上次開​戰​玩家" L.WhoPulledChatOption = "於聊天視窗顯示開戰訊息​" L.WACheckerWANotFound = "尚未安裝 WeakAuras" L.WACheckerMissingAura = "缺少該光環設定" L.WACheckerExistsAura = "光環設定已存在" L.WACheckerPlayerHaveNotWA = "該玩家尚未安裝 WeakAuras" L.WACheckerConfirmOverride = "光環名稱相同的設定將被覆蓋" L.WACheckerShareTooltip = "團隊中每個有更新 MRT 插件版本的玩家都將會收到這個 WA" L.ProfilesIntro = "你可以選擇一個活動的資料設定檔,這樣你的每個角色就可以擁有不同的設定值,可以給你的插件設定帶來極大的靈活性。" L.ProfilesDefault = "預設" L.ProfilesChooseDesc = "你可以通過在文本框內輸入一個名字創立一個新的設定檔,也可以選擇一個已經存在的設定檔。" L.ProfilesCurrent = "目前設定檔:" L.ProfilesNew = "你可以選擇一個活動的資料設定檔,這樣你的每個角色就可以擁有不同的設定值,可以給你的插件設定帶來極大的靈活性。" L.ProfilesAdd = "新建" L.ProfilesSelect = "現有的設定檔" L.ProfilesCopy = "複製自" L.ProfilesDelete = "刪除一個設定檔" L.ProfilesDeleteAlert = "你確定要刪除所選擇的設定檔嗎?" L.ProfilesActivateAlert = "啟用新設定檔?" L.VisualNoteTextToAdd = "加入的文字:" L.VisualNoteSelectMap = "選擇地圖" L.VisualNoteLiveSession = "現時階段" L.VisualNoteSelectNote = "選擇筆記" L.VisualNoteSize = "尺寸" L.VisualNoteOpen = "開啟" L.VisualNoteDisablePopup = "停用彈出提示" L.VisualNoteDisableUpdate = "禁用玩家對此註記的修改更新" L.VisualNoteDisableUpdateShort = "禁用更新" L.LootHistoryDate = "日期" L.LootHistoryDungeonName = "地下城名稱" L.LootHistoryBossName = "首領名稱" L.LootHistoryDifficulty = "難度" L.LootHistoryPlayer = "玩家" L.LootHistoryItem = "拾取" L.LootHistoryDelOne = "要移除此記錄嗎?" L.RaidGroupsCurrentRoster = "設置當前陣容" L.RaidGroupsSetGroups = "套用隊伍" L.RaidGroupsPlayersInCombat = "該玩家仍在戰鬥中" L.RaidGroupsCombatStarted = "此玩家開啟戰鬥" L.RaidGroupsSave = "將當前陣容另存為新的" L.RaidGroupsEnterName = "輸入預設名稱" L.RaidGroupsQuickLoad = "快速載入" L.RaidGroupsTextMovable = "* 名稱可移動" L.WaringToRemoveExport = "注意! 計劃在將來的更新中刪除此模組。 如果需要保留,請導出數據。" L.Export = "匯出" L.ExportInfo = "* 可用於 Google試算表或 Excel 等" L.S_Strata = "顯示層級" PH.OptionsUpdateVerTooltip = "向團隊/隊伍玩家請求有關插件版本的訊息" L.Enable = "啟用" L.minimaptooltiplmp = "左鍵 - 設定" L.minimaptooltiprmp = "右鍵 - 選單" L.minimaptooltipfree = "Shift+Alt+左鍵 - 自由移動" L.minimapmenu = "MRT 選單" L.minimapmenuset = "設定" L.minimapmenuclose = "離開" L.creatureNames = { --> Used LibBabble-CreatureType and WowHead Abyssal = "Abyssal", Basilisk = "Basilisk", Bat = "Bat", Bear = "Bear", Beast = "Beast", Beetle = "Beetle", ["Bird of Prey"] = "Bird of Prey", Boar = "Boar", ["Carrion Bird"] = "Carrion Bird", Cat = "Cat", Chimaera = "Chimaera", ["Core Hound"] = "Core Hound", Crab = "Crab", Crane = "Crane", Critter = "Critter", Crocolisk = "Crocolisk", Demon = "Demon", Devilsaur = "Devilsaur", Direhorn = "Direhorn", Dog = "Dog", Doomguard = "Doomguard", Dragonhawk = "Dragonhawk", Dragonkin = "Dragonkin", Elemental = "Elemental", Felguard = "Felguard", Felhunter = "Felhunter", ["Fel Imp"] = "Fel Imp", Fox = "Fox", ["Gas Cloud"] = "Gas Cloud", Ghoul = "Ghoul", Giant = "Giant", Goat = "Goat", Gorilla = "Gorilla", Humanoid = "Humanoid", Hyena = "Hyena", Imp = "Imp", Mechanical = "Mechanical", Monkey = "Monkey", Moth = "Moth", ["Nether Ray"] = "Nether Ray", ["Non-combat Pet"] = "Non-combat Pet", ["Not specified"] = "Not specified", Observer = "Observer", Porcupine = "Porcupine", Quilen = "Quilen", Raptor = "Raptor", Ravager = "Ravager", ["Remote Control"] = "Remote Control", Rhino = "Rhino", Scorpid = "Scorpid", Serpent = "Serpent", ["Shale Spider"] = "Shale Spider", Shivarra = "Shivarra", Silithid = "Silithid", Spider = "Spider", ["Spirit Beast"] = "Spirit Beast", Sporebat = "Sporebat", Succubus = "Succubus", Tallstrider = "Tallstrider", Terrorguard = "Terrorguard", Totem = "Totem", Turtle = "Turtle", Undead = "Undead", Voidlord = "Voidlord", Voidwalker = "Voidwalker", ["Warp Stalker"] = "Warp Stalker", Wasp = "Wasp", ["Water Elemental"] = "Water Elemental", ["Water Strider"] = "Water Strider", ["Wind Serpent"] = "Wind Serpent", Wolf = "Wolf", Worm = "Worm", Wrathguard = "Wrathguard", [1] = "Tenacity", [2] = "Cunning", [3] = "Ferocity", } L.TranslateBy = "三皈依-暗影之月@TW"