local function formatDetails (window, guild, level, race, class) if(guild ~= "") then guild = "<" .. guild .. "> "; end local shorted = false; -- Abbreviate, if abbreviations exist if (WIM_FlatPanel_Abbreviations) then if (WIM_FlatPanel_Abbreviations["race"][race]) then race = WIM_FlatPanel_Abbreviations["race"][race]; shorted = true; end if (WIM_FlatPanel_Abbreviations["class"][class]) then class = WIM_FlatPanel_Abbreviations["class"][class]; shorted = true; end end if (shorted) then return "|cffffffff" .. guild .. level .. " " .. race .. "/" .. class .. "|r"; else return "|cffffffff" .. guild .. level .. " " .. race .. " " .. class .. "|r"; end end local imageDir = "Interface\\AddOns\\WIM_FlatPanel\\images\\"; local defaultSkin = "default"; local defaultSkinDir = imageDir .. defaultSkin .. "\\"; local defaultTextures = { ["icons\\scroll_up"] = { disabled = "" }, ["icons\\scroll_down"] = { disabled = "" }, ["icons\\prev"] = { disabled = "" }, ["icons\\next"] = { disabled = "" }, ["buttons"] = "", }; local function getTexture (name, state, textures, skinDir, isDefault) if (textures and textures[name]) then if (type(textures[name]) == "table" and state and textures[name][state]) then if (type(textures[name][state]) == "string") then if (textures[name][state] == "") then return ""; else return skinDir .. textures[name][state]; end else return skinDir .. name .. "_" .. state; end elseif (type(textures[name]) == "string") then if (textures[name] == "") then return ""; else return skinDir .. textures[name]; end else return skinDir .. name; end elseif (not isDefault) then return getTexture(name, state, defaultTextures, defaultSkinDir, true); else return defaultSkinDir .. name; end end local function getSkin (name, dir, textures) local skin = imageDir .. dir .. "\\"; return { title = name, version = "2.2", author = "Riimu", website = "http://www.riimu.net", message_window = { texture = getTexture("message_window", "default", textures, skin), min_width = 150, min_height = 173, backdrop = { top_left = { width = 48, height = 48, offset = {0, 0}, texture_coord = {0, 0, 0, 3/8, 3/8, 0, 3/8, 3/8} }, top_right = { width = 48, height = 48, offset = {0, 0}, texture_coord = {5/8, 0, 5/8, 3/8, 1, 0, 1, 3/8} }, bottom_left = { width = 48, height = 48, offset = {0, 0}, texture_coord = {0, 5/8, 0, 1, 3/8, 5/8, 3/8, 1} }, bottom_right = { width = 48, height = 48, offset = {0, 0}, texture_coord = {5/8, 5/8, 5/8, 1, 1, 5/8, 1, 1} }, top = { tile = false, texture_coord = {3/8, 0, 3/8, 3/8, 5/8, 0, 5/8, 3/8} }, bottom = { tile = false, texture_coord = {3/8, 5/8, 3/8, 1, 5/8, 5/8, 5/8, 1} }, left = { tile = false, texture_coord = {0, 3/8, 0, 5/8, 3/8, 3/8, 3/8, 5/8} }, right = { tile = false, texture_coord = {5/8, 3/8, 5/8, 5/8, 1, 3/8, 1, 5/8} }, background = { tile = false, texture_coord = {3/8, 3/8, 3/8, 5/8, 5/8, 3/8, 5/8, 5/8} } }, widgets = { class_icon = { texture = getTexture("class_icons", "default", textures, skin), width = 16, height = 16, points = { {"TOPLEFT", "window", "TOPLEFT", 1, -1} }, is_round = false, warrior = { 0, 0, 0, .25, .25, 0, .25, .25}, paladin = {.25, 0, .25, .25, .50, 0, .50, .25}, hunter = {.50, 0, .50, .25, .75, 0, .75, .25}, rogue = {.75, 0, .75, .25, 1, 0, 1, .25}, priest = { 0, .25, 0, .50, .25, .25, .25, .50}, deathknight = {.25, .25, .25, .50, .50, .25, .50, .50}, shaman = {.50, .25, .50, .50, .75, .25, .75, .50}, mage = {.75, .25, .75, .50, 1, .25, 1, .50}, warlock = { 0, .50, 0, .75, .25, .50, .25, .75}, monk = {.25, .50, .25, .75, .50, .50, .50, .75}, druid = {.50, .50, .50, .75, .75, .50, .75, .75}, demonhunter = {.75, .50, .75, .75, 1, .50, 1, .75}, gm = { 0, .75, 0, 1, .25, .75, .25, 1}, blank = {.25, .75, .25, 1, .50, .75, .50, 1}, }, from = { points = { {"TOPLEFT", "window", "TOPLEFT", 20, -3} }, font = "SystemFont_Small", font_color = "ffffff", font_height = 11, font_flags = "", use_class_color = true }, char_info = { format = formatDetails, points = { {"TOPRIGHT", "window", "TOPRIGHT", -20, -3} }, font = "SystemFont_Small", font_color = "ffffff", font_height = 11 }, close = { state_hide = { NormalTexture = getTexture("icons\\hide", "normal", textures, skin), PushedTexture = getTexture("icons\\hide", "pushed", textures, skin), HighlightTexture = getTexture("icons\\hide", "highlight", textures, skin), HighlightAlphaMode = "ADD" }, state_close = { NormalTexture = getTexture("icons\\close", "normal", textures, skin), PushedTexture = getTexture("icons\\close", "pushed", textures, skin), HighlightTexture = getTexture("icons\\close", "highlight", textures, skin), HighlightAlphaMode = "ADD" }, width = 16, height = 16, points = { {"TOPRIGHT", "window", "TOPRIGHT", -1, -1} } }, history = { NormalTexture = getTexture("icons\\history", "normal", textures, skin), PushedTexture = getTexture("icons\\history", "pushed", textures, skin), HighlightTexture = getTexture("icons\\history", "highlight", textures, skin), HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 36} } }, w2w = { NormalTexture = getTexture("icons\\w2w", "normal", textures, skin), PushedTexture = getTexture("icons\\w2w", "pushed", textures, skin), HighlightTexture = getTexture("icons\\w2w", "highlight", textures, skin), HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 53} } }, chatting = { NormalTexture = getTexture("icons\\chatting", "normal", textures, skin), PushedTexture = getTexture("icons\\chatting", "pushed", textures, skin), width = 16, height = 16, points = { {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -18, 18} } }, scroll_up = { NormalTexture = getTexture("icons\\scroll_up", "normal", textures, skin), PushedTexture = getTexture("icons\\scroll_up", "pushed", textures, skin), HighlightTexture = getTexture("icons\\scroll_up", "highlight", textures, skin), DisabledTexture = getTexture("icons\\scroll_up", "disabled", textures, skin), HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"TOPRIGHT", "window", "TOPRIGHT", -1, -18} } }, scroll_down = { NormalTexture = getTexture("icons\\scroll_down", "normal", textures, skin), PushedTexture = getTexture("icons\\scroll_down", "pushed", textures, skin), HighlightTexture = getTexture("icons\\scroll_down", "highlight", textures, skin), DisabledTexture = getTexture("icons\\scroll_down", "disabled", textures, skin), HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 18} } }, chat_display = { points = { {"TOPLEFT", "window", "TOPLEFT", 2, -20}, {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -20, 20} }, font = "FriendsFont_UserText", font_height = 12, font_flags = "", }, msg_box = { font = "FriendsFont_UserText", font_height = 14, font_color = {1,1,1}, points = { {"TOPLEFT", "window", "BOTTOMLEFT", 1, 17}, {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -1, 1} }, }, resize = { NormalTexture = getTexture("icons\\resize", "normal", textures, skin), width = 16, height = 16, points = { {"BOTTOMLEFT", "window", "BOTTOMRIGHT", 0, 1} } }, shortcuts = { stack = "DOWN", spacing = 1, points = { {"TOPLEFT", "window", "TOPRIGHT", -17, -36}, {"BOTTOMRIGHT", "window", "TOPRIGHT", -1, -103} }, buttons = { NormalTexture = getTexture("buttons", "normal", textures, skin), PushedTexture = getTexture("buttons", "pushed", textures, skin), HighlightTexture = getTexture("buttons", "highlight", textures, skin), HighlightAlphaMode = "ADD", icons = { location = getTexture("icons\\location", "default", textures, skin), invite = getTexture("icons\\invite", "default", textures, skin), friend = getTexture("icons\\friend", "default", textures, skin), ignore = getTexture("icons\\ignore", "default", textures, skin), } } } }, }, tab_strip = { textures = { tab = { NormalTexture = getTexture("tab", "normal", textures, skin), PushedTexture = getTexture("tab", "pushed", textures, skin), HighlightTexture = getTexture("tab", "highlight", textures, skin), HighlightAlphaMode = "ADD" }, prev = { NormalTexture = getTexture("icons\\prev", "normal", textures, skin), PushedTexture = getTexture("icons\\prev", "pushed", textures, skin), HighlightTexture = getTexture("icons\\prev", "highlight", textures, skin), DisabledTexture = getTexture("icons\\prev", "disabled", textures, skin), HighlightAlphaMode = "ADD", height = 16, width = 16, }, next = { NormalTexture = getTexture("icons\\next", "normal", textures, skin), PushedTexture = getTexture("icons\\next", "pushed", textures, skin), HighlightTexture = getTexture("icons\\next", "highlight", textures, skin), DisabledTexture = getTexture("icons\\next", "disabled", textures, skin), HighlightAlphaMode = "ADD", height = 16, width = 16, }, }, height = 20, points = { {"BOTTOMLEFT", "window", "TOPLEFT", 16, 2}, {"BOTTOMRIGHT", "window", "TOPRIGHT", -16, 2} }, text = { font = "SystemFont_Small", font_color = {1, 1, 1}, font_height = 11, font_flags = "" }, vertical = false, }, }; end ---------------------------------------------------------- -- Register Skin -- ---------------------------------------------------------- WIM.RegisterSkin(getSkin("Flat Panel", "default")); WIM.RegisterSkin(getSkin("Flat Panel - Grey", "grey", { message_window = true }));