local E, L, V, P, G = unpack(select(2, ...)) --Inport: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local DT = E:GetModule('DataTexts') local strjoin = strjoin local UnitStat = UnitStat local ITEM_MOD_INTELLECT_SHORT = ITEM_MOD_INTELLECT_SHORT local LE_UNIT_STAT_INTELLECT = LE_UNIT_STAT_INTELLECT local STAT_CATEGORY_ATTRIBUTES = STAT_CATEGORY_ATTRIBUTES local displayString, lastPanel = '' local function OnEvent(self) self.text:SetFormattedText(displayString, ITEM_MOD_INTELLECT_SHORT, UnitStat('player', LE_UNIT_STAT_INTELLECT)) lastPanel = self end local function ValueColorUpdate(hex) displayString = strjoin('', '%s: ', hex, '%.f|r') if lastPanel then OnEvent(lastPanel) end end E.valueColorUpdateFuncs[ValueColorUpdate] = true DT:RegisterDatatext('Intellect', STAT_CATEGORY_ATTRIBUTES, { 'UNIT_STATS', 'UNIT_AURA', 'ACTIVE_TALENT_GROUP_CHANGED', 'PLAYER_TALENT_UPDATE' }, OnEvent, nil, nil, nil, nil, ITEM_MOD_INTELLECT_SHORT, nil, ValueColorUpdate)