local AS, L, S, R = unpack(AddOnSkins) local _G = _G local next = next local unpack = unpack local hooksecurefunc = hooksecurefunc function S:Blizzard_ArtifactUI() if not AS:IsSkinEnabled('Blizzard_ArtifactUI', 'artifact') then return end local ArtifactFrame = _G.ArtifactFrame S:HandleFrame(ArtifactFrame) S:StripTextures(ArtifactFrame.BorderFrame) for i = 1, 2 do S:HandleTab(_G['ArtifactFrameTab' .. i]) end local ArtifactFrameTab1 = _G.ArtifactFrameTab1 ArtifactFrameTab1:ClearAllPoints() S:Point(ArtifactFrameTab1, 'TOPLEFT', ArtifactFrame, 'BOTTOMLEFT', 0, 0) ArtifactFrame.ForgeBadgeFrame.ItemIcon:Hide() ArtifactFrame.ForgeBadgeFrame.ForgeLevelBackground:ClearAllPoints() S:Point(ArtifactFrame.ForgeBadgeFrame.ForgeLevelBackground, 'TOPLEFT', ArtifactFrame) ArtifactFrame.AppearancesTab:HookScript('OnShow', function(frame) for _, child in next, { frame:GetChildren() } do if child.appearanceID and not child.backdrop then S:CreateBackdrop(child) child.SwatchTexture:SetTexCoord(.20,.80,.20,.80) S:SetInside(child.SwatchTexture, child.backdrop) child.Border:SetAlpha(0) child.Background:SetAlpha(0) child.HighlightTexture:SetAlpha(0) child.HighlightTexture.SetAlpha = S.noop if child.Selected:IsShown() then child.backdrop:SetBackdropBorderColor(1,1,1) end child.Selected:SetAlpha(0) child.Selected.SetAlpha = S.noop hooksecurefunc(child.Selected, 'SetShown', function(_, isActive) if isActive then child.backdrop:SetBackdropBorderColor(1,1,1) else child.backdrop:SetBackdropBorderColor(unpack(S.Media.borderColor)) end end) end end end) end AS:RegisterSkin('Blizzard_ArtifactUI', nil, 'ADDON_LOADED')