--[[ Spell Cache store all spells shown on frames and make able to change spells name, icons, etc... ]] do -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --On The Fly SpellCache local _detalhes = _G._detalhes local Loc = LibStub("AceLocale-3.0"):GetLocale ( "Details" ) local _ local rawget = rawget local rawset = rawset local setmetatable = setmetatable local _GetSpellInfo = GetSpellInfo local _unpack = unpack --is this a timewalking exp? local is_classic_exp = DetailsFramework.IsClassicWow() --default container _detalhes.spellcache = {} local unknowSpell = {Loc ["STRING_UNKNOWSPELL"], _, "Interface\\Icons\\Ability_Druid_Eclipse"} --localize-me local AllSpellNames if (is_classic_exp) then AllSpellNames = {} local GetSpellInfo = GetSpellInfo for i = 1, 60000 do local name, _, icon = GetSpellInfo(i) if name and icon and icon ~= 136235 and not AllSpellNames[name] then AllSpellNames[name] = icon end end end local GetSpellInfoClassic = function(spell) local spellName, _, spellIcon if (spell == 0) then spellName = ATTACK or "It's Blizzard Fault!" spellIcon = [[Interface\ICONS\INV_Sword_04]] elseif (spell == "!Melee" or spell == 1) then spellName = ATTACK or "It's Blizzard Fault!" spellIcon = [[Interface\ICONS\INV_Sword_04]] elseif (spell == "!Autoshot" or spell == 2) then spellName = Loc ["STRING_AUTOSHOT"] spellIcon = [[Interface\ICONS\INV_Weapon_Bow_07]] else spellName, _, spellIcon = GetSpellInfo(spell) end if (not spellName) then return spell, _, AllSpellNames [spell] or defaultSpellIcon end return spellName, _, AllSpellNames [spell] or spellIcon end --reset spell cache function _detalhes:ClearSpellCache() _detalhes.spellcache = setmetatable({}, {__index = function(tabela, valor) local esta_magia = rawget (tabela, valor) if (esta_magia) then return esta_magia end --should save only icon and name, other values are not used if (valor) then --check if spell is valid before local cache if (is_classic_exp) then cache = {GetSpellInfoClassic(valor)} else cache = {_GetSpellInfo(valor)} end tabela [valor] = cache return cache else return unknowSpell end end}) --default overwrites --rawset (_detalhes.spellcache, 1, {Loc ["STRING_MELEE"], 1, "Interface\\AddOns\\Details\\images\\melee.tga"}) --rawset (_detalhes.spellcache, 2, {Loc ["STRING_AUTOSHOT"], 1, "Interface\\AddOns\\Details\\images\\autoshot.tga"}) --built-in overwrites for spellId, spellTable in pairs(_detalhes.SpellOverwrite) do local name, _, icon = _GetSpellInfo(spellId) rawset (_detalhes.spellcache, spellId, {spellTable.name or name, 1, spellTable.icon or icon}) end --user overwrites -- [1] spellid [2] spellname [3] spellicon for index, spellTable in ipairs(_detalhes.savedCustomSpells) do rawset (_detalhes.spellcache, spellTable [1], {spellTable [2], 1, spellTable [3]}) end end local lightOfTheMartyr_Name, _, lightOfTheMartyr_Icon = _GetSpellInfo(196917) lightOfTheMartyr_Name = lightOfTheMartyr_Name or "Deprecated Spell - Light of the Martyr" lightOfTheMartyr_Icon = lightOfTheMartyr_Icon or "" local defaultSpellCustomization = {} if (DetailsFramework.IsClassicWow()) then defaultSpellCustomization = { [1] = {name = Loc ["STRING_MELEE"], icon = [[Interface\ICONS\INV_Sword_04]]}, [2] = {name = Loc ["STRING_AUTOSHOT"], icon = [[Interface\ICONS\INV_Weapon_Bow_07]]}, [3] = {name = Loc ["STRING_ENVIRONMENTAL_FALLING"], icon = [[Interface\ICONS\Spell_Magic_FeatherFall]]}, [4] = {name = Loc ["STRING_ENVIRONMENTAL_DROWNING"], icon = [[Interface\ICONS\Ability_Suffocate]]}, [5] = {name = Loc ["STRING_ENVIRONMENTAL_FATIGUE"], icon = [[Interface\ICONS\Spell_Arcane_MindMastery]]}, [6] = {name = Loc ["STRING_ENVIRONMENTAL_FIRE"], icon = [[Interface\ICONS\INV_SummerFest_FireSpirit]]}, [7] = {name = Loc ["STRING_ENVIRONMENTAL_LAVA"], icon = [[Interface\ICONS\Ability_Rhyolith_Volcano]]}, [8] = {name = Loc ["STRING_ENVIRONMENTAL_SLIME"], icon = [[Interface\ICONS\Ability_Creature_Poison_02]]}, } elseif (DetailsFramework.IsTBCWow()) then defaultSpellCustomization = { [1] = {name = _G["MELEE"], icon = [[Interface\ICONS\INV_Sword_04]]}, [2] = {name = Loc ["STRING_AUTOSHOT"], icon = [[Interface\ICONS\INV_Weapon_Bow_07]]}, [3] = {name = Loc ["STRING_ENVIRONMENTAL_FALLING"], icon = [[Interface\ICONS\Spell_Magic_FeatherFall]]}, [4] = {name = Loc ["STRING_ENVIRONMENTAL_DROWNING"], icon = [[Interface\ICONS\Ability_Suffocate]]}, [5] = {name = Loc ["STRING_ENVIRONMENTAL_FATIGUE"], icon = [[Interface\ICONS\Spell_Arcane_MindMastery]]}, [6] = {name = Loc ["STRING_ENVIRONMENTAL_FIRE"], icon = [[Interface\ICONS\INV_SummerFest_FireSpirit]]}, [7] = {name = Loc ["STRING_ENVIRONMENTAL_LAVA"], icon = [[Interface\ICONS\Ability_Rhyolith_Volcano]]}, [8] = {name = Loc ["STRING_ENVIRONMENTAL_SLIME"], icon = [[Interface\ICONS\Ability_Creature_Poison_02]]}, } elseif (DetailsFramework.IsWotLKWow()) then defaultSpellCustomization = { [1] = {name = _G["MELEE"], icon = [[Interface\ICONS\INV_Sword_04]]}, [2] = {name = Loc ["STRING_AUTOSHOT"], icon = [[Interface\ICONS\INV_Weapon_Bow_07]]}, [3] = {name = Loc ["STRING_ENVIRONMENTAL_FALLING"], icon = [[Interface\ICONS\Spell_Magic_FeatherFall]]}, [4] = {name = Loc ["STRING_ENVIRONMENTAL_DROWNING"], icon = [[Interface\ICONS\Ability_Suffocate]]}, [5] = {name = Loc ["STRING_ENVIRONMENTAL_FATIGUE"], icon = [[Interface\ICONS\Spell_Arcane_MindMastery]]}, [6] = {name = Loc ["STRING_ENVIRONMENTAL_FIRE"], icon = [[Interface\ICONS\INV_SummerFest_FireSpirit]]}, [7] = {name = Loc ["STRING_ENVIRONMENTAL_LAVA"], icon = [[Interface\ICONS\Ability_Rhyolith_Volcano]]}, [8] = {name = Loc ["STRING_ENVIRONMENTAL_SLIME"], icon = [[Interface\ICONS\Ability_Creature_Poison_02]]}, } elseif (DetailsFramework.IsShadowlandsWow()) then defaultSpellCustomization = { [1] = {name = Loc ["STRING_MELEE"], icon = [[Interface\ICONS\INV_Sword_04]]}, [2] = {name = Loc ["STRING_AUTOSHOT"], icon = [[Interface\ICONS\INV_Weapon_Bow_07]]}, [3] = {name = Loc ["STRING_ENVIRONMENTAL_FALLING"], icon = [[Interface\ICONS\Spell_Magic_FeatherFall]]}, [4] = {name = Loc ["STRING_ENVIRONMENTAL_DROWNING"], icon = [[Interface\ICONS\Ability_Suffocate]]}, [5] = {name = Loc ["STRING_ENVIRONMENTAL_FATIGUE"], icon = [[Interface\ICONS\Spell_Arcane_MindMastery]]}, [6] = {name = Loc ["STRING_ENVIRONMENTAL_FIRE"], icon = [[Interface\ICONS\INV_SummerFest_FireSpirit]]}, [7] = {name = Loc ["STRING_ENVIRONMENTAL_LAVA"], icon = [[Interface\ICONS\Ability_Rhyolith_Volcano]]}, [8] = {name = Loc ["STRING_ENVIRONMENTAL_SLIME"], icon = [[Interface\ICONS\Ability_Creature_Poison_02]]}, [98021] = {name = Loc ["STRING_SPIRIT_LINK_TOTEM"]}, [108271] = {name = GetSpellInfo(108271), icon = "Interface\\Addons\\Details\\images\\icon_astral_shift"}, [196917] = {name = lightOfTheMartyr_Name .. " (" .. Loc ["STRING_DAMAGE"] .. ")", icon = lightOfTheMartyr_Icon}, [77535] = {name = GetSpellInfo(77535), icon = "Interface\\Addons\\Details\\images\\icon_blood_shield"}, --bfa trinkets (deprecated) [278155] = {name = GetSpellInfo(278155) .. " (Trinket)"}, --[Twitching Tentacle of Xalzaix] [279664] = {name = GetSpellInfo(279664) .. " (Trinket)"}, --[Vanquished Tendril of G'huun] [278227] = {name = GetSpellInfo(278227) .. " (Trinket)"}, --[T'zane's Barkspines] [278383] = {name = GetSpellInfo(278383) .. " (Trinket)"}, --[Azurethos' Singed Plumage] [278862] = {name = GetSpellInfo(278862) .. " (Trinket)"}, --[Drust-Runed Icicle] [278359] = {name = GetSpellInfo(278359) .. " (Trinket)"}, --[Doom's Hatred] [278812] = {name = GetSpellInfo(278812) .. " (Trinket)"}, --[Lion's Grace] [270827] = {name = GetSpellInfo(270827) .. " (Trinket)"}, --[Vessel of Skittering Shadows] [271071] = {name = GetSpellInfo(271071) .. " (Trinket)"}, --[Conch of Dark Whispers] [270925] = {name = GetSpellInfo(270925) .. " (Trinket)"}, --[Hadal's Nautilus] [271115] = {name = GetSpellInfo(271115) .. " (Trinket)"}, --[Ignition Mage's Fuse] [271462] = {name = GetSpellInfo(271462) .. " (Trinket)"}, --[Rotcrusted Voodoo Doll] [271465] = {name = GetSpellInfo(271465) .. " (Trinket)"}, --[Rotcrusted Voodoo Doll] [268998] = {name = GetSpellInfo(268998) .. " (Trinket)"}, --[Balefire Branch] [271671] = {name = GetSpellInfo(271671) .. " (Trinket)"}, --[Lady Waycrest's Music Box] [277179] = {name = GetSpellInfo(277179) .. " (Trinket)"}, --[Dread Gladiator's Medallion] [277187] = {name = GetSpellInfo(277187) .. " (Trinket)"}, --[Dread Gladiator's Emblem] [277181] = {name = GetSpellInfo(277181) .. " (Trinket)"}, --[Dread Gladiator's Insignia] [277185] = {name = GetSpellInfo(277185) .. " (Trinket)"}, --[Dread Gladiator's Badge] [278057] = {name = GetSpellInfo(278057) .. " (Trinket)"}, --[Vigilant's Bloodshaper] } else --retail defaultSpellCustomization = { [1] = {name = Loc ["STRING_MELEE"], icon = [[Interface\ICONS\INV_Sword_04]]}, [2] = {name = Loc ["STRING_AUTOSHOT"], icon = [[Interface\ICONS\INV_Weapon_Bow_07]]}, [3] = {name = Loc ["STRING_ENVIRONMENTAL_FALLING"], icon = [[Interface\ICONS\Spell_Magic_FeatherFall]]}, [4] = {name = Loc ["STRING_ENVIRONMENTAL_DROWNING"], icon = [[Interface\ICONS\Ability_Suffocate]]}, [5] = {name = Loc ["STRING_ENVIRONMENTAL_FATIGUE"], icon = [[Interface\ICONS\Spell_Arcane_MindMastery]]}, [6] = {name = Loc ["STRING_ENVIRONMENTAL_FIRE"], icon = [[Interface\ICONS\INV_SummerFest_FireSpirit]]}, [7] = {name = Loc ["STRING_ENVIRONMENTAL_LAVA"], icon = [[Interface\ICONS\Ability_Rhyolith_Volcano]]}, [8] = {name = Loc ["STRING_ENVIRONMENTAL_SLIME"], icon = [[Interface\ICONS\Ability_Creature_Poison_02]]}, [98021] = {name = Loc ["STRING_SPIRIT_LINK_TOTEM"]}, [108271] = {name = GetSpellInfo(108271), icon = "Interface\\Addons\\Details\\images\\icon_astral_shift"}, [196917] = {name = lightOfTheMartyr_Name .. " (" .. Loc ["STRING_DAMAGE"] .. ")", icon = lightOfTheMartyr_Icon}, [77535] = {name = GetSpellInfo(77535), icon = "Interface\\Addons\\Details\\images\\icon_blood_shield"}, } end if (LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) then for spellId, customTable in pairs(LIB_OPEN_RAID_SPELL_CUSTOM_NAMES) do local name = customTable.name if (name) then defaultSpellCustomization[spellId] = name end end end function _detalhes:UserCustomSpellUpdate (index, name, icon) local t = _detalhes.savedCustomSpells[index] if (t) then t [2], t [3] = name or t [2], icon or t [3] return rawset (_detalhes.spellcache, t [1], {t [2], 1, t [3]}) else return false end end function _detalhes:UserCustomSpellReset (index) local t = _detalhes.savedCustomSpells[index] if (t) then local spellid = t [1] local name, _, icon = _GetSpellInfo(spellid) if (defaultSpellCustomization [spellid]) then name = defaultSpellCustomization [spellid].name icon = defaultSpellCustomization [spellid].icon or icon or [[Interface\InventoryItems\WoWUnknownItem01]] end if (not name) then name = "Unknown" end if (not icon) then icon = [[Interface\InventoryItems\WoWUnknownItem01]] end rawset (_detalhes.spellcache, spellid, {name, 1, icon}) t[2] = name t[3] = icon end end function _detalhes:FillUserCustomSpells() for spellid, t in pairs(defaultSpellCustomization) do local already_have for index, spelltable in ipairs(_detalhes.savedCustomSpells) do if (spelltable [1] == spellid) then already_have = spelltable end end if (not already_have) then local name, _, icon = GetSpellInfo(spellid) _detalhes:UserCustomSpellAdd (spellid, t.name or name or "Unknown", t.icon or icon or [[Interface\InventoryItems\WoWUnknownItem01]]) end end for i = #_detalhes.savedCustomSpells, 1, -1 do local spelltable = _detalhes.savedCustomSpells [i] local spellid = spelltable [1] if (spellid > 10) then local exists = _GetSpellInfo(spellid) if (not exists) then tremove(_detalhes.savedCustomSpells, i) end end end end function _detalhes:UserCustomSpellAdd (spellid, name, icon) local is_overwrite = false for index, t in ipairs(_detalhes.savedCustomSpells) do if (t [1] == spellid) then t[2] = name t[3] = icon is_overwrite = true break end end if (not is_overwrite) then tinsert(_detalhes.savedCustomSpells, {spellid, name, icon}) end return rawset (_detalhes.spellcache, spellid, {name, 1, icon}) end function _detalhes:UserCustomSpellRemove (index) local t = _detalhes.savedCustomSpells [index] if (t) then local spellid = t [1] local name, _, icon = _GetSpellInfo(spellid) if (name) then rawset (_detalhes.spellcache, spellid, {name, 1, icon}) end return tremove(_detalhes.savedCustomSpells, index) end return false end --overwrite for API GetSpellInfo function _detalhes.getspellinfo = function(spellid) return _unpack(_detalhes.spellcache[spellid]) end _detalhes.GetSpellInfo = _detalhes.getspellinfo --overwrite SpellInfo if the spell is a DoT, so Details.GetSpellInfo will return the name modified function _detalhes:SpellIsDot (spellid) local spellName, rank, spellIcon = _GetSpellInfo(spellid) if (spellName) then rawset (_detalhes.spellcache, spellid, {spellName .. Loc ["STRING_DOT"], rank, spellIcon}) else rawset (_detalhes.spellcache, spellid, {"Unknown DoT Spell? " .. Loc ["STRING_DOT"], rank, [[Interface\InventoryItems\WoWUnknownItem01]]}) end end -------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- --Cache All Spells function _detalhes:BuildSpellListSlow() local load_frame = _G.DetailsLoadSpellCache if (load_frame and (load_frame.completed or load_frame.inprogress)) then return false end local step = 1 local max = 160000 if (not load_frame) then load_frame = CreateFrame("frame", "DetailsLoadSpellCache", UIParent) load_frame:SetFrameStrata("DIALOG") local progress_label = load_frame:CreateFontString("DetailsLoadSpellCacheProgress", "overlay", "GameFontHighlightSmall") progress_label:SetText("Loading Spells: 0%") function _detalhes:BuildSpellListSlowTick() progress_label:SetText("Loading Spells: " .. load_frame:GetProgress() .. "%") end load_frame.tick = _detalhes:ScheduleRepeatingTimer ("BuildSpellListSlowTick", 1) function load_frame:GetProgress() return math.floor(step / max * 100) end end local SpellCache = {a={}, b={}, c={}, d={}, e={}, f={}, g={}, h={}, i={}, j={}, k={}, l={}, m={}, n={}, o={}, p={}, q={}, r={}, s={}, t={}, u={}, v={}, w={}, x={}, y={}, z={}} local _string_lower = string.lower local _string_sub = string.sub local blizzGetSpellInfo = GetSpellInfo load_frame.inprogress = true _detalhes.spellcachefull = SpellCache load_frame:SetScript("OnUpdate", function() for spellid = step, step+500 do local name, _, icon = blizzGetSpellInfo (spellid) if (name) then local LetterIndex = _string_lower (_string_sub (name, 1, 1)) --get the first letter local CachedIndex = SpellCache [LetterIndex] if (CachedIndex) then CachedIndex [spellid] = {name, icon} end end end step = step + 500 if (step > max) then step = max _G.DetailsLoadSpellCache.completed = true _G.DetailsLoadSpellCache.inprogress = false _detalhes:CancelTimer(_G.DetailsLoadSpellCache.tick) DetailsLoadSpellCacheProgress:Hide() load_frame:SetScript("OnUpdate", nil) end end) return true end function _detalhes:BuildSpellList() local SpellCache = {a={}, b={}, c={}, d={}, e={}, f={}, g={}, h={}, i={}, j={}, k={}, l={}, m={}, n={}, o={}, p={}, q={}, r={}, s={}, t={}, u={}, v={}, w={}, x={}, y={}, z={}} local _string_lower = string.lower local _string_sub = string.sub local blizzGetSpellInfo = GetSpellInfo for spellid = 1, 160000 do local name, rank, icon = blizzGetSpellInfo (spellid) if (name) then local index = _string_lower (_string_sub (name, 1, 1)) local CachedIndex = SpellCache [index] if (CachedIndex) then CachedIndex [spellid] = {name, icon, rank} end end end _detalhes.spellcachefull = SpellCache return true end function _detalhes:ClearSpellList() _detalhes.spellcachefull = nil collectgarbage() end end