local SLE, T, E, L, V, P, G = unpack(ElvUI_SLE) local Pr = SLE.Professions local S = E.Skins local _G = _G local C_TradeSkillUI_CraftRecipe = C_TradeSkillUI.CraftRecipe local C_TradeSkillUI_IsTradeSkillGuild = C_TradeSkillUI.IsTradeSkillGuild local C_TradeSkillUI_IsTradeSkillLinked = C_TradeSkillUI.IsTradeSkillLinked local GetItemCount = C_Item and C_Item.GetItemCount or GetItemCount local UseItemByName = C_Item and C_Item.UseItemByName or UseItemByName local button local function ShouldShowButton(recipeInfo) if (recipeInfo and recipeInfo.isEnchantingRecipe) and (not C_TradeSkillUI_IsTradeSkillGuild() or not C_TradeSkillUI_IsTradeSkillLinked()) then return true end return false end local function UpdateButtonText(recipeInfo) local scrollCount = GetItemCount(38682) button:SetText(format('%s (%d)', L["Scroll"], scrollCount)) if recipeInfo and recipeInfo.craftable and recipeInfo.learned and scrollCount > 0 then button:Enable() else button:Disable() end end function Pr:UpdateButtonInfo(recipeInfo) UpdateButtonText(recipeInfo) button:SetShown(ShouldShowButton(recipeInfo)) end