local mod = DBM:NewMod(2525, "DBM-Aberrus", nil, 1208) local L = mod:GetLocalizedStrings() mod:SetRevision("20230409071353") mod:SetCreatureID(201320) mod:SetEncounterID(2680) mod:SetUsedIcons(1) mod:SetHotfixNoticeRev(20230408000000) --mod:SetMinSyncRevision(20221215000000) --mod.respawnTime = 29 mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_CAST_START 405316 405821 406851 406333 406145 400777 407547 407597 406165 410070", -- "SPELL_CAST_SUCCESS 407641", "SPELL_AURA_APPLIED 405819 407547 407597 401419 405091 407642 405827", "SPELL_AURA_APPLIED_DOSE 405091 405827", "SPELL_AURA_REMOVED 405819 401419 407642 405827", "SPELL_AURA_REMOVED_DOSE 405827", "SPELL_PERIODIC_DAMAGE 403543", "SPELL_PERIODIC_MISSED 403543", -- "UNIT_DIED" "UNIT_SPELLCAST_SUCCEEDED boss1" ) --[[ (ability.id = 405316 or ability.id = 405821 or ability.id = 406851 or ability.id = 406333 or ability.id = 406145 or ability.id = 400777 or ability.id = 407547 or ability.id = 407597 or ability.id = 406165) and type = "begincast" or ability.id = 401419 and (type = "applybuff" or type = "removebuff") --]] --TODO, https://www.wowhead.com/ptr/spell=407706/molten-wrath seems passive, but still maybe have a 15 second timer with right script local warnSearingSlam = mod:NewTargetNoFilterAnnounce(405821, 4) local warnSiphonEnergyApplied = mod:NewTargetNoFilterAnnounce(401419, 2) local warnSiphonEnergyRemoved = mod:NewFadesAnnounce(401419, 2) local warnUnyieldingRage = mod:NewCountAnnounce(405091, 2, nil, nil, DBM_CORE_L.AUTO_ANNOUNCE_OPTIONS.stack:format(405091)) local specWarnAncientFury = mod:NewSpecialWarningCount(405316, nil, nil, nil, 2, 2) local specWarnSearingSlam = mod:NewSpecialWarningYou(405821, nil, nil, nil, 2, 2) local yellSearingSlam = mod:NewShortYell(405821) local yellSearingSlamFades = mod:NewShortFadesYell(405821) local specWarnDoomFlame = mod:NewSpecialWarningCount(406851, nil, nil, nil, 2, 2) local specWarnShadowlavaBlast = mod:NewSpecialWarningDodgeCount(406333, nil, nil, nil, 2, 2) local specWarnChargedSmash = mod:NewSpecialWarningDodgeCount(400777, nil, nil, nil, 2, 2) local specWarnFlamingUpsurge = mod:NewSpecialWarningDefensive(407547, nil, nil, nil, 1, 2) local specWarnFlamingUpsurgeTaunt = mod:NewSpecialWarningTaunt(407547, nil, nil, nil, 1, 2) local specWarnEarthenCrush = mod:NewSpecialWarningDefensive(407597, nil, nil, nil, 1, 2) local specWarnEarthenCrushTaunt = mod:NewSpecialWarningTaunt(407597, nil, nil, nil, 1, 2) local specWarnUnyieldingRage = mod:NewSpecialWarningSpell(406165, nil, nil, nil, 1, 2) local specWarnUnleashedShadowflame = mod:NewSpecialWarningCount(410070, nil, nil, nil, 2, 2, 4) local specWarnGTFO = mod:NewSpecialWarningGTFO(403543, nil, nil, nil, 1, 8) local timerAncientFuryCD = mod:NewCDTimer(29.9, 405316, nil, nil, nil, 2, nil, DBM_COMMON_L.DEADLY_ICON) local timerSearingSlamCD = mod:NewCDCountTimer(40, 405821, nil, nil, nil, 3) local timerDoomFlameCD = mod:NewCDCountTimer(28.9, 406851, nil, nil, nil, 5) local timerShadowlavaBlastCD = mod:NewCDCountTimer(28.9, 406333, nil, nil, nil, 3) local timerChargedSmashCD = mod:NewCDCountTimer(40, 400777, nil, nil, nil, 3) local timerVolcanicComboCD = mod:NewCDCountTimer(40, 407641, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON) local timerUnleashedShadowflameCD = mod:NewCDCountTimer(40, 410070, nil, nil, nil, 2, nil, DBM_COMMON_L.MYTHIC_ICON) --local berserkTimer = mod:NewBerserkTimer(600) mod:AddInfoFrameOption(405827) --mod:AddRangeFrameOption(5, 390715) mod:AddSetIconOption("SetIconOnSearingSlam", 405821, false, 0, {1}) --mod:AddNamePlateOption("NPAuraOnAscension", 385541) mod:AddMiscLine(DBM_CORE_L.OPTION_CATEGORY_DROPDOWNS) mod:AddDropdownOption("TankSwapBehavior", {"DoubleSoak", "MinMaxSoak", "OnlyIfDanger"}, "DoubleSoak", "misc") --mod:GroupSpells(390715, 396094) mod.vb.slamCount = 0 mod.vb.doomCount = 0 mod.vb.blastCount = 0 mod.vb.smashCount = 0 mod.vb.tankCombo = 0--Cast mod.vb.comboCount = 0--Combos within cast mod.vb.shadowflameCount = 0 local overchargedStacks = {} --local allTimers = {--Will only be used if not same on all difficulties, then it'll be cleaner than tons if conditionals -- ["heroic"] = { -- --Searing Slam -- [405821] = {4.1, 40.0, 31.0}, -- --Charged Smash -- [400777] = {15.1, 40.0}, -- --Volcanic Combo -- [407641] = {24.1, 41.1} -- }, -- ["mythic"] = { -- --Searing Slam -- [405821] = {9.2, 43.0, 33.0}, -- --Charged Smash -- [400777] = {21.2, 43.0}, -- --Volcanic Combo -- [407641] = {29.2, 45.0} -- }, --} function mod:OnCombatStart(delay) table.wipe(overchargedStacks) self.vb.slamCount = 0 self.vb.doomCount = 0 self.vb.blastCount = 0 self.vb.smashCount = 0 self.vb.tankCombo = 0 self.vb.comboCount = 0 self.vb.shadowflameCount = 0 timerSearingSlamCD:Start(9.2-delay, 1) timerChargedSmashCD:Start(21.2-delay, 1) timerVolcanicComboCD:Start(29.2-delay, 1) timerDoomFlameCD:Start(39.2-delay, 1) timerShadowlavaBlastCD:Start(92.7-delay, 1) timerAncientFuryCD:Start(100-delay) if self:IsMythic() then timerUnleashedShadowflameCD:Start(4.2-delay, 1) if self.Options.InfoFrame then DBM.InfoFrame:SetHeader(DBM:GetSpellInfo(405827)) DBM.InfoFrame:Show(5, "table", overchargedStacks, 1) end self:RegisterShortTermEvents( "SPELL_ENERGIZE 405825" ) end -- if self.Options.NPAuraOnAscension then -- DBM:FireEvent("BossMod_EnableHostileNameplates") -- end end function mod:OnCombatEnd() self:UnregisterShortTermEvents() -- if self.Options.RangeFrame then -- DBM.RangeCheck:Hide() -- end if self.Options.InfoFrame then DBM.InfoFrame:Hide() end -- if self.Options.NPAuraOnAscension then -- DBM.Nameplate:Hide(true, nil, nil, nil, true, true) -- end end function mod:SPELL_CAST_START(args) local spellId = args.spellId if spellId == 405316 then specWarnAncientFury:Show() specWarnAncientFury:Play("aesoon") elseif spellId == 405821 then self.vb.slamCount = self.vb.slamCount + 1 local timer = self.vb.slamCount == 1 and 43 or self.vb.slamCount == 2 or 33 if timer then timerSearingSlamCD:Start(nil, self.vb.slamCount+1) end elseif spellId == 406851 then self.vb.doomCount = self.vb.doomCount + 1 specWarnDoomFlame:Show(self.vb.doomCount) specWarnDoomFlame:Play("helpsoak") elseif spellId == 406333 or spellId == 406145 then self.vb.blastCount = self.vb.blastCount + 1 specWarnShadowlavaBlast:Show(self.vb.blastCount) specWarnShadowlavaBlast:Play("shockwave") elseif spellId == 400777 then self.vb.smashCount = self.vb.smashCount + 1 specWarnChargedSmash:Show(self.vb.smashCount) specWarnChargedSmash:Play("watchstep") if self.vb.smashCount == 1 then timerChargedSmashCD:Start(43, self.vb.smashCount+1) end elseif spellId == 407547 then if self:AntiSpam(10, 1) then--In case the success/parent combo ID isn't detectable self.vb.tankCombo = self.vb.tankCombo + 1 self.vb.comboCount = 0 if self.vb.tankCombo == 1 then timerVolcanicComboCD:Start(45, self.vb.tankCombo+1) end end self.vb.comboCount = self.vb.comboCount + 1 if self:IsTanking("player", "boss1", nil, true) then specWarnFlamingUpsurge:Show() specWarnFlamingUpsurge:Play("defensive") else --Other tank has this debuff already and it will NOT be gone when cast finishes, TAUNT NOW! --This doesn't check TankSwapBehavior dropdown because this always validates that the player about to get hit by this, shouldn't be hit by it if UnitExists("boss1target") and not UnitIsUnit("player", "boss1target") then local _, _, _, _, _, expireTimeTarget = DBM:UnitDebuff("boss1target", spellId) if expireTimeTarget and expireTimeTarget-GetTime() >= 2 then specWarnFlamingUpsurgeTaunt:Show(UnitName("boss1target")) specWarnFlamingUpsurgeTaunt:Play("tauntboss") end end end elseif spellId == 407597 then if self:AntiSpam(10, 1) then--In case the success/parent combo ID isn't detectable self.vb.tankCombo = self.vb.tankCombo + 1 self.vb.comboCount = 0 if self.vb.tankCombo == 1 then timerVolcanicComboCD:Start(45, self.vb.tankCombo+1) end end self.vb.comboCount = self.vb.comboCount + 1 if self:IsTanking("player", "boss1", nil, true) then specWarnEarthenCrush:Show() specWarnEarthenCrush:Play("defensive") else --Other tank has this debuff already and it will NOT be gone when cast finishes, TAUNT NOW! --This doesn't check TankSwapBehavior dropdown because this always validates that the player about to get hit by this, shouldn't be hit by it if UnitExists("boss1target") and not UnitIsUnit("player", "boss1target") then local _, _, _, _, _, expireTimeTarget = DBM:UnitDebuff("boss1target", spellId) if expireTimeTarget and expireTimeTarget-GetTime() >= 2 then specWarnEarthenCrushTaunt:Show(UnitName("boss1target")) specWarnEarthenCrushTaunt:Play("tauntboss") end end end elseif spellId == 406165 then specWarnUnyieldingRage:Show() specWarnUnyieldingRage:Play("carefly") elseif spellId == 410070 then self.vb.shadowflameCount = self.vb.shadowflameCount + 1 specWarnUnleashedShadowflame:Show(self.vb.shadowflameCount) specWarnUnleashedShadowflame:Play("specialsoon")--Better voice? --4.2, 43.0, 33.0, 31.0" local timer = self.vb.shadowflameCount == 1 and 43 or self.vb.shadowflameCount == 2 and 33 or self.vb.shadowflameCount == 3 and 31 if timer then timerUnleashedShadowflameCD:Start(timer, self.vb.shadowflameCount+1) end end end --[[ --Exists but fires too slow. it's in CLEU after first combo already started function mod:SPELL_CAST_SUCCESS(args) local spellId = args.spellId if spellId == 407641 then self.vb.tankCombo = self.vb.tankCombo + 1 self.vb.comboCount = 0 timerVolcanicComboCD:Start() end end --]] function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 405819 or spellId == 407642 then--405819 confirmed on heroic, 407642 for lfr/normal maybe? if args:IsPlayer() then specWarnSearingSlam:Show() specWarnSearingSlam:Play("targetyou") yellSearingSlam:Yell() yellSearingSlamFades:Countdown(spellId) else warnSearingSlam:Show(args.destName) end if self.Options.SetIconOnSearingSlam then self:SetIcon(args.destName, 1) end elseif (spellId == 407597 or spellId == 407547) and not args:IsPlayer() then local alertTaunt if self.Options.TankSwapBehavior == "OnlyIfDanger" then --This means there are 0 preemtive taunts at all and you only taunt when a combo hit starts and it's not safe for the current target to take --This uses minimum amount of taunts but poses greater risk of messup since it's reactiev only and not proactive return elseif self.Options.TankSwapBehavior == "DoubleSoak" and self.vb.comboCount == 2 then --This basically means the only strategy here is each tank just eats both hits and calls it a day --Then next tank takes the next combo. alertTaunt = true elseif self.Options.TankSwapBehavior == "MinMaxSoak" and self.vb.comboCount == 1 then --Min Max soaking to spread combo across both tanks to mitigate having one tank eat all the damage --Other tank got first part of combo, and you do NOT have debuff for next part of combo, make you taunt next part of combo so one tank doesn't get both debuffs --This condition is mostly a "first combo" catch, where the SPELL_CAST_START checks would fail to assign the tanks automatically based on what they took in previous combo local checkedSpellId if spellId == 407597 then checkedSpellId = 407547 else checkedSpellId = 407597 end if not DBM:UnitDebuff("player", checkedSpellId) then alertTaunt = true end end if alertTaunt then specWarnFlamingUpsurgeTaunt:Show(args.destName) specWarnFlamingUpsurgeTaunt:Play("tauntboss") end elseif spellId == 401419 then warnSiphonEnergyApplied:Show(args.destName) timerSearingSlamCD:Stop() timerChargedSmashCD:Stop() timerVolcanicComboCD:Stop() timerDoomFlameCD:Stop() timerShadowlavaBlastCD:Stop() timerAncientFuryCD:Stop() timerUnleashedShadowflameCD:Stop() elseif spellId == 405091 then--Unyielding Rage (stack) local amount = args.amount or 1 if amount == 1 or amount == 4 or amount >= 7 then warnUnyieldingRage:Show(amount) end elseif spellId == 405827 then local amount = args.amount or 1 overchargedStacks[args.destName] = amount if self.Options.InfoFrame then DBM.InfoFrame:UpdateTable(overchargedStacks) end end end mod.SPELL_AURA_APPLIED_DOSE = mod.SPELL_AURA_APPLIED function mod:SPELL_AURA_REMOVED(args) local spellId = args.spellId if spellId == 405819 or spellId == 407642 then if args:IsPlayer() then yellSearingSlamFades:Cancel() end if self.Options.SetIconOnSearingSlam then self:SetIcon(args.destName, 0) end elseif spellId == 405827 then overchargedStacks[args.destName] = nil if self.Options.InfoFrame then DBM.InfoFrame:UpdateTable(overchargedStacks) end elseif spellId == 401419 then warnSiphonEnergyRemoved:Show(args.destName) self.vb.slamCount = 0 self.vb.doomCount = 0 self.vb.blastCount = 0 self.vb.smashCount = 0 self.vb.tankCombo = 0 self.vb.comboCount = 0 self.vb.shadowflameCount = 0 if self:IsMythic() then timerUnleashedShadowflameCD:Start(6.2, 1) end timerSearingSlamCD:Start(11.2, 1) timerChargedSmashCD:Start(23.2, 1) timerVolcanicComboCD:Start(31.2, 1) timerDoomFlameCD:Start(41.2, 1) timerShadowlavaBlastCD:Start(94.7, 1) timerAncientFuryCD:Start(102) end end function mod:SPELL_AURA_REMOVED_DOSE(args) local spellId = args.spellId if spellId == 405827 then overchargedStacks[args.destName] = args.amount or 1 if self.Options.InfoFrame then DBM.InfoFrame:UpdateTable(overchargedStacks) end end end function mod:SPELL_PERIODIC_DAMAGE(_, _, _, _, destGUID, _, _, _, spellId, spellName) if spellId == 403543 and destGUID == UnitGUID("player") and self:AntiSpam(3, 2) and not DBM:UnitDebuff("player", 405819, 407642) then specWarnGTFO:Show(spellName) specWarnGTFO:Play("watchfeet") end end mod.SPELL_PERIODIC_MISSED = mod.SPELL_PERIODIC_DAMAGE function mod:SPELL_ENERGIZE(_, _, _, _, destGUID, _, _, _, spellId, _, _, amount) if spellId == 405825 and destGUID == UnitGUID("boss1") then DBM:Debug("SPELL_ENERGIZE fired on Boss. Amount: "..amount) local bossPower = UnitPower("boss1") -- bossPower = bossPower / 1--1 energy per second, making it every ~100 seconds local remaining = 100-bossPower if remaining > 0 then local elapsedTimer = 100-remaining timerAncientFuryCD:Update(elapsedTimer, 100) else timerAncientFuryCD:Stop() end end end --[[ function mod:UNIT_DIED(args) local cid = self:GetCIDFromGUID(args.destGUID) if cid == 199233 then end end --]]