local _, addonTable = ... local CONSTANTS = Rarity.Enum local pairs = pairs local HolidayEvents = { fileDataTexturesToLegacyIconPath = { [CONSTANTS.ART_TEXTURES.BREWFEST] = CONSTANTS.HOLIDAY_TEXTURES.BREWFEST, [CONSTANTS.ART_TEXTURES.BREWFEST_END] = CONSTANTS.HOLIDAY_TEXTURES.BREWFEST, [CONSTANTS.ART_TEXTURES.BREWFEST_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.BREWFEST, [CONSTANTS.ART_TEXTURES.BREWFEST_START] = CONSTANTS.HOLIDAY_TEXTURES.BREWFEST, [CONSTANTS.ART_TEXTURES.DMF_ELWYNN_END] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_ELWYNN_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_ELWYNN_START] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_MULGORE_END] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_MULGORE_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_MULGORE_START] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_TEROKKAR_END] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_TEROKKAR_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.DMF_TEROKKAR_START] = CONSTANTS.HOLIDAY_TEXTURES.DARKMOON_FAIRE, [CONSTANTS.ART_TEXTURES.HALLOWS_END] = CONSTANTS.HOLIDAY_TEXTURES.HALLOWS_END, [CONSTANTS.ART_TEXTURES.HALLOWS_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.HALLOWS_END, [CONSTANTS.ART_TEXTURES.HALLOWS_START] = CONSTANTS.HOLIDAY_TEXTURES.HALLOWS_END, [CONSTANTS.ART_TEXTURES.HARVEST_END] = CONSTANTS.HOLIDAY_TEXTURES.PILGRIMS_BOUNTY, [CONSTANTS.ART_TEXTURES.HARVEST_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.PILGRIMS_BOUNTY, [CONSTANTS.ART_TEXTURES.HARVEST_START] = CONSTANTS.HOLIDAY_TEXTURES.PILGRIMS_BOUNTY, [CONSTANTS.ART_TEXTURES.LOVE_END] = CONSTANTS.HOLIDAY_TEXTURES.LOVE_IS_IN_THE_AIR, [CONSTANTS.ART_TEXTURES.LOVE_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.LOVE_IS_IN_THE_AIR, [CONSTANTS.ART_TEXTURES.LOVE_START] = CONSTANTS.HOLIDAY_TEXTURES.LOVE_IS_IN_THE_AIR, [CONSTANTS.ART_TEXTURES.MIDSUMMER_END] = CONSTANTS.HOLIDAY_TEXTURES.MIDSUMMER_FESTIVAL, [CONSTANTS.ART_TEXTURES.MIDSUMMER_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.MIDSUMMER_FESTIVAL, [CONSTANTS.ART_TEXTURES.MIDSUMMER_START] = CONSTANTS.HOLIDAY_TEXTURES.MIDSUMMER_FESTIVAL, [CONSTANTS.ART_TEXTURES.NOBLEGARDEN_END] = CONSTANTS.HOLIDAY_TEXTURES.NOBLEGARDEN, [CONSTANTS.ART_TEXTURES.NOBLEGARDEN_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.NOBLEGARDEN, [CONSTANTS.ART_TEXTURES.NOBLEGARDEN_START] = CONSTANTS.HOLIDAY_TEXTURES.NOBLEGARDEN, [CONSTANTS.ART_TEXTURES.WINTERVEIL_END] = CONSTANTS.HOLIDAY_TEXTURES.WINTERS_VEIL, [CONSTANTS.ART_TEXTURES.WINTERVEIL_IEND] = CONSTANTS.HOLIDAY_TEXTURES.WINTERS_VEIL, [CONSTANTS.ART_TEXTURES.WINTERVEIL_ONGOING] = CONSTANTS.HOLIDAY_TEXTURES.WINTERS_VEIL, [CONSTANTS.ART_TEXTURES.WINTERVEIL_START] = CONSTANTS.HOLIDAY_TEXTURES.WINTERS_VEIL, }, } function HolidayEvents.IsItemAvailableToday(item) if not item.holidayTexture then return true end for artTextureID, _ in pairs(Rarity.holiday_textures) do local legacyTextureIconPath = HolidayEvents.fileDataTexturesToLegacyIconPath[artTextureID] local isRequiredHolidayEventActive = (legacyTextureIconPath == item.holidayTexture) if isRequiredHolidayEventActive then return true end end return false end Rarity.HolidayEvents = HolidayEvents return HolidayEvents