-- Custom Skin handlers (In this situation, this must be declared before the skin table. If loaded after, it would not have a chance to load and an error would be thrown.) local function formatDetails(window, guild, level, race, class) if (guild ~= "") then guild = "<"..guild.."> "; end return "|cffffffff"..guild..level.." "..race.." "..class.."|r"; end --Default window skin local WIM_Elvui = { title = "WIM ElvUI", version = "1.0.0", author = "fuba", website = "https://www.curseforge.com/members/fuba82/projects", message_window = { texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\message_window", min_width = 256, min_height = 128, backdrop = { top_left = { width = 64, height = 64, offset = {0, 0}, texture_coord = {0, 0, 0, .25, .25, 0, .25, .25} }, top_right = { width = 64, height = 64, offset = {0, 0}, texture_coord = {.75, 0, .75, .25, 1, 0, 1, .25} }, bottom_left = { width = 64, height = 64, offset = {0, 0}, texture_coord = {0, .75, 0, 1, .25, .75, .25, 1} }, bottom_right = { width = 64, height = 64, offset = {0, 0}, texture_coord = {.75, .75, .75, 1, 1, .75, 1, 1} }, top = { tile = false, texture_coord = {.25, 0, .25, .25, .75, 0, .75, .25} }, bottom = { tile = false, texture_coord = {.25, .75, .25, 1, .75, .75, .75, 1} }, left = { tile = false, texture_coord = {0, .25, 0, .75, .25, .25, .25, .75} }, right = { tile = false, texture_coord = {.75, .25, .75, .75, 1, .25, 1, .75} }, background = { tile = false, texture_coord = {.25, .25, .25, .75, .75, .25, .75, .75} } }, widgets = { class_icon = { texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\class_icons", chatAlphaMask = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\chatAlphaMask", width = 16, height = 16, points = { {"TOPLEFT", "window", "TOPLEFT", 4, -4} }, is_round = false, blank = {.5, .5, .5, .75, .75, .5, .75, .75}, druid = {0, 0, 0, .25, .25, 0, .25, .25}, hunter = {.25, 0, .25, .25, .5, 0, .5, .25}, mage = {.5, 0, .5, .25, .75, 0, .75, .25}, paladin = {.75, 0, .75, .25, 1, 0, 1, .25}, priest = {0, .25, 0, .5, .25, .25, .25, .5}, rogue = {.25, .25, .25, .5, .5, .25, .5, .5}, shaman = {.5, .25, .5, .5, .75, .25, .75, .5}, warlock = {.75, .25, .75, .5, 1, .25, 1, .5}, warrior = {0, .5, 0, .75, .25, .5, .25, .75}, deathknight = {.75, .5, .75, .75, 1, .5, 1, .75}, monk = {0, .75, 0, 1, .25, .75, .25, 1}, gm = {.25, .5, .25, .75, .5, .5, .5, .75}, demonhunter = {.75, .75, .75, 1, 1, .75, 1, 1}, --d3 = {.5, .75, .5, 1, .75, .75, .75, 1}, --bnd = {.25, .75, .25, 1, .5, .75, .5, 1} }, client_icon = { texture = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\client_icons", chatAlphaMask = "Interface\\AddOns\\WIM_ElvUI_Skin\\images\\default\\chatAlphaMask", width = 16, height = 16, points = { {"TOPLEFT", "window", "TOPLEFT", 4, -4} }, is_round = false, hots = {.5, .5, .5, .75, .75, .5, .75, .75}, --druid = {0, 0, 0, .25, .25, 0, .25, .25}, --hunter = {.25, 0, .25, .25, .5, 0, .5, .25}, --mage = {.5, 0, .5, .25, .75, 0, .75, .25}, --paladin = {.75, 0, .75, .25, 1, 0, 1, .25}, --priest = {0, .25, 0, .5, .25, .25, .25, .5}, --rogue = {.25, .25, .25, .5, .5, .25, .5, .5}, --shaman = {.5, .25, .5, .5, .75, .25, .75, .5}, --warlock = {.75, .25, .75, .5, 1, .25, 1, .5}, --warrior = {0, .5, 0, .75, .25, .5, .25, .75}, ow = {.75, .5, .75, .75, 1, .5, 1, .75}, hs = {0, .75, 0, 1, .25, .75, .25, 1}, --gm = {.25, .5, .25, .75, .5, .5, .5, .75}, sc2 = {.75, .75, .75, 1, 1, .75, 1, 1}, d3 = {.5, .75, .5, 1, .75, .75, .75, 1}, bnd = {.25, .75, .25, 1, .5, .75, .5, 1} }, from = { points = { {"TOPLEFT", "window", "TOPLEFT", 24, -7} }, font = "FriendsFont_Normal", --GameFontNormalLarge font_color = "ffffff", font_height = 11, font_flags = "", use_class_color = true }, char_info = { format = formatDetails, points = { {"TOPRIGHT", "window", "TOPRIGHT", -25, -7} }, font = "FriendsFont_Normal", --GameFontNormal font_color = "1883d1" }, close = { state_hide = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\hide", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\hide_pushed", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", HighlightAlphaMode = "ADD" }, state_close = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\close", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\close_pushed", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", HighlightAlphaMode = "ADD" }, width = 16, height = 16, points = { {"TOPRIGHT", "window", "TOPRIGHT", -4, -4} } }, history = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\history", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\history_pushed", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 44} } }, w2w = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\w2w", HighlightAlphaMode = "ADD", points = { {"TOPLEFT", "class_icon", 14, -14}, {"BOTTOMRIGHT", "class_icon", -14, 14} } }, chat_info = { NormalTexture = nil, -- by default we don't want a texture, but your skin is welcome to have one. PushedTexture = "Interface\\AddOns\\WIM_ElvUI_Skin\\Skins\\Default\\w2w", HighlightTexture = "Interface\\AddOns\\WIM_ElvUI_Skin\\Skins\\Default\\w2w", HighlightAlphaMode = "ADD", points = { {"TOPLEFT", "class_icon", 14, -14}, {"BOTTOMRIGHT", "class_icon", -14, 14} } }, chatting = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\chatting", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\chatting", width = 16, height = 16, points = { {"TOPLEFT", "window", -3, -23} } }, scroll_up = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_up", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_up_pushed", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_disabled", HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"TOPRIGHT", "window", "TOPRIGHT", -3, -23} } }, scroll_down = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_down", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\scroll_down_pushed", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_disabled", HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 27} } }, chat_display = { points = { {"TOPLEFT", "window", "TOPLEFT", 4, -24}, {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -22, 27} }, font = "FriendsFont_UserText", font_height = 12, font_flags = "", }, msg_box = { font = "FriendsFont_UserText", font_height = 14, font_color = {1,1,1}, points = { {"TOPLEFT", "window", "BOTTOMLEFT", 6, 25}, {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 1} }, }, resize = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\resize", HighlightAlphaMode = "ADD", width = 16, height = 16, points = { {"BOTTOMLEFT", "window", "BOTTOMRIGHT", -16, 0} } }, shortcuts = { stack = "DOWN", spacing = 1, points = { {"TOPLEFT", "window", "TOPRIGHT", -19, -40}, {"BOTTOMRIGHT", "window", "BOTTOMRIGHT", -3, 105} }, buttons = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_frame", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_pushed", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", HighlightAlphaMode = "ADD", icons = { location = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\location", invite = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\invite", friend = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\friend", ignore = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\ignore", } } } }, }, tab_strip = { textures = { tab = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_normal", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_selected", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\tab_flash", --HighlightTexture = "Interface\\PaperDollInfoFrame\\UI-Character-Tab-Highlight", HighlightAlphaMode = "ADD" }, prev = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev_pushed", DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\prev", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", HighlightAlphaMode = "ADD", height = 16, width = 16, }, next = { NormalTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next", PushedTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next_pushed", DisabledTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\next", HighlightTexture = "Interface\\Addons\\WIM_ElvUI_Skin\\images\\default\\icons\\button_highlight", HighlightAlphaMode = "ADD", height = 16, width = 16, }, }, height = 20, points = { {"BOTTOMLEFT", "window", "TOPLEFT", 18, 4}, {"BOTTOMRIGHT", "window", "TOPRIGHT", -18, 4} }, text = { font = "SystemFont_Small", font_color = {1, 1, 1}, font_height = 11, font_flags = "" }, vertical = false, }, }; ---------------------------------------------------------- -- Register Skin -- ---------------------------------------------------------- WIM.RegisterSkin(WIM_Elvui);