--========================================================-- -- Scorpio Secure Raid Target Handler -- -- -- -- Author : kurapica125@outlook.com -- -- Create Date : 2021/03/29 -- --========================================================-- --========================================================-- Scorpio "Scorpio.Secure.RaidTargetHandler" "1.0.0" --========================================================-- ------------------------------------------------------ -- Action Handler ------------------------------------------------------ handler = ActionTypeHandler { Name = "raidtarget", DragStyle = "Block", ReceiveStyle = "Block", PreClickSnippet = [=[ self:GetFrameRef("_Manager"):RunFor(self, [[ Manager:CallMethod("SetRaidTargetForTarget", self:GetAttribute("raidtarget")) ]]) ]=] } ------------------------------------------------------ -- Manager Init ------------------------------------------------------ _RaidTargetTextureMap = { [0] = [[Interface\Buttons\UI-GroupLoot-Pass-Up]], [1] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_1]], [2] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_2]], [3] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_3]], [4] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_4]], [5] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_5]], [6] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_6]], [7] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_7]], [8] = [[Interface\TargetingFrame\UI-RaidTargetingIcon_8]], } __SecureMethod__() function handler.Manager:SetRaidTargetForTarget(id) return SetRaidTarget("target", tonumber(id) or 0) end ------------------------------------------------------ -- Overwrite methods ------------------------------------------------------ function handler:GetActionTexture() return _RaidTargetTextureMap[self.ActionTarget] end