local SLE, _, E, L = unpack(select(2, ...)) local DT = E.DataTexts -- GLOBALS: unpack, select, format, GAME_VERSION_LABEL local format = format local GAME_VERSION_LABEL = GAME_VERSION_LABEL local displayString = '' local lastPanel local function OnEvent(self) self.text:SetFormattedText(displayString, E.version, SLE.version) lastPanel = self end local function OnClick() E:ToggleOptionsUI() E.Libs['AceConfigDialog']:SelectGroup('ElvUI', 'sle') end local function OnEnter(self) DT.tooltip:ClearLines() DT.tooltip:AddDoubleLine('ElvUI '..GAME_VERSION_LABEL..format(': |cff99ff33%s|r', E.version)) DT.tooltip:AddDoubleLine('S&L '..GAME_VERSION_LABEL..format(': |cff99ff33%s|r', SLE.version)) DT.tooltip:AddLine(' ') DT.tooltip:AddLine(L["SLE_CONTACTS"]) DT.tooltip:Show() end local function ValueColorUpdate(hex) displayString = format('ElvUI v%s%s|r S&L v%s%s|r', hex, '%s', hex, '%s') if lastPanel ~= nil then OnEvent(lastPanel) end end E['valueColorUpdateFuncs'][ValueColorUpdate] = true DT:RegisterDatatext('Version', 'S&L', {'LOADING_SCREEN_DISABLED'}, OnEvent, nil, OnClick, OnEnter, nil, L["Version"])