local L = BigWigsAPI:NewLocale("BigWigs: Common", "itIT") if not L then return end -- Prototype.lua common words L.you = "%s su di TE" L.you_icon = "%s su di |T13700%d:0|tTE" L.underyou = "%s sotto di TE" L.other = "%s: %s" L.onboss = "%s sul BOSS" L.buff_boss = "Potenziamento sul BOSS: %s" L.buff_other = "Potenziamento su %s: %s" L.on = "%s su %s" L.stack = "%dx %s su %s" L.stackyou = "%dx %s su DI TE" L.cast = "" L.casting = "Lancio di %s" L.soon = "%s tra poco" L.count = "%s (%d)" L.count_icon = "%s (%d|T13700%d:0|t)" L.count_rticon = "%s (%d{rt%d})" L.rticon = "%s ({rt%d})" L.near = "%s vicino A TE" L.on_group = "%s sul GRUPPO" -- spell on group L.phase = "Fase %d" L.stage = "Fase %d" L.normal = "Modalità Normale" L.heroic = "Modalità Eroica" L.mythic = "Modalità Mitica" L.active = "Attivo" -- When a boss becomes active, after speech finishes L.general = "Generali" -- General settings, i.e. things that apply to normal, heroic and mythic mode. L.duration = "%s per %s sec" -- Spell for 10 seconds L.over = "%s Terminato" -- Spell Over L.removed = "%s Rimosso" -- Spell Removed L.removed_from = "%s rimosso da %s" -- Spell removed from Player L.removed_by = "%s rimosso da %s" -- Spell removed by Player L.incoming = "%s Tra Poco" -- Spell Incoming L.interrupted = "%s Interrotto" -- Spell Interrupted L.interrupted_by = "%s interrotto da %s" -- Spell interrupted by Player L.no = "Nessun %s" -- No Spell L.intermission = "Intermezzo" L.percent = "%d%% - %s" -- 20% - Spell L.cancelled = "%s Cancellata" -- Spell Cancelled -- Add related L.add_spawned = "Add Apparso" L.spawned = "%s Reinizializzato" L.spawning = "Apparizione di %s" L.next_add = "Prossimo Add" L.add_killed = "Add ucciso (%d/%d)" L.add_remaining = "Add ucciso, %d rimasti" L.add = "Add" L.adds = "Adds" L.big_add = "Add Maggiore" -- singular L.big_adds = "Adds Maggiori" -- plural L.small_add = "Add Minore" -- singular L.small_adds = "Adds Minori" -- plural -- Mob related L.mob_killed = "%s ucciso (%d/%d)" L.mob_remaining = "%s ucciso, %d rimasti" -- Localizers note: -- The default mod:Berserk(600) uses spell ID 26662 to get the Berserk name L.custom_start = "Combattimento con %s iniziato - %s in %d min" L.custom_start_s = "Combattimento con %s iniziato - %s in %d sec" L.custom_end = "%s diventa %s" L.custom_min = "%s in %d min" L.custom_sec = "%s in %d sec" L.focus_only = "|cffff0000Avviso solo per i bersagli focus.|r " L.trash = "Trash" -- Common raid marking locale L.marker = "Icona bersaglio %s" L.marker_player_desc = "Marchia i giocatori affetti da %s con %s, necessario ruolo assistente o capo." L.marker_npc_desc = "Marchia %s con %s, necessario ruolo assistente o capo." -- Ability where two players have to move close to each other L.link = "Vincolo" L.link_with = "Vincolato a %s" L.link_with_icon = "Vincolato a |T13700%d:0|t%s" L.link_short = "Vincolo: %s" L.link_both = "%s Vincolato a %s" L.link_removed = "Vincolo rimosso" -- Abbreviated numbers L.amount_one = "%dMrd" -- Billions 1,000,000,000 L.amount_two = "%dM" -- Millions 1,000,000 L.amount_three = "%dk" -- Thousands 1,000 L.seconds = "%.1fs" -- 1.1 seconds -- Common ability name replacements L.laser = "Laser" -- Used for abilities that act like a laser. Usually from the boss to a player, or, from the boss to a specific area L.beam = "Raggio" -- Similar to "Laser" (a beam from boss to player/boss to area) but can be used to better describe certain abilities that don't look like a Laser L.beams = "Raggi" -- Plural of L.beam L.bomb = "Bomba" -- Used for debuffs that make players explode L.bombs = "Bombe" -- Plural of L.bomb L.explosion = "Esplosione" -- When the explosion from a bomb-like ability will occur L.fixate = "Ossessione" -- Used when a boss or add is chasing/fixated on a player L.knockback = "Contraccolpo" -- Used when an ability knocks players away from a certain point, like a "smash" type ability that knocks you back 10 meters L.traps = "Trappole" -- Used for abilities that act like traps on the floor e.g. move into it and something bad happens like you die, or are rooted, etc. L.meteor = "Meteora" -- This one will probably only ever be used for actual meteors L.shield = "Scudo" -- Abilities that absorb damage/healing creating a "shield" around the boss/player e.g. "Shield on boss" or "Shield remaining" L.teleport = "Teletrasporto" -- A boss/add/etc teleported somewhere L.fear = "Paura" -- For abilities that cause you to flee in fear