local Details = _G.Details local detailsFramework = _G.DetailsFramework local openRaidLib = LibStub:GetLibrary("LibOpenRaid-1.0", true) local addonName, Details222 = ... Details222.Mixins.ActorMixin = { ---return a spellContainer from an actor ---@param actor actor ---@param containerType string ---@return spellcontainer|nil GetSpellContainer = function(actor, containerType) if (containerType == "debuff") then return actor.debuff_uptime_spells elseif (containerType == "buff") then return actor.buff_uptime_spells elseif (containerType == "spell") then return actor.spells elseif (containerType == "cooldowns") then return actor.cooldowns_defensive_spells end end, ---return a spellTable from a spellContainer ---@param actor actor ---@param spellContainerName string ---@param spellId number ---@return spelltable|nil GetSpellTableFromContainer = function(actor, spellContainerName, spellId) ---@type spellcontainer local spellContainer = actor[spellContainerName] if (spellContainer) then ---@type spelltable local spellTable = spellContainer._ActorTable[spellId] return spellTable end end, }