local L = BigWigsAPI:NewLocale("BigWigs: Common", "koKR") if not L then return end -- Prototype.lua common words L.you = "당신에게 %s" L.you_icon = "%s on |T13700%d:0|tYOU" L.underyou = "당신 밑에 %s" L.other = "%s: %s" L.onboss = "우두머리에게 %s" L.buff_boss = "넴드에게 버프: %s" L.buff_other = "%s 에게 버프: %s" L.on = "%2$s에게 %1$s" L.stack = "%3$s에게 %1$dx %2$s" L.stackyou = "당신에게 %dx %s" L.cast = "<시전: %s>" L.casting = "%s 시전" L.soon = "곧 %s" L.count = "%s (%d)" L.count_icon = "%s (%d|T13700%d:0|t)" L.count_rticon = "%s (%d{rt%d})" L.rticon = "%s ({rt%d})" L.near = "당신 근처에 %s" L.on_group = "파티에 %s" -- spell on group L.phase = "%d단계" L.stage = "%d단계" L.normal = "일반 난이도" L.heroic = "영웅 난이도" L.mythic = "신화 난이도" L.active = "활성화" -- When a boss becomes active, after speech finishes L.general = "일반" -- General settings, i.e. things that apply to normal, heroic and mythic mode. L.duration = "%s %s초 남음" -- Spell for 10 seconds L.over = "%s 종료" -- Spell Over L.removed = "%s 제거됨" -- Spell Removed L.removed_from = "%2$s의 %1$s 제거됨" -- Spell removed from Player L.removed_by = "%2$s|1이;가; %1$s 제거함" -- Spell removed by Player L.incoming = "곧 %s" -- Spell Incoming L.interrupted = "%s 시전 방해됨" -- Spell Interrupted L.interrupted_by = "%s 를 %s 가 차단" -- Spell interrupted by Player L.no = "%s 없음" -- No Spell L.intermission = "사잇단계" L.percent = "%d%% - %s" -- 20% - Spell --L.cancelled = "%s Cancelled" -- Spell Cancelled -- Add related L.add_spawned = "추가 몹 생성" L.spawned = "%s 생성" L.spawning = "%s 생성" L.next_add = "다음 몹 추가" L.add_killed = "추가 몹 처치 (%d/%d)" L.add_remaining = "추가 몹 처치, %d 남음" L.add = "추가 몹" L.adds = "추가 몹들" L.big_add = "큰 추가 몹" -- singular L.big_adds = "큰 추가 몹들" -- plural L.small_add = "작은 추가 몹" -- singular L.small_adds = "작은 추가 몹들" -- plural -- Mob related L.mob_killed = "%s 처치 (%d/%d)" L.mob_remaining = "%s 처치, %d 남음" -- Localizers note: -- The default mod:Berserk(600) uses spell ID 26662 to get the Berserk name L.custom_start = "%1$s 전투 개시 - %3$d분 후 %2$s" L.custom_start_s = "%1$s 전투 개시 - %3$d초 후 %2$s" L.custom_end = "%s - %s" L.custom_min = "%2$d분 후 %1$s" L.custom_sec = "%2$d초 후 %1$s" L.focus_only = "|cffff0000주시 대상만 경고합니다.|r " L.trash = "일반몹" -- Common raid marking locale L.marker = "%s 징표 표시" L.marker_player_desc = "%s에 영향받는 플레이어를 %s|1으로;로; 징표 표시합니다, 부공격대장 이상의 권한이 필요합니다." L.marker_npc_desc = "%s|1을;를; %s|1으로;로; 징표 표시합니다, 부공격대장 이상의 권한이 필요합니다." -- Ability where two players have to move close to each other L.link = "연결" L.link_with = "%s|1과;와; 연결됨" L.link_with_icon = "|T13700%d:0|t%s|1과;와; 연결됨" L.link_short = "연결됨: %s" L.link_both = "%s|1과;와; %s|1이;가; 연결됨" L.link_removed = "연결 사라짐" -- Abbreviated numbers L.amount_one = "%.2f억" -- Billions 1,000,000,000 L.amount_two = "%.1f만" -- Millions 1,000,000 L.amount_three = "%d천" -- Thousands 1,000 L.seconds = "%.1f초" -- 1.1 seconds -- Common ability name replacements L.laser = "레이저" -- Used for abilities that act like a laser. Usually from the boss to a player, or, from the boss to a specific area L.beam = "광선" -- Similar to "Laser" (a beam from boss to player/boss to area) but can be used to better describe certain abilities that don't look like a Laser L.beams = "광선" -- Plural of L.beam L.bomb = "폭탄" -- Used for debuffs that make players explode L.bombs = "폭탄" -- Plural of L.bomb L.explosion = "폭발" -- When the explosion from a bomb-like ability will occur L.fixate = "시선 고정" -- Used when a boss or add is chasing/fixated on a player L.knockback = "넉백" -- Used when an ability knocks players away from a certain point, like a "smash" type ability that knocks you back 10 meters L.traps = "덫" -- Used for abilities that act like traps on the floor e.g. move into it and something bad happens like you die, or are rooted, etc. L.meteor = "유성" -- This one will probably only ever be used for actual meteors L.shield = "보호막" -- Abilities that absorb damage/healing creating a "shield" around the boss/player e.g. "Shield on boss" or "Shield remaining" L.teleport = "순간이동" -- A boss/add/etc teleported somewhere L.fear = "공포" -- For abilities that cause you to flee in fear