# Immersion ## [1.4.35](https://github.com/seblindfors/Immersion/tree/1.4.35) (2024-05-08) [Full Changelog](https://github.com/seblindfors/Immersion/compare/1.4.34...1.4.35) [Previous Releases](https://github.com/seblindfors/Immersion/releases) - Update Immersion.toc - Merge pull request #34 from brittyazel/master Add combat lockdown conditional check for SetPropagateKeyboardInput(), fixes issue #32 - Merge branch 'seblindfors:master' into master - Merge branch 'seblindfors:master' into master - Merge branch 'seblindfors:master' into master - Add combat lockdown conditional check for SetPropagateKeyboardInput() In 10.1.5 Blizzard made SetPropagateKeyboardInput() a restricted function not able to be called in combat from insecure code. To work around this limitation we should wrap our calls to this function with an InCombatLockdown() conditional check.