--------------------------------------------------------------------------------- -- Customized for OmniCD by permission of the copyright owner. -- -- Parameters for spell list layout with multiselect checkboxes -- name = '', -- checkbox names are shown if '', else hidden (use this for header w/ grey bg) -- type = "multiselect", -- dialogControl = "InlineGroupList-OmniCD", -- image (optional) -- imageCoords (optional) -- arg = classFileName (optional - display class color on bg) --------------------------------------------------------------------------------- -- Widgets backdrop --[[----------------------------------------------------------------------------- InlineGroup Container Simple container widget that creates a visible "box" with an optional title. -------------------------------------------------------------------------------]] local Type, Version = "InlineGroupList-OmniCD", 25 local AceGUI = LibStub and LibStub("AceGUI-3.0", true) if not AceGUI or (AceGUI:GetWidgetVersion(Type) or 0) >= Version then return end local OmniCDC = LibStub("OmniCDC", true) -- Lua APIs local pairs = pairs -- WoW APIs local CreateFrame, UIParent = CreateFrame, UIParent -- s b local DEFAULT_ICON_SIZE = 21 local USE_ICON_BACKDROP = nil --WOW_PROJECT_ID ~= WOW_PROJECT_CLASSIC -- really need to reduce frame counts local TITLE_WIDTH = 200 -- Aceconfig width_multiplier = 170 --[[----------------------------------------------------------------------------- Support functions -------------------------------------------------------------------------------]] local function AlignImage(self) local img = self.image:GetTexture() self.titletext:ClearAllPoints() self.titletext:SetPoint("BOTTOMRIGHT") if img then if USE_ICON_BACKDROP then self.imagebg:Show() else self.image:Show() end self.titletext:SetPoint("TOPLEFT", 10 + DEFAULT_ICON_SIZE, 0) else if USE_ICON_BACKDROP then self.imagebg:Hide() else self.image:Hide() end self.titletext:SetPoint("TOPLEFT", 10, 0) end end -- tooltip on imagebg local function OptionOnMouseOver(title) -- frame = title frame local desc = title.desc; if ( not desc ) then return; end local AceConfigDialog = LibStub("AceConfigDialog-3.0-OmniCD") local tooltip = AceConfigDialog.tooltip; tooltip:SetOwner(title, "ANCHOR_TOPRIGHT"); if ( type(desc) == "string" ) then local linktype = desc:match(".*|H(%a+):.+|h.+|h.*"); if ( linktype ) then tooltip:SetHyperlink(desc); else local frame = title:GetParent() local name = frame.obj.titletext:GetText(); tooltip:SetText(name, 1, .82, 0, true); tooltip:AddLine(desc, 1, 1, 1, true); end end tooltip:Show(); end local function OptionOnMouseLeave(frame) local AceConfigDialog = LibStub("AceConfigDialog-3.0-OmniCD") AceConfigDialog.tooltip:Hide(); end -- e --[[----------------------------------------------------------------------------- Methods -------------------------------------------------------------------------------]] local methods = { ["OnAcquire"] = function(self) self:SetWidth(300) self:SetHeight(100) self:SetTitle("") -- makes desc class nil self:SetImage() end, -- s b ["SetImage"] = function(self, path, ...) local image = self.image image:SetTexture(path) if image:GetTexture() then local n = select("#", ...) if n == 4 or n == 8 then if USE_ICON_BACKDROP then -- override self.imagebg:SetHeight(DEFAULT_ICON_SIZE) image:SetTexCoord(0.07, 0.93, 0.07, 0.93) else image:SetHeight(DEFAULT_ICON_SIZE) image:SetTexCoord(...) end else image:SetTexCoord(0, 1, 0, 1) end end AlignImage(self) end, -- e -- ["OnRelease"] = nil, ["SetTitle"] = function(self, name, desc, class) -- set spell name, mo tooltip, class bg self.titletext:SetText(name) self.title.desc = desc if class then self.arg = class local classColor = RAID_CLASS_COLORS[class] local r, g, b = classColor.r, classColor.g, classColor.b self.frame.framebg:SetColorTexture(r, g, b, 1) self.frame.framebg:SetGradient("HORIZONTAL", CreateColor(1, 1, 1, 0.5), CreateColor(1, 1, 1, 0.05)) -- v24 self.frame.framebg:Show() else self.frame.framebg:Hide() end end, ["LayoutFinished"] = function(self, width, height) if self.noAutoHeight then return end if not height or height < 20 then self.frame:Hide() self:SetHeight(0) else self:SetHeight(height) self.frame:Show() end end, ["OnWidthSet"] = function(self, width) local content = self.content local contentwidth = width - 20 if contentwidth < 0 then contentwidth = 0 end content:SetWidth(contentwidth) content.width = contentwidth end, ["OnHeightSet"] = function(self, height) local content = self.content local contentheight = height - 20 if contentheight < 0 then contentheight = 0 end content:SetHeight(contentheight) content.height = contentheight end } --[[----------------------------------------------------------------------------- Constructor -------------------------------------------------------------------------------]] local function Constructor() local frame = CreateFrame("Frame", nil, UIParent) frame:SetFrameStrata("FULLSCREEN_DIALOG") frame.framebg = frame:CreateTexture(nil, "BACKGROUND") frame.framebg:SetTexelSnappingBias(0.0) frame.framebg:SetSnapToPixelGrid(false) frame.framebg:SetAllPoints() local frameBottomBorder = frame:CreateTexture(nil, "BORDER") frameBottomBorder:SetPoint("BOTTOMLEFT") frameBottomBorder:SetPoint("TOPRIGHT", frame, "BOTTOMRIGHT", 0, OmniCDC.ACDPixelMult) frameBottomBorder:SetColorTexture(0, 0, 0) frameBottomBorder:SetTexelSnappingBias(0.0) frameBottomBorder:SetSnapToPixelGrid(false) local title = CreateFrame("Frame", nil, frame) title:SetPoint("TOPLEFT") title:SetPoint("BOTTOMLEFT") title:SetWidth(TITLE_WIDTH) title:SetScript("OnEnter", OptionOnMouseOver) title:SetScript("OnLeave", OptionOnMouseLeave) local image, imagebg if USE_ICON_BACKDROP then imagebg = CreateFrame("Frame", nil, title) imagebg:SetHeight(DEFAULT_ICON_SIZE) -- 24 is frames full height imagebg:SetWidth(DEFAULT_ICON_SIZE) imagebg:SetPoint("LEFT", title, "LEFT", 2, 0) imagebg.border = imagebg:CreateTexture(nil, "BORDER") imagebg.border:SetTexelSnappingBias(0.0) imagebg.border:SetSnapToPixelGrid(false) imagebg.border:SetAllPoints() imagebg.border:SetColorTexture(0.2, 0.2, 0.05) image = imagebg:CreateTexture(nil, "OVERLAY") image:SetTexelSnappingBias(0.0) image:SetSnapToPixelGrid(false) local edgeSize = OmniCDC.PixelMult image:SetPoint("TOPLEFT", imagebg, "TOPLEFT", edgeSize, -edgeSize) image:SetPoint("BOTTOMRIGHT", imagebg, "BOTTOMRIGHT", -edgeSize, edgeSize) else image = title:CreateTexture(nil, "OVERLAY") image:SetHeight(DEFAULT_ICON_SIZE) image:SetWidth(DEFAULT_ICON_SIZE) image:SetPoint("LEFT", title, "LEFT", 2, 0) end local titletext = title:CreateFontString(nil, "OVERLAY", "GameFontHighlight-OmniCD") titletext:SetPoint("TOPLEFT", 10, 0) titletext:SetPoint("TOPRIGHT", -10, 0) titletext:SetJustifyH("LEFT") titletext:SetHeight(18) --Container Support local content = CreateFrame("Frame", nil, frame) content:SetPoint("TOPLEFT", title, "TOPRIGHT") content:SetPoint("BOTTOMRIGHT") local widget = { frame = frame, content = content, image = image, title = title, titletext = titletext, type = Type, } if USE_ICON_BACKDROP then widget.imagebg = imagebg end for method, func in pairs(methods) do widget[method] = func end return AceGUI:RegisterAsContainer(widget) end AceGUI:RegisterWidgetType(Type, Constructor, Version)