local _, addon = ... local PlaySoundFile = PlaySoundFile; local PlaySoundKit = PlaySound; --[[ local SoundPanel = CreateFrame("Frame"); function SoundPanel:OnUpdate(elapsed) self.t = self.t + elapsed; if self.t > 0.1 then self.t = 0; self:Unlock(); end end function SoundPanel:Start() if not self.isPlaying then self.isPlaying = true; self.t = 0; self:SetScript("OnUpdate", self.OnUpdate); end end function SoundPanel:Unlock() self.isPlaying = nil; self:SetScript("OnUpdate", nil); end --]] local PATH = "Interface/AddOns/DialogueUI/Sound/"; local SOUNDS = { DIALOG_OPTION_CLICK = "paper-collect-1.mp3", DIALOG_OPTION_ENTER = "paper-collect-2.mp3", QUEST_TEXT_SHOW = "page-turn-1.mp3", }; local SOUNDKIT = SOUNDKIT or {}; local SOUND_KIT = { ["SOUNDKIT.IG_QUEST_LIST_OPEN"] = SOUNDKIT.IG_QUEST_LIST_OPEN, ["CHECKBOX_ON"] = SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_ON, ["CHECKBOX_OFF"] = SOUNDKIT.IG_MAINMENU_OPTION_CHECKBOX_OFF, }; local function PlaySound(name) if SOUNDS[name] then PlaySoundFile(PATH..SOUNDS[name]); elseif SOUND_KIT[name] then PlaySoundKit(SOUND_KIT[name]) end end addon.PlaySound = PlaySound; do --Mute Target Lost Sound while interacting with NPC --https://wago.tools/db2/SoundKitEntry?filter[SoundKitID]=684&page=1&sort[SoundKitID]=asc --local soundKitID = (SOUNDKIT and SOUNDKIT.INTERFACE_SOUND_LOST_TARGET_UNIT) or 684; local SOUND_FILE_ID = 567520; local MuteSoundFile = MuteSoundFile; local UnmuteSoundFile = UnmuteSoundFile; local function MuteTargetLostSound() MuteSoundFile(SOUND_FILE_ID); end local function UnmuteTargetLostSound() UnmuteSoundFile(SOUND_FILE_ID); end addon.CallbackRegistry:Register("DialogueUI.Show", MuteTargetLostSound); addon.CallbackRegistry:Register("DialogueUI.Hide", UnmuteTargetLostSound); end