local L = DBM_GUI_L local Sounds = DBM_GUI:MixinSharedMedia3("sound", { { text = L.NoSound, value = "None" }, { text = "Muradin: Charge", value = 16971 -- "Sound\\Creature\\MuradinBronzebeard\\IC_Muradin_Saurfang02.ogg" } }) local eventSoundsPanel = DBM_GUI.Cat_Alerts:CreateNewPanel(L.Panel_EventSounds, "option") local eventSoundsGeneralArea = eventSoundsPanel:CreateArea(L.Area_SoundSelection) local VictorySoundDropdown = eventSoundsGeneralArea:CreateDropdown(L.EventVictorySound, DBM.Victory, "DBM", "EventSoundVictory2", function(value) DBM.Options.EventSoundVictory2 = value if value ~= "Random" then DBM:PlaySoundFile(value) end end, 180) VictorySoundDropdown:SetPoint("TOPLEFT", eventSoundsGeneralArea.frame, "TOPLEFT", 0, -20) VictorySoundDropdown.myheight = 40 local VictorySoundDropdown2 = eventSoundsGeneralArea:CreateDropdown(L.EventWipeSound, DBM.Defeat, "DBM", "EventSoundWipe", function(value) DBM.Options.EventSoundWipe = value if value ~= "Random" then DBM:PlaySoundFile(value) end end, 180) VictorySoundDropdown2:SetPoint("LEFT", VictorySoundDropdown, "RIGHT", 45, 0) VictorySoundDropdown2.myheight = 0 local useCombined = DBM.Options.EventSoundMusicCombined local DungeonMusicDropDown = eventSoundsGeneralArea:CreateDropdown(L.EventDungeonMusic, useCombined and DBM.Music or DBM.DungeonMusic, "DBM", "EventSoundDungeonBGM", function(value) DBM.Options.EventSoundDungeonBGM = value if value == "Random" or value == "None" then if DBM.Options.tempMusicSetting then SetCVar("Sound_EnableMusic", DBM.Options.tempMusicSetting) DBM.Options.tempMusicSetting = nil end if DBM.Options.musicPlaying then StopMusic() DBM.Options.musicPlaying = nil end else if not DBM.Options.tempMusicSetting then DBM.Options.tempMusicSetting = tonumber(GetCVar("Sound_EnableMusic")) if DBM.Options.tempMusicSetting == 0 then SetCVar("Sound_EnableMusic", 1) else DBM.Options.tempMusicSetting = nil end end PlayMusic(value) DBM.Options.musicPlaying = true end end, 180) DungeonMusicDropDown:SetPoint("TOPLEFT", VictorySoundDropdown, "TOPLEFT", 0, -45) DungeonMusicDropDown.myheight = 40 local MusicDropDown = eventSoundsGeneralArea:CreateDropdown(L.EventEngageMusic, useCombined and DBM.Music or DBM.BattleMusic, "DBM", "EventSoundMusic", function(value) DBM.Options.EventSoundMusic = value if value == "Random" or value == "None" then if DBM.Options.tempMusicSetting then SetCVar("Sound_EnableMusic", DBM.Options.tempMusicSetting) DBM.Options.tempMusicSetting = nil end if DBM.Options.musicPlaying then StopMusic() DBM.Options.musicPlaying = nil end else if not DBM.Options.tempMusicSetting then DBM.Options.tempMusicSetting = tonumber(GetCVar("Sound_EnableMusic")) if DBM.Options.tempMusicSetting == 0 then SetCVar("Sound_EnableMusic", 1) else DBM.Options.tempMusicSetting = nil end end PlayMusic(value) DBM.Options.musicPlaying = true end end, 180) MusicDropDown:SetPoint("TOPLEFT", VictorySoundDropdown2, "TOPLEFT", 0, -45) MusicDropDown.myheight = 0 local VictorySoundDropdown3 = eventSoundsGeneralArea:CreateDropdown(L.EventEngageSound, Sounds, "DBM", "EventSoundEngage2", function(value) DBM.Options.EventSoundEngage2 = value DBM:PlaySoundFile(DBM.Options.EventSoundEngage2) end, 180) VictorySoundDropdown3:SetPoint("TOPLEFT", DungeonMusicDropDown, "TOPLEFT", 0, -45) VictorySoundDropdown3.myheight = 50 local eventSoundsExtrasArea = eventSoundsPanel:CreateArea(L.Area_EventSoundsExtras) eventSoundsExtrasArea:CreateCheckButton(L.EventMusicCombined, true, nil, "EventSoundMusicCombined") local eventSoundsFiltersArea= eventSoundsPanel:CreateArea(L.Area_EventSoundsFilters) eventSoundsFiltersArea:CreateCheckButton(L.EventFilterDungMythicMusic, true, nil, "EventDungMusicMythicFilter") eventSoundsFiltersArea:CreateCheckButton(L.EventFilterMythicMusic, true, nil, "EventMusicMythicFilter")