local _,rematch = ... local L = rematch.localization local C = rematch.constants rematch.collectionInfo = {} --[[ Information about the collection, such as number of pets at 25 and such, is kept here. ]] -- on-demand table for species at 25 local speciesAt25 = rematch.odTable:Create(function(self) for petID in rematch.roster:AllOwnedPets() do local petInfo = rematch.petInfo:Fetch(petID) if petInfo.level==25 then self[petInfo.speciesID] = true end end end) -- this is used for level filter "Moveset Not At 25" and is probably used even more rarely local movesetsAt25 = rematch.odTable:Create(function(self) speciesAt25:Start() for speciesID in pairs(speciesAt25) do local moveset = rematch.speciesInfo:GetMoveset(speciesID) if moveset then self[moveset] = true end end end) -- this is used for other filter "Unique Moveset" to find all pets that have a unique moveset local uniqueMovesets = rematch.odTable:Create(function(self) -- first gather a count of all movesets for speciesID in rematch.roster:AllSpecies() do local petInfo = rematch.petInfo:Fetch(speciesID) local moveset = petInfo.moveset if moveset and petInfo.canBattle then self[moveset] = (self[moveset] or 0) + 1 end end -- now remove the movesets with more than 1 for moveset,count in pairs(self) do if count>1 then self[moveset] = nil end end end) -- used by pet summary/statistics to break down pets local speciesStats = rematch.odTable:Create(function(self) for petID in rematch.roster:AllPets() do local petInfo = rematch.petInfo:Fetch(petID) local speciesID = petInfo.speciesID if not self[speciesID] then self[speciesID] = {petInfo.petType,petInfo.sourceID,0,0,0,0,0,0,0,0} end if petInfo.isOwned then local info = self[speciesID] info[3] = info[3] + 1 -- numPets info[4] = info[4] + (petInfo.level==25 and 1 or 0) -- numAt25 info[5] = info[5] + (petInfo.level or 0) -- totalLevels if type(petInfo.rarity)=="number" and petInfo.rarity>0 then info[6+petInfo.rarity] = info[5+petInfo.rarity]+1 -- rarity takes up 7th through 10th indexes end end -- unowned pets can be saved in a team, add those separately if petInfo.inTeams then self[speciesID][6] = self[speciesID][6] + 1 end end end) -- returns whether the given speciesID has a version at 25 function rematch.collectionInfo:IsSpeciesAt25(speciesID) return speciesAt25[speciesID] or false end -- returns the whole lookup table of species at 25 function rematch.collectionInfo:GetAllSpeciesAt25() speciesAt25:Start() return speciesAt25 end -- returns whether the given moveset has a pet at 25 function rematch.collectionInfo:IsMovesetAt25(moveset) return movesetsAt25[moveset] or false end -- returns whether the moveset is unique function rematch.collectionInfo:IsMovesetUnique(moveset) return uniqueMovesets[moveset] and true end -- returns stats about all species in a lookup table by speciesID where each is an ordered list of stats: -- [speciesID] = {petType,source,numPets,numAt25,totalLevels,numPoor,numCommon,numUncommon,numRare} function rematch.collectionInfo:GetSpeciesStats() speciesStats:Start() return speciesStats end