------------------------------------------------------------------------------- ---------------------------------- NAMESPACE ---------------------------------- ------------------------------------------------------------------------------- local ADDON_NAME, ns = ... ------------------------------------------------------------------------------- -------------------------------- ICONS & GLOWS -------------------------------- ------------------------------------------------------------------------------- local ICONS = "Interface\\Addons\\"..ADDON_NAME.."\\core\\artwork\\icons" local GLOWS = "Interface\\Addons\\"..ADDON_NAME.."\\core\\artwork\\glows" local function Icon(name) return ICONS..'\\'..name..'.blp' end local function Glow(name) return GLOWS..'\\'..name..'.blp' end local DEFAULT_ICON = 454046 local DEFAULT_GLOW = Glow('square_icon') ns.icons = { -- name => path -- Red, Blue, Yellow, Purple, Green, Pink, Lime, Navy, Teal chest_bk = {Icon('chest_black'), Glow('chest')}, chest_bl = {Icon('chest_blue'), Glow('chest')}, chest_bn = {Icon('chest_brown'), Glow('chest')}, chest_gn = {Icon('chest_green'), Glow('chest')}, chest_gy = {Icon('chest_gray'), Glow('chest')}, chest_lm = {Icon('chest_lime'), Glow('chest')}, chest_nv = {Icon('chest_navy'), Glow('chest')}, chest_pk = {Icon('chest_pink'), Glow('chest')}, chest_pp = {Icon('chest_purple'), Glow('chest')}, chest_rd = {Icon('chest_red'), Glow('chest')}, chest_tl = {Icon('chest_teal'), Glow('chest')}, chest_yw = {Icon('chest_yellow'), Glow('chest')}, crystal_b = {Icon('crystal_blue'), Glow('crystal')}, crystal_o = {Icon('crystal_orange'), Glow('crystal')}, crystal_p = {Icon('crystal_purple'), Glow('crystal')}, flight_point_g = {Icon('flight_point_gray'), Glow('flight_point')}, flight_point_y = {Icon('flight_point_yellow'), Glow('flight_point')}, horseshoe_b = {Icon('horseshoe_black'), Glow('horseshoe')}, horseshoe_g = {Icon('horseshoe_gray'), Glow('horseshoe')}, horseshoe_o = {Icon('horseshoe_orange'), Glow('horseshoe')}, paw_g = {Icon('paw_green'), Glow('paw')}, paw_y = {Icon('paw_yellow'), Glow('paw')}, peg_bl = {Icon('peg_blue'), Glow('peg')}, peg_bk = {Icon('peg_black'), Glow('peg')}, peg_gn = {Icon('peg_green'), Glow('peg')}, peg_rd = {Icon('peg_red'), Glow('peg')}, peg_yw = {Icon('peg_yellow'), Glow('peg')}, portal_bl = {Icon('portal_blue'), Glow('portal')}, portal_gy = {Icon('portal_gray'), Glow('portal')}, portal_gn = {Icon('portal_green'), Glow('portal')}, portal_pp = {Icon('portal_purple'), Glow('portal')}, portal_rd = {Icon('portal_red'), Glow('portal')}, quest_ab = {Icon('quest_available_blue'), Glow('quest_available')}, quest_ag = {Icon('quest_available_green'), Glow('quest_available')}, quest_ao = {Icon('quest_available_orange'), Glow('quest_available')}, quest_ay = {Icon('quest_available_yellow'), Glow('quest_available')}, skull_b = {Icon('skull_blue'), Glow('skull')}, skull_w = {Icon('skull_white'), Glow('skull')}, star_chest_b = {Icon('star_chest_blue'), Glow('star_chest')}, star_chest_g = {Icon('star_chest_gray'), Glow('star_chest')}, star_chest_p = {Icon('star_chest_pink'), Glow('star_chest')}, star_chest_y = {Icon('star_chest_yellow'), Glow('star_chest')}, war_mode_flags = {Icon('war_mode_flags'), nil}, war_mode_swords = {Icon('war_mode_swords'), nil}, ------------------------------ MISCELLANEOUS ------------------------------ alliance = {Icon('alliance'), nil}, horde = {Icon('horde'), nil}, achievement = {Icon('achievement'), nil}, door_down = {Icon('door_down'), Glow('door_down')}, envelope = {Icon('envelope'), Glow('envelope')}, left_mouse = {Icon('left_mouse'), nil}, scroll = {Icon('scroll'), Glow('scroll')}, world_quest = {Icon('world_quest'), Glow('world_quest')}, } ------------------------------------------------------------------------------- ------------------------------- HELPER FUNCTIONS ------------------------------ ------------------------------------------------------------------------------- local function GetIconPath(name) if type(name) == 'number' then return name end local info = ns.icons[name] return info and info[1] or DEFAULT_ICON end local function GetIconLink(name, size, offsetX, offsetY) local link = "|T"..GetIconPath(name)..":"..size..":"..size if offsetX and offsetY then link = link..':'..offsetX..':'..offsetY end return link.."|t" end local function GetGlowPath(name) if type(name) == 'number' then return DEFAULT_GLOW end local info = ns.icons[name] return info and info[2] or nil end ns.GetIconLink = GetIconLink ns.GetIconPath = GetIconPath ns.GetGlowPath = GetGlowPath