--[[---------------------------------------------------------------------------- ParagonBars 2017- Sanex @ EU-Arathor / ahak @ Curseforge Repurpose ReputationFrame elements of capped Legion factions to show Paragon reputations actual progress as progressbar and in numbers when hovering mouse over progressbar like they show on uncapped reputations. ----------------------------------------------------------------------------]]-- local color = { r = 0.26, g = 0.42, b = 1 } -- https://www.townlong-yak.com/framexml/7.2.0/GameTooltipTemplate.xml#497 local function hook_ReputationFrame_Update(factionRow, elementData) local factionIndex = elementData.index local factionContainer = factionRow.Container local factionBar = factionContainer.ReputationBar local _, _, standingID, _, _, _, _, _, _, _, _, _, _, factionID = GetFactionInfo(factionIndex) if not standingID == MAX_REPUTATION_REACTION then return end if factionID and C_Reputation.IsFactionParagon(factionID) then local currentValue, threshold, _, hasRewardPending = C_Reputation.GetFactionParagonInfo(factionID) if currentValue then local value = mod(currentValue, threshold) if hasRewardPending then value = value + threshold end factionRow.rolloverText = HIGHLIGHT_FONT_COLOR_CODE.." "..format(REPUTATION_PROGRESS_FORMAT, BreakUpLargeNumbers(value), BreakUpLargeNumbers(threshold))..FONT_COLOR_CODE_CLOSE factionBar:SetMinMaxValues(0, threshold) factionBar:SetValue(value) factionBar:SetStatusBarColor(color.r, color.g, color.b) end end end hooksecurefunc("ReputationFrame_InitReputationRow", hook_ReputationFrame_Update) -- https://www.townlong-yak.com/framexml/10.0.0/ReputationFrame.lua#129 --EOF