local E, L, V, P, G = unpack(ElvUI) local DT = E:GetModule('DataTexts') local format, strjoin = format, strjoin local BreakUpLargeNumbers = BreakUpLargeNumbers local GetCombatRating = GetCombatRating local GetCombatRatingBonus = GetCombatRatingBonus local GetVersatilityBonus = GetVersatilityBonus local CR_VERSATILITY_DAMAGE_DONE = CR_VERSATILITY_DAMAGE_DONE local CR_VERSATILITY_DAMAGE_TAKEN = CR_VERSATILITY_DAMAGE_TAKEN local CR_VERSATILITY_TOOLTIP = CR_VERSATILITY_TOOLTIP local FONT_COLOR_CODE_CLOSE = FONT_COLOR_CODE_CLOSE local HIGHLIGHT_FONT_COLOR_CODE = HIGHLIGHT_FONT_COLOR_CODE local STAT_VERSATILITY = STAT_VERSATILITY local VERSATILITY_TOOLTIP_FORMAT = VERSATILITY_TOOLTIP_FORMAT local STAT_CATEGORY_ENHANCEMENTS = STAT_CATEGORY_ENHANCEMENTS local displayString, db = '' local function OnEnter() DT.tooltip:ClearLines() local versatility = GetCombatRating(CR_VERSATILITY_DAMAGE_DONE) local versatilityDamageBonus = GetCombatRatingBonus(CR_VERSATILITY_DAMAGE_DONE) + GetVersatilityBonus(CR_VERSATILITY_DAMAGE_DONE) local versatilityDamageTakenReduction = GetCombatRatingBonus(CR_VERSATILITY_DAMAGE_TAKEN) + GetVersatilityBonus(CR_VERSATILITY_DAMAGE_TAKEN) local text = HIGHLIGHT_FONT_COLOR_CODE..format(VERSATILITY_TOOLTIP_FORMAT, STAT_VERSATILITY, versatilityDamageBonus, versatilityDamageTakenReduction)..FONT_COLOR_CODE_CLOSE local tooltip = format(CR_VERSATILITY_TOOLTIP, versatilityDamageBonus, versatilityDamageTakenReduction, BreakUpLargeNumbers(versatility), versatilityDamageBonus, versatilityDamageTakenReduction) DT.tooltip:AddDoubleLine(text, nil, 1, 1, 1) DT.tooltip:AddLine(tooltip, nil, nil, nil, true) DT.tooltip:Show() end local function OnEvent(self) local versatility = GetCombatRatingBonus(CR_VERSATILITY_DAMAGE_DONE) + GetVersatilityBonus(CR_VERSATILITY_DAMAGE_DONE) if db.NoLabel then self.text:SetFormattedText(displayString, versatility) else self.text:SetFormattedText(displayString, db.Label ~= '' and db.Label or STAT_VERSATILITY, versatility) end end local function ApplySettings(self, hex) if not db then db = E.global.datatexts.settings[self.name] end displayString = strjoin('', db.NoLabel and '' or '%s: ', hex, '%.'..db.decimalLength..'f%%|r') end DT:RegisterDatatext('Versatility', STAT_CATEGORY_ENHANCEMENTS, { 'UNIT_STATS', 'UNIT_AURA', 'ACTIVE_TALENT_GROUP_CHANGED', 'PLAYER_TALENT_UPDATE', 'PLAYER_DAMAGE_DONE_MODS' }, OnEvent, nil, nil, OnEnter, nil, STAT_VERSATILITY, nil, ApplySettings)