local SLE, _, E = unpack(select(2, ...)) local Sk = SLE.Skins --GLOBALS: CreateFrame local _G = _G Sk.additionalTextures = {} function Sk:CreateUnderline(frame, texture, shadow, height) local line = CreateFrame('Frame', nil, frame, 'BackdropTemplate') if line then line:SetPoint('BOTTOM', frame, -1, 1) line:SetSize(frame:GetWidth(), height or 1) line.Texture = line:CreateTexture(nil, 'OVERLAY') line.Texture:SetTexture(texture) if shadow then if shadow == 'backdrop' then line:CreateShadow() else line:CreateBackdrop() end end line.Texture:SetAllPoints(line) end return line end function Sk:Media() if E.private.skins.blizzard.enable and E.private.skins.blizzard.merchant and E.private.sle.skins.merchant.enable and E.private.sle.skins.merchant.style == 'List' then for i = 1, 10 do local button = _G['SLE_ListMerchantFrame_Button'..i] if not button then break end button.itemname:SetFont(E.LSM:Fetch('font', E.db.sle.skins.merchant.list.nameFont), E.db.sle.skins.merchant.list.nameSize, E.db.sle.skins.merchant.list.nameOutline) button.iteminfo:SetFont(E.LSM:Fetch('font', E.db.sle.skins.merchant.list.subFont), E.db.sle.skins.merchant.list.subSize, E.db.sle.skins.merchant.list.subOutline) end end end function Sk:UpdateObjectiveFrameLogos() local db = E.private.sle.skins.objectiveTracker Sk:UpdateAdditionalTexture(Sk.additionalTextures['ScenarioLogo'], SLE.ScenarioBlockLogos[db.skinnedTextureLogo] or db.customTextureLogo) Sk:UpdateAdditionalTexture(Sk.additionalTextures['ChallengeModeLogo'], SLE.ScenarioBlockLogos[db.skinnedTextureLogo] or db.customTextureLogo) if Sk.additionalTextures['WarfrontLogo'] then Sk:UpdateAdditionalTexture(Sk.additionalTextures['WarfrontLogo'], SLE.ScenarioBlockLogos[db.skinnedTextureLogo] or db.customTextureLogo) end end function Sk:UpdateAdditionalTexture(textureObject, newTexture) if textureObject then textureObject:SetTexture(newTexture) end end function Sk:Initialize() function Sk:ForUpdateAll() Sk:Update_ObjectiveTrackerUnderlinesVisibility() Sk:Update_ObjectiveTrackerUnderlinesColor() Sk:Media() end end SLE:RegisterModule(Sk:GetName())