local E, L, V, P, G = unpack(select(2, ...)) --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local DT = E:GetModule('DataTexts') local ipairs = ipairs local strjoin = strjoin local format = format local pi = math.pi local ITEM_LEVEL_ABBR = ITEM_LEVEL_ABBR local LFG_LIST_ITEM_LEVEL_INSTR_PVP_SHORT = LFG_LIST_ITEM_LEVEL_INSTR_PVP_SHORT local STAT_AVERAGE_ITEM_LEVEL = STAT_AVERAGE_ITEM_LEVEL local GMSURVEYRATING3 = GMSURVEYRATING3 local GetAverageItemLevel= GetAverageItemLevel local GetInventoryItemLink = GetInventoryItemLink local GetInventoryItemTexture = GetInventoryItemTexture local iconString = '|T%s:13:15:0:0:50:50:4:46:4:46|t %s' local slotID = { 1, 2, 3, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17 } local title, lastPanel = '' local function colorize(num) if num >= 0 then return .1, 1, .1 else return E:ColorGradient(-(pi/num), 1, .1, .1, 1, 1, .1, .1, 1, .1) end end local function OnEvent(self) local avg, avgEquipped = GetAverageItemLevel() local same = avg == avgEquipped self.text:SetFormattedText(title .. (same and '%0.2f|r' or '%0.2f / %0.2f|r'), ITEM_LEVEL_ABBR, avgEquipped, (not same and avg) or '0') end local function OnEnter(self) DT.tooltip:ClearLines() local avg, avgEquipped, avgPvp = GetAverageItemLevel() DT.tooltip:AddDoubleLine(STAT_AVERAGE_ITEM_LEVEL, format('%0.2f', avg), 1, 1, 1, .1, 1, .1) DT.tooltip:AddDoubleLine(GMSURVEYRATING3, format('%0.2f', avgEquipped), 1, 1, 1, colorize(avgEquipped - avg)) DT.tooltip:AddDoubleLine(LFG_LIST_ITEM_LEVEL_INSTR_PVP_SHORT, format('%0.2f', avgPvp), 1, 1, 1, colorize(avgPvp - avg)) DT.tooltip:AddLine(' ') for _, k in ipairs(slotID) do local info = E:GetGearSlotInfo('player', k) local ilvl = (info and info ~= 'tooSoon') and info.iLvl if ilvl then local link = GetInventoryItemLink('player', k) local icon = GetInventoryItemTexture('player', k) DT.tooltip:AddDoubleLine(format(iconString, icon, link), ilvl, 1, 1, 1, colorize(ilvl - avg)) end end lastPanel = self DT.tooltip:Show() end local function ValueColorUpdate(hex) title = strjoin('', '%s: ', hex) if lastPanel then OnEvent(lastPanel) end end E.valueColorUpdateFuncs[ValueColorUpdate] = true DT:RegisterDatatext('Item Level', 'Stats', {'PLAYER_AVG_ITEM_LEVEL_UPDATE'}, OnEvent, nil, nil, OnEnter, nil, _G.LFG_LIST_ITEM_LEVEL_INSTR_SHORT, nil, ValueColorUpdate)