local L = LibStub("AceLocale-3.0"):NewLocale("PetJournalEnhanced", "zhCN") if not L then return end L["Ability Type"] = "技能类型" L["Available"] = "可获得品种" L["Balanced"] = "平衡" L["Breed"] = "品种" L["Can Battle"] = "可对战" L["Can't Battle"] = "不可对战" L["Can Trade"] = "可交易" L["Can't Trade"] = "不可交易" L["Color pet borders"] = "边框着色" L["Color pet names"] = "名字着色" L["Continued"] = "接续" L["Display pet breed"] = "显示宠物品种" L["Display predicted pet stats"] = "显示宠物预测的属性" L["Filter pets by current zone"] = "根据当前区域过滤宠物" L["Highest Stat"] = "最高的属性" L["Instances"] = "副本" L["PET_THEORY_WARNING"] = "警告:|nPetJournal Enhanced并不兼容于Pet Theory。|n请删除PetJournal Enhanced或是Pet Theory其中之一。" L["Powerful"] = "高攻击" L["Quantity"] = "品质" L["Reset Filters"] = "重置过滤" L["Reset player hidden pets"] = "重置玩家隐藏宠物" L["Resilient"] = "高血量" L["Show pets specialization"] = "显示专精" L["Show player hidden pets"] = "显示玩家隐藏宠物" L["Show unique pet count"] = "显示独特宠物数量" L["Sort Ascending"] = "正序" L["Sort Descending"] = "反序" L["Sort Direction:"] = "排列方向:" L["Sort favorites to the top"] = "喜好宠物置顶" L["Sorting"] = "排列" L["Sort Order:"] = "排列方式:" L["Unique Pets"] = "独特宠物" L["Unknown Zone"] = "未知区域" L["Zones"] = "区域"