--[[ Shadowed Unit Frames, Shadowed of Mal'Ganis (US) PvP ]] ShadowUF = select(2, ...) local L = ShadowUF.L ShadowUF.dbRevision = 63 ShadowUF.playerUnit = "player" ShadowUF.enabledUnits = {} ShadowUF.modules = {} ShadowUF.moduleOrder = {} ShadowUF.unitList = {"player", "pet", "pettarget", "target", "targettarget", "targettargettarget", "focus", "focustarget", "party", "partypet", "partytarget", "partytargettarget", "raid", "raidpet", "boss", "bosstarget", "maintank", "maintanktarget", "mainassist", "mainassisttarget", "arena", "arenatarget", "arenapet", "battleground", "battlegroundtarget", "battlegroundpet", "arenatargettarget", "battlegroundtargettarget", "maintanktargettarget", "mainassisttargettarget", "bosstargettarget"} ShadowUF.fakeUnits = {["targettarget"] = true, ["targettargettarget"] = true, ["pettarget"] = true, ["arenatarget"] = true, ["arenatargettarget"] = true, ["focustarget"] = true, ["focustargettarget"] = true, ["partytarget"] = true, ["raidtarget"] = true, ["bosstarget"] = true, ["maintanktarget"] = true, ["mainassisttarget"] = true, ["battlegroundtarget"] = true, ["partytargettarget"] = true, ["battlegroundtargettarget"] = true, ["maintanktargettarget"] = true, ["mainassisttargettarget"] = true, ["bosstargettarget"] = true} L.units = {["raidpet"] = L["Raid pet"], ["PET"] = L["Pet"], ["VEHICLE"] = L["Vehicle"], ["arena"] = L["Arena"], ["arenapet"] = L["Arena Pet"], ["arenatarget"] = L["Arena Target"], ["arenatargettarget"] = L["Arena Target of Target"], ["boss"] = L["Boss"], ["bosstarget"] = L["Boss Target"], ["focus"] = L["Focus"], ["focustarget"] = L["Focus Target"], ["mainassist"] = L["Main Assist"], ["mainassisttarget"] = L["Main Assist Target"], ["maintank"] = L["Main Tank"], ["maintanktarget"] = L["Main Tank Target"], ["party"] = L["Party"], ["partypet"] = L["Party Pet"], ["partytarget"] = L["Party Target"], ["pet"] = L["Pet"], ["pettarget"] = L["Pet Target"], ["player"] = L["Player"],["raid"] = L["Raid"], ["target"] = L["Target"], ["targettarget"] = L["Target of Target"], ["targettargettarget"] = L["Target of Target of Target"], ["battleground"] = L["Battleground"], ["battlegroundpet"] = L["Battleground Pet"], ["battlegroundtarget"] = L["Battleground Target"], ["partytargettarget"] = L["Party Target of Target"], ["battlegroundtargettarget"] = L["Battleground Target of Target"], ["maintanktargettarget"] = L["Main Tank Target of Target"], ["mainassisttargettarget"] = L["Main Assist Target of Target"], ["bosstargettarget"] = L["Boss Target of Target"]} L.shortUnits = {["battleground"] = L["BG"], ["battlegroundtarget"] = L["BG Target"], ["battlegroundpet"] = L["BG Pet"], ["battlegroundtargettarget"] = L["BG ToT"], ["arenatargettarget"] = L["Arena ToT"], ["partytargettarget"] = L["Party ToT"], ["bosstargettarget"] = L["Boss ToT"], ["maintanktargettarget"] = L["MT ToT"], ["mainassisttargettarget"] = L["MA ToT"]} -- Cache the units so we don't have to concat every time it updates ShadowUF.unitTarget = setmetatable({}, {__index = function(tbl, unit) rawset(tbl, unit, unit .. "target"); return unit .. "target" end}) ShadowUF.partyUnits, ShadowUF.raidUnits, ShadowUF.raidPetUnits, ShadowUF.bossUnits, ShadowUF.arenaUnits, ShadowUF.battlegroundUnits = {}, {}, {}, {}, {}, {} ShadowUF.maintankUnits, ShadowUF.mainassistUnits, ShadowUF.raidpetUnits = ShadowUF.raidUnits, ShadowUF.raidUnits, ShadowUF.raidPetUnits for i=1, MAX_PARTY_MEMBERS do ShadowUF.partyUnits[i] = "party" .. i end for i=1, MAX_RAID_MEMBERS do ShadowUF.raidUnits[i] = "raid" .. i end for i=1, MAX_RAID_MEMBERS do ShadowUF.raidPetUnits[i] = "raidpet" .. i end for i=1, MAX_BOSS_FRAMES do ShadowUF.bossUnits[i] = "boss" .. i end for i=1, 5 do ShadowUF.arenaUnits[i] = "arena" .. i end for i=1, 4 do ShadowUF.battlegroundUnits[i] = "arena" .. i end function ShadowUF:OnInitialize() self.defaults = { profile = { locked = false, advanced = false, tooltipCombat = false, omnicc = false, blizzardcc = true, tags = {}, units = {}, positions = {}, range = {}, filters = {zonewhite = {}, zoneblack = {}, zoneoverride = {}, whitelists = {}, blacklists = {}, overridelists = {}}, visibility = {arena = {}, pvp = {}, party = {}, raid = {}}, hidden = {cast = false, playerPower = true, buffs = false, party = true, raid = false, player = true, pet = true, target = true, focus = true, boss = true, arena = true, playerAltPower = false}, }, } self:LoadUnitDefaults() -- Initialize DB self.db = LibStub:GetLibrary("AceDB-3.0"):New("ShadowedUFDB", self.defaults, true) self.db.RegisterCallback(self, "OnProfileChanged", "ProfilesChanged") self.db.RegisterCallback(self, "OnProfileCopied", "ProfilesChanged") self.db.RegisterCallback(self, "OnProfileReset", "ProfileReset") -- Setup tag cache self.tagFunc = setmetatable({}, { __index = function(tbl, index) if( not ShadowUF.Tags.defaultTags[index] and not ShadowUF.db.profile.tags[index] ) then tbl[index] = false return false end local func, msg = loadstring("return " .. (ShadowUF.Tags.defaultTags[index] or ShadowUF.db.profile.tags[index].func or "")) if( func ) then func = func() elseif( msg ) then error(msg, 3) end tbl[index] = func return tbl[index] end}) if( not self.db.profile.loadedLayout ) then self:LoadDefaultLayout() else self:CheckUpgrade() self:CheckBuild() self:ShowInfoPanel() end self.db.profile.revision = self.dbRevision self:FireModuleEvent("OnInitialize") self:HideBlizzardFrames() self.Layout:LoadSML() self:LoadUnits() self.modules.movers:Update() local LibDualSpec = LibStub("LibDualSpec-1.0", true) if LibDualSpec then LibDualSpec:EnhanceDatabase(self.db, "ShadowedUnitFrames") end end function ShadowUF.UnitAuraBySpell(unit, spell, filter) local index = 0 while true do index = index + 1 local name, _, _, _, _, _, _, _, _, spellID = UnitAura(unit, index, filter) if not name then break end if (type(spell) == "string" and spell == name) or (type(spell) == "number" and spell == spellID) then return UnitAura(unit, index, filter) end end end function ShadowUF:CheckBuild() local build = select(4, GetBuildInfo()) if( self.db.profile.wowBuild == build ) then return end -- Nothing to add here right now self.db.profile.wowBuild = build end function ShadowUF:CheckUpgrade() local revision = self.db.profile.revision or self.dbRevision if (revision <= 62 ) then -- evoker setup self.db.profile.classColors.EVOKER = {r = 0.20, g = 0.58, b = 0.50} self.db.profile.powerColors.ESSENCE = {r = 0.40, g = 0.80, b = 1.00} self.db.profile.units.player.essence = {enabled = true, anchorTo = "$parent", order = 60, height = 0.40, anchorPoint = "BR", x = -8, y = 6, size = 12, spacing = -2, growth = "LEFT", isBar = true, showAlways = true} end if (revision <= 61 ) then if self.db.profile.bars.texture == "Smooth" then self.db.profile.bars.texture = "Smoother" end end if (revision <= 60 ) then for unit, config in pairs(self.db.profile.units) do if( unit == "player" or unit == "party" or unit == "target" or unit == "raid" or unit == "focus" or unit == "mainassist" or unit == "maintank" ) then config.indicators.sumPending = {enabled = true, anchorPoint = "C", size = 40, x = 0, y = 0, anchorTo = "$parent"} end end end if (revision <= 59 ) then self.db.profile.font.shadowX = 1.0 self.db.profile.font.shadowY = -1.0 end if( revision <= 58 ) then for unit, config in pairs(self.db.profile.units) do if config.text then local i = 1 while i <= #config.text do local text if rawget(config.text, i) or i <= #(self.defaults.profile.units[unit].text) then text = config.text[i] end if not text then table.remove(config.text, i) elseif text.anchorTo == "$demonicFuryBar" or text.anchorTo == "$eclipseBar" or text.anchorTo == "$burningEmbersBar" or text.anchorTo == "$monkBar" then table.remove(config.text, i) elseif i > 6 and text.default and text.anchorTo == "$emptyBar" then table.remove(config.text, i) else if text.anchorTo == "$emptyBar" and text.name == L["Left text"] then text.width = 0.50 end i = i + 1 end end if not config.text[6] or config.text[6].anchorTo ~= "$emptyBar" then table.insert(config.text, 6, {enabled = true, width = 0.60, name = L["Right text"], text = "", anchorTo = "$emptyBar", anchorPoint = "CRI", size = 0, x = -3, y = 0, default = true}) else config.text[6].width = 0.60 config.text[6].name = L["Right text"] config.text[6].anchorPoint = "CRI" config.text[6].size = 0 config.text[6].x = -3 config.text[6].y = 0 config.text[6].default = true end end end end if( revision <= 56 ) then -- new classes self.db.profile.classColors.DEMONHUNTER = {r = 0.64, g = 0.19, b = 0.79} -- new power types self.db.profile.powerColors.INSANITY = {r = 0.40, g = 0, b = 0.80} self.db.profile.powerColors.MAELSTROM = {r = 0.00, g = 0.50, b = 1.00} self.db.profile.powerColors.FURY = {r = 0.788, g = 0.259, b = 0.992} self.db.profile.powerColors.PAIN = {r = 1, g = 0, b = 0} self.db.profile.powerColors.LUNAR_POWER = {r = 0.30, g = 0.52, b = 0.90} self.db.profile.powerColors.ARCANECHARGES = {r = 0.1, g = 0.1, b = 0.98} -- new bars local config = self.db.profile.units config.player.priestBar = {enabled = true, background = true, height = 0.40, order = 70} config.player.shamanBar = {enabled = true, background = true, height = 0.40, order = 70} config.player.arcaneCharges = {enabled = true, anchorTo = "$parent", order = 60, height = 0.40, anchorPoint = "BR", x = -8, y = 6, size = 12, spacing = -2, growth = "LEFT", isBar = true, showAlways = true} -- clean out old bars config.player.demonicFuryBar = nil config.player.burningEmbersBar = nil config.player.shadowOrbs = nil config.player.eclipseBar = nil config.player.monkBar = nil end if( revision <= 49 ) then ShadowUF:LoadDefaultLayout(true) end if( revision <= 49 ) then if( ShadowUF.db.profile.font.extra == "MONOCHROME" ) then ShadowUF.db.profile.font.extra = "" end end if( revision <= 47 ) then local config = self.db.profile.units config.player.comboPoints = config.target.comboPoints end if( revision <= 46 ) then local config = self.db.profile.units.arena config.indicators.arenaSpec = {enabled = true, anchorPoint = "LC", size = 28, x = 0, y = 0, anchorTo = "$parent"} config.indicators.lfdRole = {enabled = true, anchorPoint = "BR", size = 14, x = 3, y = 14, anchorTo = "$parent"} end if( revision <= 45 ) then for unit, config in pairs(self.db.profile.units) do if( config.auras ) then for _, key in pairs({"buffs", "debuffs"}) do local aura = config.auras[key] aura.show = aura.show or {} aura.show.player = true aura.show.boss = true aura.show.raid = true aura.show.misc = true end end end end end local function zoneEnabled(zone, zoneList) if( type(zoneList) == "string" ) then return zone == zoneList end for id, row in pairs(zoneList) do if( zone == row ) then return true end end return false end function ShadowUF:LoadUnits() -- CanHearthAndResurrectFromArea() returns true for world pvp areas, according to BattlefieldFrame.lua local instanceType = CanHearthAndResurrectFromArea() and "pvp" or select(2, IsInInstance()) if( instanceType == "scenario" ) then instanceType = "party" end if( not instanceType ) then instanceType = "none" end for _, type in pairs(self.unitList) do local enabled = self.db.profile.units[type].enabled if( ShadowUF.Units.zoneUnits[type] ) then enabled = enabled and zoneEnabled(instanceType, ShadowUF.Units.zoneUnits[type]) elseif( instanceType ~= "none" ) then if( self.db.profile.visibility[instanceType][type] == false ) then enabled = false elseif( self.db.profile.visibility[instanceType][type] == true ) then enabled = true end end self.enabledUnits[type] = enabled if( enabled ) then self.Units:InitializeFrame(type) else self.Units:UninitializeFrame(type) end end end function ShadowUF:LoadUnitDefaults() for _, unit in pairs(self.unitList) do self.defaults.profile.positions[unit] = {point = "", relativePoint = "", anchorPoint = "", anchorTo = "UIParent", x = 0, y = 0} -- The reason why the defaults are so sparse, is because the layout needs to specify most of this. The reason I set tables here is basically -- as an indication that hey, the unit wants this, if it doesn't that it won't want it. self.defaults.profile.units[unit] = { enabled = false, height = 0, width = 0, scale = 1.0, healthBar = {enabled = true}, powerBar = {enabled = true}, emptyBar = {enabled = false}, portrait = {enabled = false}, castBar = {enabled = false, name = {}, time = {}}, text = { {enabled = true, name = L["Left text"], text = "[name]", anchorPoint = "CLI", anchorTo = "$healthBar", width = 0.50, size = 0, x = 3, y = 0, default = true}, {enabled = true, name = L["Right text"], text = "[curmaxhp]", anchorPoint = "CRI", anchorTo = "$healthBar", width = 0.60, size = 0, x = -3, y = 0, default = true}, {enabled = true, name = L["Left text"], text = "[level] [race]", anchorPoint = "CLI", anchorTo = "$powerBar", width = 0.50, size = 0, x = 3, y = 0, default = true}, {enabled = true, name = L["Right text"], text = "[curmaxpp]", anchorPoint = "CRI", anchorTo = "$powerBar", width = 0.60, size = 0, x = -3, y = 0, default = true}, {enabled = true, name = L["Left text"], text = "", anchorTo = "$emptyBar", anchorPoint = "CLI", width = 0.50, size = 0, x = 3, y = 0, default = true}, {enabled = true, name = L["Right text"], text = "", anchorTo = "$emptyBar", anchorPoint = "CRI", width = 0.60, size = 0, x = -3, y = 0, default = true}, ['*'] = {enabled = true, text = "", anchorTo = "", anchorPoint = "C", size = 0, x = 0, y = 0}, }, indicators = {raidTarget = {enabled = true, size = 0}}, highlight = {}, auraIndicators = {enabled = false}, auras = { buffs = {enabled = false, perRow = 10, maxRows = 4, selfScale = 1.30, prioritize = true, show = {player = true, boss = true, raid = true, misc = true}, enlarge = {}, timers = {ALL = true}}, debuffs = {enabled = false, perRow = 10, maxRows = 4, selfScale = 1.30, show = {player = true, boss = true, raid = true, misc = true}, enlarge = {SELF = true}, timers = {ALL = true}}, }, } if( not self.fakeUnits[unit] ) then self.defaults.profile.units[unit].combatText = {enabled = true, anchorTo = "$parent", anchorPoint = "C", x = 0, y = 0} if( unit ~= "battleground" and unit ~= "battlegroundpet" and unit ~= "arena" and unit ~= "arenapet" and unit ~= "boss" ) then self.defaults.profile.units[unit].incHeal = {enabled = true, cap = 1.20} self.defaults.profile.units[unit].incAbsorb = {enabled = true, cap = 1.30} self.defaults.profile.units[unit].healAbsorb = {enabled = true, cap = 1.30} end end if( unit ~= "player" ) then self.defaults.profile.units[unit].range = {enabled = false, oorAlpha = 0.80, inAlpha = 1.0} if( not string.match(unit, "pet") ) then self.defaults.profile.units[unit].indicators.class = {enabled = false, size = 19} end end if( unit == "player" or unit == "party" or unit == "target" or unit == "raid" or unit == "focus" or unit == "mainassist" or unit == "maintank" ) then self.defaults.profile.units[unit].indicators.leader = {enabled = true, size = 0} self.defaults.profile.units[unit].indicators.masterLoot = {enabled = true, size = 0} self.defaults.profile.units[unit].indicators.pvp = {enabled = true, size = 0} self.defaults.profile.units[unit].indicators.role = {enabled = true, size = 0} self.defaults.profile.units[unit].indicators.status = {enabled = false, size = 19} self.defaults.profile.units[unit].indicators.resurrect = {enabled = true} self.defaults.profile.units[unit].indicators.sumPending = {enabled = true} if( unit ~= "focus" and unit ~= "target" ) then self.defaults.profile.units[unit].indicators.ready = {enabled = true, size = 0} end end if( unit == "battleground" ) then self.defaults.profile.units[unit].indicators.pvp = {enabled = true, size = 0} end self.defaults.profile.units[unit].altPowerBar = {enabled = not ShadowUF.fakeUnits[unit]} end -- PLAYER self.defaults.profile.units.player.enabled = true self.defaults.profile.units.player.healthBar.predicted = true self.defaults.profile.units.player.powerBar.predicted = true self.defaults.profile.units.player.indicators.status.enabled = true self.defaults.profile.units.player.runeBar = {enabled = false} self.defaults.profile.units.player.totemBar = {enabled = false} self.defaults.profile.units.player.druidBar = {enabled = false} self.defaults.profile.units.player.priestBar = {enabled = true} self.defaults.profile.units.player.shamanBar = {enabled = true} self.defaults.profile.units.player.xpBar = {enabled = false} self.defaults.profile.units.player.fader = {enabled = false} self.defaults.profile.units.player.soulShards = {enabled = true, isBar = true} self.defaults.profile.units.player.arcaneCharges = {enabled = true, isBar = true} self.defaults.profile.units.player.staggerBar = {enabled = true} self.defaults.profile.units.player.comboPoints = {enabled = true, isBar = true} self.defaults.profile.units.player.holyPower = {enabled = true, isBar = true} self.defaults.profile.units.player.chi = {enabled = true, isBar = true} self.defaults.profile.units.player.indicators.lfdRole = {enabled = true, size = 0, x = 0, y = 0} self.defaults.profile.units.player.auraPoints = {enabled = false, isBar = true} self.defaults.profile.units.player.essence = {enabled = true, isBar = true} table.insert(self.defaults.profile.units.player.text, {enabled = true, text = "", anchorTo = "", anchorPoint = "C", size = 0, x = 0, y = 0, default = true}) table.insert(self.defaults.profile.units.player.text, {enabled = true, text = "", anchorTo = "", anchorPoint = "C", size = 0, x = 0, y = 0, default = true}) table.insert(self.defaults.profile.units.player.text, {enabled = true, text = "", anchorTo = "", anchorPoint = "C", size = 0, x = 0, y = 0, default = true}) -- PET self.defaults.profile.units.pet.enabled = true self.defaults.profile.units.pet.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} self.defaults.profile.units.pet.xpBar = {enabled = false} -- FOCUS self.defaults.profile.units.focus.enabled = true self.defaults.profile.units.focus.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} self.defaults.profile.units.focus.indicators.lfdRole = {enabled = false, size = 0, x = 0, y = 0} self.defaults.profile.units.focus.indicators.questBoss = {enabled = true, size = 0, x = 0, y = 0} -- FOCUSTARGET self.defaults.profile.units.focustarget.enabled = true self.defaults.profile.units.focustarget.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} -- TARGET self.defaults.profile.units.target.enabled = true self.defaults.profile.units.target.indicators.lfdRole = {enabled = false, size = 0, x = 0, y = 0} self.defaults.profile.units.target.indicators.questBoss = {enabled = true, size = 0, x = 0, y = 0} self.defaults.profile.units.target.comboPoints = {enabled = false, isBar = true} -- TARGETTARGET/TARGETTARGETTARGET self.defaults.profile.units.targettarget.enabled = true self.defaults.profile.units.targettargettarget.enabled = true -- PARTY self.defaults.profile.units.party.enabled = true self.defaults.profile.units.party.auras.debuffs.maxRows = 1 self.defaults.profile.units.party.auras.buffs.maxRows = 1 self.defaults.profile.units.party.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} self.defaults.profile.units.party.combatText.enabled = false self.defaults.profile.units.party.indicators.lfdRole = {enabled = true, size = 0, x = 0, y = 0} self.defaults.profile.units.party.indicators.phase = {enabled = true, size = 0, x = 0, y = 0} -- ARENA self.defaults.profile.units.arena.enabled = false self.defaults.profile.units.arena.attribPoint = "TOP" self.defaults.profile.units.arena.attribAnchorPoint = "LEFT" self.defaults.profile.units.arena.auras.debuffs.maxRows = 1 self.defaults.profile.units.arena.auras.buffs.maxRows = 1 self.defaults.profile.units.arena.offset = 0 self.defaults.profile.units.arena.indicators.arenaSpec = {enabled = true, size = 0, x = 0, y = 0} self.defaults.profile.units.arena.indicators.lfdRole = {enabled = true, size = 0, x = 0, y = 0} -- BATTLEGROUND self.defaults.profile.units.battleground.enabled = false self.defaults.profile.units.battleground.attribPoint = "TOP" self.defaults.profile.units.battleground.attribAnchorPoint = "LEFT" self.defaults.profile.units.battleground.auras.debuffs.maxRows = 1 self.defaults.profile.units.battleground.auras.buffs.maxRows = 1 self.defaults.profile.units.battleground.offset = 0 -- BOSS self.defaults.profile.units.boss.enabled = false self.defaults.profile.units.boss.attribPoint = "TOP" self.defaults.profile.units.boss.attribAnchorPoint = "LEFT" self.defaults.profile.units.boss.auras.debuffs.maxRows = 1 self.defaults.profile.units.boss.auras.buffs.maxRows = 1 self.defaults.profile.units.boss.offset = 0 self.defaults.profile.units.boss.altPowerBar.enabled = true -- RAID self.defaults.profile.units.raid.groupBy = "GROUP" self.defaults.profile.units.raid.sortOrder = "ASC" self.defaults.profile.units.raid.sortMethod = "INDEX" self.defaults.profile.units.raid.attribPoint = "TOP" self.defaults.profile.units.raid.attribAnchorPoint = "RIGHT" self.defaults.profile.units.raid.offset = 0 self.defaults.profile.units.raid.filters = {[1] = true, [2] = true, [3] = true, [4] = true, [5] = true, [6] = true, [7] = true, [8] = true} self.defaults.profile.units.raid.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} self.defaults.profile.units.raid.combatText.enabled = false self.defaults.profile.units.raid.indicators.lfdRole = {enabled = true, size = 0, x = 0, y = 0} -- RAID PET self.defaults.profile.units.raidpet.groupBy = "GROUP" self.defaults.profile.units.raidpet.sortOrder = "ASC" self.defaults.profile.units.raidpet.sortMethod = "INDEX" self.defaults.profile.units.raidpet.attribPoint = "TOP" self.defaults.profile.units.raidpet.attribAnchorPoint = "RIGHT" self.defaults.profile.units.raidpet.offset = 0 self.defaults.profile.units.raidpet.filters = {[1] = true, [2] = true, [3] = true, [4] = true, [5] = true, [6] = true, [7] = true, [8] = true} self.defaults.profile.units.raidpet.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} self.defaults.profile.units.raidpet.combatText.enabled = false -- MAINTANK self.defaults.profile.units.maintank.roleFilter = "TANK" self.defaults.profile.units.maintank.groupFilter = "MAINTANK" self.defaults.profile.units.maintank.groupBy = "GROUP" self.defaults.profile.units.maintank.sortOrder = "ASC" self.defaults.profile.units.maintank.sortMethod = "INDEX" self.defaults.profile.units.maintank.attribPoint = "TOP" self.defaults.profile.units.maintank.attribAnchorPoint = "RIGHT" self.defaults.profile.units.maintank.offset = 0 self.defaults.profile.units.maintank.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} -- MAINASSIST self.defaults.profile.units.mainassist.groupFilter = "MAINASSIST" self.defaults.profile.units.mainassist.groupBy = "GROUP" self.defaults.profile.units.mainassist.sortOrder = "ASC" self.defaults.profile.units.mainassist.sortMethod = "INDEX" self.defaults.profile.units.mainassist.attribPoint = "TOP" self.defaults.profile.units.mainassist.attribAnchorPoint = "RIGHT" self.defaults.profile.units.mainassist.offset = 0 self.defaults.profile.units.mainassist.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} -- PARTYPET self.defaults.profile.positions.partypet.anchorTo = "$parent" self.defaults.profile.positions.partypet.anchorPoint = "RB" self.defaults.profile.units.partypet.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} -- PARTYTARGET self.defaults.profile.positions.partytarget.anchorTo = "$parent" self.defaults.profile.positions.partytarget.anchorPoint = "RT" self.defaults.profile.units.partytarget.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} -- PARTYTARGETTARGET self.defaults.profile.positions.partytarget.anchorTo = "$parent" self.defaults.profile.positions.partytarget.anchorPoint = "RT" self.defaults.profile.units.partytarget.fader = {enabled = false, combatAlpha = 1.0, inactiveAlpha = 0.60} -- Aura indicators self.defaults.profile.auraIndicators = { disabled = {}, missing = {}, linked = {}, indicators = { ["tl"] = {name = L["Top Left"], anchorPoint = "TLI", anchorTo = "$parent", height = 8, width = 8, alpha = 1.0, x = 4, y = -4, friendly = true, hostile = true}, ["tr"] = {name = L["Top Right"], anchorPoint = "TRI", anchorTo = "$parent", height = 8, width = 8, alpha = 1.0, x = -3, y = -3, friendly = true, hostile = true}, ["bl"] = {name = L["Bottom Left"], anchorPoint = "BLI", anchorTo = "$parent", height = 8, width = 8, alpha = 1.0, x = 4, y = 4, friendly = true, hostile = true}, ["br"] = {name = L["Bottom Right"], anchorPoint = "BRI", anchorTo = "$parent", height = 8, width = 8, alpha = 1.0, x = -4, y = -4, friendly = true, hostile = true}, ["c"] = {name = L["Center"], anchorPoint = "C", anchorTo = "$parent", height = 20, width = 20, alpha = 1.0, x = 0, y = 0, friendly = true, hostile = true}, }, filters = { ["tl"] = {boss = {priority = 100}, curable = {priority = 100}}, ["tr"] = {boss = {priority = 100}, curable = {priority = 100}}, ["bl"] = {boss = {priority = 100}, curable = {priority = 100}}, ["br"] = {boss = {priority = 100}, curable = {priority = 100}}, ["c"] = {boss = {priority = 100}, curable = {priority = 100}}, }, auras = { ["20707"] = [[{indicator = '', group = "Warlock", priority = 10, r = 0.42, g = 0.21, b = 0.65}]], ["116849"] = [[{r=0.19607843137255, group="Monk", indicator="c", g=1, player=false, duration=true, b=0.3843137254902, alpha=1, priority=0, icon=true, iconTexture="Interface\\Icons\\ability_monk_chicocoon"}]], ["155777"] = [[{r=0.57647058823529, group="Druid", indicator="tr", g=0.28235294117647, player=true, duration=true, b=0.6156862745098, priority=100, alpha=1, iconTexture="Interface\\Icons\\Spell_Nature_Rejuvenation"}]], ["121176"] = [[{alpha=1, b=0, priority=0, r=0.062745098039216, group="PvP Flags", indicator="bl", g=1, iconTexture="Interface\\Icons\\INV_BannerPVP_03"}]], ["19705"] = [[{r=0.80392156862745, group="Food", indicator="", g=0.76470588235294, missing=true, duration=true, priority=0, alpha=1, b=0.24313725490196}]], ["53563"] = [[{r=0.64313725490196, group="Paladin", indicator="tr", g=0.24705882352941, player=true, alpha=1, b=0.73333333333333, priority=100, duration=false, iconTexture="Interface\\Icons\\Ability_Paladin_BeaconofLight"}]], ["774"] = [[{r=0.57647058823529, group="Druid", indicator="tr", g=0.28235294117647, player=true, duration=true, b=0.6156862745098, priority=100, alpha=1, iconTexture="Interface\\Icons\\Spell_Nature_Rejuvenation"}]], ["33206"] = [[{r=0, group="Priest", indicator="c", g=0, b=0, duration=true, priority=0, icon=true, iconTexture="Interface\\Icons\\Spell_Holy_PainSupression"}]], ["6788"] = [[{b=0.29019607843137, group="Priest", indicator="tl", alpha=1, player=false, g=0.56862745098039, duration=true, r=0.83921568627451, priority=20, icon=false, iconTexture="Interface\\Icons\\Spell_Holy_AshesToAshes"}]], ["33763"] = [[{r=0.23137254901961, group="Druid", indicator="tl", g=1, player=true, duration=true, alpha=1, priority=0, b=0.2, iconTexture="Interface\\Icons\\INV_Misc_Herb_Felblossom"}]], ["139"] = [[{r=0.23921568627451, group="Priest", indicator="tr", g=1, player=true, alpha=1, duration=true, b=0.39607843137255, priority=10, icon=false, iconTexture="Interface\\Icons\\Spell_Holy_Renew"}]], ["41635"] = [[{r=1, group="Priest", indicator="br", g=0.90196078431373, missing=false, player=true, duration=false, alpha=1, b=0, priority=50, icon=false, iconTexture="Interface\\Icons\\Spell_Holy_PrayerOfMendingtga"}]], ["47788"] = [[{r=0, group="Priest", indicator="c", g=0, b=0, duration=true, priority=0, icon=true, iconTexture="Interface\\Icons\\Spell_Holy_GuardianSpirit"}]], ["61295"] = [[{r=0.17647058823529, group="Shaman", indicator="tl", g=0.4, player=true, alpha=1, duration=true, b=1, priority=0, icon=false, iconTexture="Interface\\Icons\\spell_nature_riptide"}]], ["17"] = [[{r=1, group="Priest", indicator="tl", g=0.41960784313725, player=true, alpha=1, duration=true, b=0.5843137254902, priority=0, icon=false, iconTexture="Interface\\Icons\\Spell_Holy_PowerWordShield"}]], ["152118"] = [[{r=1, group="Priest", indicator="tl", g=0.41960784313725, player=true, alpha=1, duration=true, b=0.5843137254902, priority=0, icon=false, iconTexture="Interface\\Icons\\Ability_Priest_ClarityOfWill"}]], ["23335"] = [[{r=0, group="PvP Flags", indicator="bl", g=0, duration=false, b=0, priority=0, icon=true, iconTexture="Interface\\Icons\\INV_BannerPVP_02"}]], ["102342"] = [[{r=0, group="Druid", indicator="c", g=0, duration=true, b=0, priority=0, icon=true, iconTexture="Interface\\Icons\\spell_druid_ironbark"}]], ["121177"] = [[{r=0.78039215686275, group="PvP Flags", indicator="bl", g=0.42352941176471, alpha=1, b=0, priority=0, icon=false, iconTexture="Interface\\Icons\\INV_BannerPVP_03"}]], ["586"] = [[{r=0, group="Priest", indicator="", g=0.85882352941176, selfColor={alpha=1, b=1, g=0.93725490196078, r=0, }, alpha=1, priority=0, b=1, iconTexture="Interface\\Icons\\Spell_Magic_LesserInvisibilty"}]], ["23333"] = [[{icon=true, b=0, priority=0, r=0, group="PvP Flags", indicator="bl", g=0, iconTexture="Interface\\Icons\\INV_BannerPVP_01"}]], ["119611"] = [[{r=0.26274509803922, group="Monk", indicator="tl", g=0.76078431372549, player=true, duration=true, alpha=1, b=0.53725490196078, priority=0, icon=false, iconTexture="Interface\\Icons\\ability_monk_renewingmists"}]], ["8936"] = [[{r=0.12156862745098, group="Druid", indicator="br", g=0.45882352941176, player=true, duration=true, b=0.12156862745098, priority=100, alpha=1, iconTexture="Interface\\Icons\\Spell_Nature_ResistNature"}]], ["34976"] = [[{r=0, group="PvP Flags", indicator="bl", g=0, player=false, b=0, priority=0, icon=true, iconTexture="Interface\\Icons\\INV_BannerPVP_03"}]], ["121164"] = [[{alpha=1, b=1, priority=0, r=0, group="PvP Flags", indicator="bl", g=0.003921568627451, iconTexture="Interface\\Icons\\INV_BannerPVP_03"}]], ["48438"] = [[{r=0.55294117647059, group="Druid", indicator="31685", g=1, player=true, duration=true, b=0.3921568627451, priority=100, alpha=1, iconTexture="Interface\\Icons\\Ability_Druid_Flourish"}]], ["1022"] = [[{r=0, group="Paladin", indicator="c", g=0, player=false, duration=true, b=0, priority=0, icon=true, iconTexture="Interface\\Icons\\Spell_Holy_SealOfProtection"}]], ["121175"] = [[{r=1, group="PvP Flags", indicator="bl", g=0.24705882352941, b=0.90196078431373, alpha=1, priority=0, icon=false, iconTexture="Interface\\Icons\\INV_BannerPVP_03"}]], ["64844"] = [[{r=0.67843137254902, group="Priest", indicator="31685", g=0.30588235294118, player=true, alpha=1, priority=0, b=0.14117647058824, iconTexture="Interface\\Icons\\Spell_Holy_DivineProvidence"}]], ["124081"] = [[{r=0.51372549019608, group="Monk", indicator="br", g=1, player=true, duration=true, b=0.90588235294118, alpha=1, priority=100, icon=false, iconTexture="Interface\\Icons\\ability_monk_forcesphere"}]], ["29166"] = [[{r=0, group="Druid", indicator="c", g=0, b=0, duration=true, priority=0, icon=true, iconTexture="Interface\\Icons\\Spell_Nature_Lightning"}]], ["189895"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\INV_Enchant_VoidSphere\";}", ["189627"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\achievement_zone_cataclysmgreen\";}", ["181306"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Ability_Mage_LivingBomb\";}", ["181753"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_felarakkoa_feldetonation_green\";}", ["188929"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Ability_Hunter_MarkedForDeath\";}", ["189032"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_malkorok_blightofyshaarj_green\";}", ["182826"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Fire_FelFlameRing\";}", ["181515"] = "{b=0;g=0;priority=1;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_SeedOfDestruction\";}", ["179219"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_felarakkoa_feldetonation_red\";}", ["179864"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Arcane_PrismaticCloak\";}", ["184124"] = "{b=0;g=0;priority=1;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_AntiMagicShell\";}", ["184450"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_bossfelorcs_necromancer_purple\";}", ["186134"] = "{icon=true;b=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"tr\";g=0;iconTexture=\"Interface\\\\Icons\\\\spell_fel_elementaldevastation\";}", ["185066"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_bossfelorcs_necromancer_red\";}", ["183817"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Ability_Warlock_EverlastingAffliction\";}", ["179978"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_bossgorefiend_touchofdoom\";}", ["182280"] = "{icon=true;b=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";g=0;iconTexture=\"Interface\\\\Icons\\\\Ability_Hunter_MarkedForDeath\";}", ["189031"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_malkorok_blightofyshaarj_yellow\";}", ["186500"] = "{b=0;g=0;priority=1;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"INTERFACE\\\\ICONS\\\\inv_misc_steelweaponchain\";}", ["188666"] = "{b=0;g=0;priority=1;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"INTERFACE\\\\ICONS\\\\ability_warlock_soulsiphon\";}", ["186333"] = "{b=0;g=0;priority=1;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_DevouringPlague\";}", ["186135"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"tr\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_AntiShadow\";}", ["181275"] = "{icon=true;b=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";g=0;iconTexture=\"Interface\\\\Icons\\\\spell_warlock_summonterrorguard\";}", ["181957"] = "{b=0;g=0;priority=2;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Frost_ArcticWinds\";}", ["189030"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_malkorok_blightofyshaarj_red\";}", ["182178"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_arakkoa_spinning_blade\";}", ["189777"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"INTERFACE\\\\ICONS\\\\inv_misc_steelweaponchain\";}", ["186407"] = "{r=0;indicator=\"c\";b=0;group=\"Hellfire Citadel\";priority=2;g=0;iconTexture=\"Interface\\\\Icons\\\\spell_fel_incinerate\";}", ["180166"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"tr\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_ChillTouch\";}", ["180079"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\inv_blacksmithdye_black\";}", ["184449"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_bossfelorcs_necromancer_purple\";}", ["185510"] = "{r=0;icon=true;indicator=\"tr\";b=0;group=\"Hellfire Citadel\";priority=1;g=0;iconTexture=\"INTERFACE\\\\ICONS\\\\inv_misc_steelweaponchain\";}", ["185065"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_bossfelorcs_necromancer_orange\";}", ["182769"] = "{r=0;icon=true;indicator=\"tr\";b=0;group=\"Hellfire Citadel\";priority=0;g=0;iconTexture=\"Interface\\\\Icons\\\\ability_fixated_state_purple\";}", ["181508"] = "{b=0;group=\"Hellfire Citadel\";indicator=\"c\";g=0;alpha=1;r=0;priority=1;icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_SeedOfDestruction\";}", ["181099"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_AuraOfDarkness\";}", ["181307"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\Spell_Shadow_Requiem\";}", ["183865"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_warlock_shadowfurytga\";}", ["186961"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_warlock_moltencoregreen\";}", ["182200"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_arakkoa_spinning_blade\";}", ["181597"] = "{b=0;g=0;priority=0;r=0;group=\"Hellfire Citadel\";indicator=\"c\";icon=true;iconTexture=\"Interface\\\\Icons\\\\ability_bossmannoroth_mannorothsgaze\";}", } } for classToken in pairs(RAID_CLASS_COLORS) do self.defaults.profile.auraIndicators.disabled[classToken] = {} end end -- Module APIs function ShadowUF:RegisterModule(module, key, name, isBar, class, spec, level) -- Prevent duplicate registration for deprecated plugin if( key == "auraIndicators" and IsAddOnLoaded("ShadowedUF_Indicators") and self.modules.auraIndicators ) then self:Print(L["WARNING! ShadowedUF_Indicators has been deprecated as v4 and is now built in. Please delete ShadowedUF_Indicators, your configuration will be saved."]) return end self.modules[key] = module module.moduleKey = key module.moduleHasBar = isBar module.moduleName = name module.moduleClass = class module.moduleLevel = level if( type(spec) == "number" ) then module.moduleSpec = {} module.moduleSpec[spec] = true elseif( type(spec) == "table" ) then module.moduleSpec = {} for _, id in pairs(spec) do module.moduleSpec[id] = true end end table.insert(self.moduleOrder, module) end function ShadowUF:FireModuleEvent(event, frame, unit) for _, module in pairs(self.moduleOrder) do if( module[event] ) then module[event](module, frame, unit) end end end -- Profiles changed -- I really dislike this solution, but if we don't do it then there is setting issues -- because when copying a profile, AceDB-3.0 fires OnProfileReset -> OnProfileCopied -- SUF then sees that on the new reset profile has no profile, tries to load one in -- ... followed by the profile copying happen and it doesn't copy everything correctly -- due to variables being reset already. local resetTimer function ShadowUF:ProfileReset() if( not resetTimer ) then resetTimer = CreateFrame("Frame") resetTimer:SetScript("OnUpdate", function(f) ShadowUF:ProfilesChanged() f:Hide() end) end resetTimer:Show() end function ShadowUF:ProfilesChanged() if( self.layoutImporting ) then return end if( resetTimer ) then resetTimer:Hide() end self.db:RegisterDefaults(self.defaults) -- No active layout, register the default one if( not self.db.profile.loadedLayout ) then self:LoadDefaultLayout() else self:CheckUpgrade() self:CheckBuild() end self.db.profile.revision = self.dbRevision self:FireModuleEvent("OnProfileChange") self:LoadUnits() self:HideBlizzardFrames() self.Layout:CheckMedia() self.Units:ProfileChanged() self.modules.movers:Update() end ShadowUF.noop = function() end ShadowUF.hiddenFrame = CreateFrame("Frame") ShadowUF.hiddenFrame:Hide() local rehideFrame = function(self) if( not InCombatLockdown() ) then self:Hide() end end local function basicHideBlizzardFrames(...) for i=1, select("#", ...) do local frame = select(i, ...) frame:UnregisterAllEvents() frame:HookScript("OnShow", rehideFrame) frame:Hide() end end local function hideBlizzardFrames(taint, ...) for i=1, select("#", ...) do local frame = select(i, ...) UnregisterUnitWatch(frame) frame:UnregisterAllEvents() frame:Hide() if( frame.manabar ) then frame.manabar:UnregisterAllEvents() end if( frame.healthbar ) then frame.healthbar:UnregisterAllEvents() end if( frame.spellbar ) then frame.spellbar:UnregisterAllEvents() end if( frame.powerBarAlt ) then frame.powerBarAlt:UnregisterAllEvents() end if( taint ) then frame.Show = ShadowUF.noop else frame:SetParent(ShadowUF.hiddenFrame) frame:HookScript("OnShow", rehideFrame) end end end local active_hiddens = {} function ShadowUF:HideBlizzardFrames() if( self.db.profile.hidden.cast and not active_hiddens.cast ) then hideBlizzardFrames(true, PlayerCastingBarFrame or CastingBarFrame, PetCastingBarFrame) end if( self.db.profile.hidden.party and not active_hiddens.party ) then if( PartyFrame ) then hideBlizzardFrames(false, PartyFrame) for memberFrame in PartyFrame.PartyMemberFramePool:EnumerateActive() do hideBlizzardFrames(false, memberFrame, memberFrame.HealthBar, memberFrame.ManaBar) end PartyFrame.PartyMemberFramePool:ReleaseAll() else for i=1, MAX_PARTY_MEMBERS do local name = "PartyMemberFrame" .. i hideBlizzardFrames(false, _G[name], _G[name .. "HealthBar"], _G[name .. "ManaBar"]) end end -- This stops the compact party frame from being shown UIParent:UnregisterEvent("GROUP_ROSTER_UPDATE") -- This just makes sure if( CompactPartyFrame ) then hideBlizzardFrames(false, CompactPartyFrame) end end if( CompactRaidFrameManager ) then if( self.db.profile.hidden.raid and not active_hiddens.raidTriggered ) then active_hiddens.raidTriggered = true local function hideRaid() CompactRaidFrameManager:UnregisterAllEvents() CompactRaidFrameContainer:UnregisterAllEvents() if( InCombatLockdown() ) then return end CompactRaidFrameManager:Hide() local shown = CompactRaidFrameManager_GetSetting("IsShown") if( shown and shown ~= "0" ) then CompactRaidFrameManager_SetSetting("IsShown", "0") end end hooksecurefunc("CompactRaidFrameManager_UpdateShown", function() if( self.db.profile.hidden.raid ) then hideRaid() end end) hideRaid() CompactRaidFrameContainer:HookScript("OnShow", hideRaid) CompactRaidFrameManager:HookScript("OnShow", hideRaid) end end if( self.db.profile.hidden.buffs and not active_hiddens.buffs ) then hideBlizzardFrames(false, BuffFrame, TemporaryEnchantFrame or DebuffFrame) end if( self.db.profile.hidden.player and not active_hiddens.player ) then hideBlizzardFrames(false, PlayerFrame, PlayerFrameAlternateManaBar) -- We keep these in case someone is still using the default auras, otherwise it messes up vehicle stuff PlayerFrame:RegisterEvent("PLAYER_ENTERING_WORLD") PlayerFrame:RegisterEvent("UNIT_ENTERING_VEHICLE") PlayerFrame:RegisterEvent("UNIT_ENTERED_VEHICLE") PlayerFrame:RegisterEvent("UNIT_EXITING_VEHICLE") PlayerFrame:RegisterEvent("UNIT_EXITED_VEHICLE") PlayerFrame:SetMovable(true) PlayerFrame:SetUserPlaced(true) PlayerFrame:SetDontSavePosition(true) end if( self.db.profile.hidden.playerPower and not active_hiddens.playerPower ) then basicHideBlizzardFrames(PriestBarFrame, RuneFrame, WarlockPowerFrame, MonkHarmonyBarFrame, PaladinPowerBarFrame, MageArcaneChargesFrame) end if( self.db.profile.hidden.pet and not active_hiddens.pet ) then hideBlizzardFrames(false, PetFrame) end if( self.db.profile.hidden.target and not active_hiddens.target ) then hideBlizzardFrames(false, TargetFrame, ComboFrame, TargetFrameToT) end if( self.db.profile.hidden.focus and not active_hiddens.focus ) then hideBlizzardFrames(false, FocusFrame, FocusFrameToT) end if( self.db.profile.hidden.boss and not active_hiddens.boss ) then for i=1, MAX_BOSS_FRAMES do local name = "Boss" .. i .. "TargetFrame" if _G[name].TargetFrameContent then hideBlizzardFrames(false, _G[name], _G[name].TargetFrameContent.TargetFrameContentMain.HealthBar, _G[name].TargetFrameContent.TargetFrameContentMain.ManaBar) else hideBlizzardFrames(false, _G[name], _G[name .. "HealthBar"], _G[name .. "ManaBar"]) end end end if( self.db.profile.hidden.arena and not active_hiddens.arenaTriggered and IsAddOnLoaded("Blizzard_ArenaUI") and not InCombatLockdown() ) then active_hiddens.arenaTriggered = true ArenaEnemyFrames:UnregisterAllEvents() ArenaEnemyFrames:SetParent(self.hiddenFrame) ArenaPrepFrames:UnregisterAllEvents() ArenaPrepFrames:SetParent(self.hiddenFrame) end if( self.db.profile.hidden.playerAltPower and not active_hiddens.playerAltPower ) then hideBlizzardFrames(false, PlayerPowerBarAlt) end -- As a reload is required to reset the hidden hooks, we can just set this to true if anything is true for type, flag in pairs(self.db.profile.hidden) do if( flag ) then active_hiddens[type] = true end end end -- Upgrade info local infoMessages = { -- Old messages we don't need anymore {}, {}, { L["You must restart Shadowed Unit Frames."], L["If you don't, you will be unable to use any combo point features (Chi, Holy Power, Combo Points, Aura Points, etc) until you do so."] } } function ShadowUF:ShowInfoPanel() local infoID = ShadowUF.db.global.infoID or 0 if( ShadowUF.ComboPoints and infoID < 3 ) then infoID = 3 end ShadowUF.db.global.infoID = #(infoMessages) if( infoID < 0 or infoID >= #(infoMessages) ) then return end local frame = CreateFrame("Frame", nil, UIParent, BackdropTemplateMixin and "BackdropTemplate" or nil) frame:SetClampedToScreen(true) frame:SetFrameStrata("HIGH") frame:SetToplevel(true) frame:SetWidth(500) frame:SetHeight(285) frame:SetBackdrop({ bgFile = "Interface\\ChatFrame\\ChatFrameBackground", edgeFile = "Interface\\DialogFrame\\UI-DialogBox-Border", edgeSize = 26, insets = {left = 9, right = 9, top = 9, bottom = 9}, }) frame:SetBackdropColor(0, 0, 0, 0.85) frame:SetPoint("CENTER", UIParent, "CENTER", 0, 100) frame.titleBar = frame:CreateTexture(nil, "ARTWORK") frame.titleBar:SetTexture("Interface\\DialogFrame\\UI-DialogBox-Header") frame.titleBar:SetPoint("TOP", 0, 8) frame.titleBar:SetWidth(350) frame.titleBar:SetHeight(45) frame.title = frame:CreateFontString(nil, "ARTWORK", "GameFontNormal") frame.title:SetPoint("TOP", 0, 0) frame.title:SetText("Shadowed Unit Frames") frame.text = frame:CreateFontString(nil, "ARTWORK", "GameFontHighlight") frame.text:SetText(table.concat(infoMessages[ShadowUF.db.global.infoID], "\n")) frame.text:SetPoint("TOPLEFT", 12, -22) frame.text:SetWidth(frame:GetWidth() - 20) frame.text:SetJustifyH("LEFT") frame:SetHeight(frame.text:GetHeight() + 70) frame.hide = CreateFrame("Button", nil, frame, "UIPanelButtonTemplate") frame.hide:SetText(L["Ok"]) frame.hide:SetHeight(20) frame.hide:SetWidth(100) frame.hide:SetPoint("BOTTOMLEFT", frame, "BOTTOMLEFT", 8, 8) frame.hide:SetScript("OnClick", function(f) f:GetParent():Hide() end) end function ShadowUF:Print(msg) DEFAULT_CHAT_FRAME:AddMessage("|cff33ff99Shadow UF|r: " .. msg) end CONFIGMODE_CALLBACKS = CONFIGMODE_CALLBACKS or {} CONFIGMODE_CALLBACKS["Shadowed Unit Frames"] = function(mode) if( mode == "ON" ) then ShadowUF.db.profile.locked = false ShadowUF.modules.movers.isConfigModeSpec = true elseif( mode == "OFF" ) then ShadowUF.db.profile.locked = true end ShadowUF.modules.movers:Update() end SLASH_SHADOWEDUF1 = "/suf" SLASH_SHADOWEDUF2 = "/shadowuf" SLASH_SHADOWEDUF3 = "/shadoweduf" SLASH_SHADOWEDUF4 = "/shadowedunitframes" SlashCmdList["SHADOWEDUF"] = function(msg) msg = msg and string.lower(msg) if( msg and string.match(msg, "^profile (.+)") ) then local profile = string.match(msg, "^profile (.+)") for id, name in pairs(ShadowUF.db:GetProfiles()) do if( string.lower(name) == profile ) then ShadowUF.db:SetProfile(name) ShadowUF:Print(string.format(L["Changed profile to %s."], name)) return end end ShadowUF:Print(string.format(L["Cannot find any profiles named \"%s\"."], profile)) return end local loaded, reason = LoadAddOn("ShadowedUF_Options") if( not ShadowUF.Config ) then DEFAULT_CHAT_FRAME:AddMessage(string.format(L["Failed to load ShadowedUF_Options, cannot open configuration. Error returned: %s"], reason and _G["ADDON_" .. reason] or "")) return end ShadowUF.Config:Open() end local frame = CreateFrame("Frame") frame:RegisterEvent("PLAYER_LOGIN") frame:RegisterEvent("ADDON_LOADED") frame:SetScript("OnEvent", function(self, event, addon) if( event == "PLAYER_LOGIN" ) then ShadowUF:OnInitialize() self:UnregisterEvent("PLAYER_LOGIN") elseif( event == "ADDON_LOADED" and ( addon == "Blizzard_ArenaUI" or addon == "Blizzard_CompactRaidFrames" ) ) then ShadowUF:HideBlizzardFrames() end end)