if not WeakAuras.IsLibsOK() then return end if (GAME_LOCALE or GetLocale()) ~= "itIT" then return end local L = WeakAuras.L -- WeakAuras/Templates --[[Translation missing --]] L["< 4 stacks"] = "< 4 stacks" --[[Translation missing --]] L["5 stacks"] = "5 stacks" L["Abilities"] = "Abilità" L["Add Triggers"] = "Aggiungi Inneschi" L["Always Active"] = "Sempre Attivo" L["Always Show"] = "Mostra Sempre" L["Always show the aura, highlight it if debuffed."] = "Mostra sempre l'aura, evidenziata se c'è il debuff." L["Always show the aura, turns grey if on cooldown."] = "Mostra sempre l'aura, diventa grigia se in ricarica." L["Always show the aura, turns grey if the debuff not active."] = "Mostra sempre l'aura, diventa grigia se il debuff non è attivo." --[[Translation missing --]] L["Always shows highlights if enchant missing."] = "Always shows highlights if enchant missing." L["Always shows the aura, grey if buff not active."] = "Mostra sempre l'aura, grigia se il buff non è attivo." L["Always shows the aura, highlight it if buffed."] = "Mostra sempre l'aura, evidenziata se c'è il buff." L["Always shows the aura, highlight when active, turns blue on insufficient resources."] = "Mostra sempre l'aura, evidenziata quando attiva, diventa blu se la risorsa è insufficiente." L["Always shows the aura, highlight while proc is active, blue on insufficient resources."] = "Mostra sempre l'aura, evidenziata se il proc è attivo, blu se la risorsa è insufficiente." L["Always shows the aura, highlight while proc is active, blue when not usable."] = "Mostra sempre l'aura, evidenzata quando il proc è attivo, blu quando non utilizzabile." L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Mostra sempre l'aura, evidenziata quando il proc è attivo, rossa quando fuori portata, blu se la risorsa è insufficiente." L["Always shows the aura, turns blue on insufficient resources."] = "Mostra sempre l'aura, diventa blu se la risorsa è insufficiente." L["Always shows the aura, turns blue when not usable."] = "Mostra sempre l'aura, diventa blu quando non utilizzablie." L["Always shows the aura, turns grey if on cooldown."] = "Mostra sempre l'aura, diventa grigia se in ricarica." L["Always shows the aura, turns grey if the ability is not usable and red when out of range."] = "Mostra sempre l'aura, diventa grigica se l'abilità non è utilizzabile e rossa quando fuori portata." L["Always shows the aura, turns grey if the ability is not usable."] = "Mostra sempre l'aura, diventa grigia se l'abilità non è utilizzabile." L["Always shows the aura, turns red when out of range, blue on insufficient resources."] = "Mostra sempre l'aura, diventa rossa quando fuori portata, blu se la risorsa è insufficiente." L["Always shows the aura, turns red when out of range."] = "Mostra sempre l'aura,, diventa rossa quando fuori portata." --[[Translation missing --]] L["Always shows the aura."] = "Always shows the aura." L["Back"] = "Indietro" L["Basic Show On Cooldown"] = "Semplice Mostra in Ricarica" --[[Translation missing --]] L["Basic Show On Ready"] = "Basic Show On Ready" L["Bloodlust/Heroism"] = "Brama di Sangue/Eroismo" L["buff"] = "buff" L["Buffs"] = "Buffs" L["Cancel"] = "Cancella" L["Cast"] = "Lancia" --[[Translation missing --]] L["Charge and Buff Tracking"] = "Charge and Buff Tracking" --[[Translation missing --]] L["Charge and Debuff Tracking"] = "Charge and Debuff Tracking" --[[Translation missing --]] L["Charge and Duration Tracking"] = "Charge and Duration Tracking" --[[Translation missing --]] L["Charge Tracking"] = "Charge Tracking" --[[Translation missing --]] L["cooldown"] = "cooldown" --[[Translation missing --]] L["Cooldown Tracking"] = "Cooldown Tracking" --[[Translation missing --]] L["Cooldowns"] = "Cooldowns" --[[Translation missing --]] L["Create Auras"] = "Create Auras" --[[Translation missing --]] L["debuff"] = "debuff" --[[Translation missing --]] L["Debuffs"] = "Debuffs" --[[Translation missing --]] L["General"] = "General" --[[Translation missing --]] L["Health"] = "Health" --[[Translation missing --]] L["Highlight while action is queued."] = "Highlight while action is queued." --[[Translation missing --]] L["Highlight while active, red when out of range."] = "Highlight while active, red when out of range." --[[Translation missing --]] L["Highlight while active."] = "Highlight while active." --[[Translation missing --]] L["Highlight while buffed, red when out of range."] = "Highlight while buffed, red when out of range." --[[Translation missing --]] L["Highlight while buffed."] = "Highlight while buffed." --[[Translation missing --]] L["Highlight while debuffed, red when out of range."] = "Highlight while debuffed, red when out of range." --[[Translation missing --]] L["Highlight while debuffed."] = "Highlight while debuffed." --[[Translation missing --]] L["Highlight while spell is active."] = "Highlight while spell is active." --[[Translation missing --]] L["Hold CTRL to create multiple auras at once"] = "Hold CTRL to create multiple auras at once" --[[Translation missing --]] L["Keeps existing triggers intact"] = "Keeps existing triggers intact" --[[Translation missing --]] L["Max 3"] = "Max 3" --[[Translation missing --]] L["Max 4"] = "Max 4" --[[Translation missing --]] L["Next"] = "Next" --[[Translation missing --]] L["Only show the aura if the target has the debuff."] = "Only show the aura if the target has the debuff." --[[Translation missing --]] L["Only show the aura when the item is on cooldown."] = "Only show the aura when the item is on cooldown." --[[Translation missing --]] L["Only shows if the weapon is enchanted."] = "Only shows if the weapon is enchanted." --[[Translation missing --]] L["Only shows if the weapon is not enchanted."] = "Only shows if the weapon is not enchanted." --[[Translation missing --]] L["Only shows the aura if the target has the buff."] = "Only shows the aura if the target has the buff." --[[Translation missing --]] L["Only shows the aura when the ability is on cooldown."] = "Only shows the aura when the ability is on cooldown." --[[Translation missing --]] L["Only shows the aura when the ability is ready to use."] = "Only shows the aura when the ability is ready to use." --[[Translation missing --]] L["Other cooldown"] = "Other cooldown" --[[Translation missing --]] L["Pet alive"] = "Pet alive" --[[Translation missing --]] L["Pet Behavior"] = "Pet Behavior" --[[Translation missing --]] L["PvP Talents"] = "PvP Talents" --[[Translation missing --]] L["Replace all existing triggers"] = "Replace all existing triggers" --[[Translation missing --]] L["Replace Triggers"] = "Replace Triggers" --[[Translation missing --]] L["Resources"] = "Resources" --[[Translation missing --]] L["Resources and Shapeshift Form"] = "Resources and Shapeshift Form" --[[Translation missing --]] L["Rogue cooldown"] = "Rogue cooldown" --[[Translation missing --]] L["Runes"] = "Runes" --[[Translation missing --]] L["Shapeshift Form"] = "Shapeshift Form" --[[Translation missing --]] L["Show Always, Glow on Missing"] = "Show Always, Glow on Missing" --[[Translation missing --]] L["Show Charges and Check Usable"] = "Show Charges and Check Usable" --[[Translation missing --]] L["Show Charges with Proc Tracking"] = "Show Charges with Proc Tracking" --[[Translation missing --]] L["Show Charges with Range Tracking"] = "Show Charges with Range Tracking" --[[Translation missing --]] L["Show Charges with Usable Check"] = "Show Charges with Usable Check" --[[Translation missing --]] L["Show Cooldown and Action Queued"] = "Show Cooldown and Action Queued" --[[Translation missing --]] L["Show Cooldown and Buff"] = "Show Cooldown and Buff" --[[Translation missing --]] L["Show Cooldown and Buff and Check for Target"] = "Show Cooldown and Buff and Check for Target" --[[Translation missing --]] L["Show Cooldown and Buff and Check Usable"] = "Show Cooldown and Buff and Check Usable" --[[Translation missing --]] L["Show Cooldown and Check for Target"] = "Show Cooldown and Check for Target" --[[Translation missing --]] L["Show Cooldown and Check for Target & Proc Tracking"] = "Show Cooldown and Check for Target & Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Check Usable"] = "Show Cooldown and Check Usable" --[[Translation missing --]] L["Show Cooldown and Check Usable & Target"] = "Show Cooldown and Check Usable & Target" --[[Translation missing --]] L["Show Cooldown and Check Usable, Proc Tracking"] = "Show Cooldown and Check Usable, Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Check Usable, Target & Proc Tracking"] = "Show Cooldown and Check Usable, Target & Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Debuff"] = "Show Cooldown and Debuff" --[[Translation missing --]] L["Show Cooldown and Debuff and Check for Target"] = "Show Cooldown and Debuff and Check for Target" --[[Translation missing --]] L["Show Cooldown and Duration"] = "Show Cooldown and Duration" --[[Translation missing --]] L["Show Cooldown and Duration and Check for Target"] = "Show Cooldown and Duration and Check for Target" --[[Translation missing --]] L["Show Cooldown and Duration and Check Usable"] = "Show Cooldown and Duration and Check Usable" --[[Translation missing --]] L["Show Cooldown and Proc Tracking"] = "Show Cooldown and Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Totem Information"] = "Show Cooldown and Totem Information" --[[Translation missing --]] L["Show if Enchant Missing"] = "Show if Enchant Missing" --[[Translation missing --]] L["Show on Ready"] = "Show on Ready" --[[Translation missing --]] L["Show Only if Buffed"] = "Show Only if Buffed" --[[Translation missing --]] L["Show Only if Debuffed"] = "Show Only if Debuffed" --[[Translation missing --]] L["Show Only if Enchanted"] = "Show Only if Enchanted" --[[Translation missing --]] L["Show Only if on Cooldown"] = "Show Only if on Cooldown" --[[Translation missing --]] L["Show Totem and Charge Information"] = "Show Totem and Charge Information" --[[Translation missing --]] L["Stance"] = "Stance" --[[Translation missing --]] L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources." --[[Translation missing --]] L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."] = "Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources." --[[Translation missing --]] L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."] = "Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources." --[[Translation missing --]] L["Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."] = "Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources." --[[Translation missing --]] L["Unknown Item"] = "Unknown Item" --[[Translation missing --]] L["Unknown Spell"] = "Unknown Spell" --[[Translation missing --]] L["Warrior cooldown"] = "Warrior cooldown"