if not WeakAuras.IsLibsOK() then return end if (GAME_LOCALE or GetLocale()) ~= "deDE" then return end local L = WeakAuras.L -- WeakAuras/Templates L["(Dwarf)"] = "(Zwerg)" L["(Dwarf/Human)"] = "(Zwerg/Mensch)" L["(Human)"] = "(Mensch)" L["(Night Elf)"] = "(Nachtelf)" L["(Troll)"] = "(Troll)" L["(Undead)"] = "(Untot)" L["Abilities"] = "Fähigkeiten" L["Add Triggers"] = "Auslöser hinzufügen" L["Always Active"] = "Immer aktiv" L["Always Show"] = "Immer anzeigen" L["Always show the aura, highlight it if debuffed."] = "Zeige immer die Aura, hebe sie hervor, wenn sie geschwächt ist." L["Always show the aura, turns grey if on cooldown."] = "Aura immer anzeigen, wird Grau wenn es auf Abkühlen steht." --[[Translation missing --]] L["Always show the aura, turns grey if the debuff not active."] = "Always show the aura, turns grey if the debuff not active." --[[Translation missing --]] L["Always shows highlights if enchant missing."] = "Always shows highlights if enchant missing." --[[Translation missing --]] L["Always shows the aura, grey if buff not active."] = "Always shows the aura, grey if buff not active." --[[Translation missing --]] L["Always shows the aura, highlight it if buffed."] = "Always shows the aura, highlight it if buffed." --[[Translation missing --]] L["Always shows the aura, highlight when active, turns blue on insufficient resources."] = "Always shows the aura, highlight when active, turns blue on insufficient resources." --[[Translation missing --]] L["Always shows the aura, highlight while proc is active, blue on insufficient resources."] = "Always shows the aura, highlight while proc is active, blue on insufficient resources." --[[Translation missing --]] L["Always shows the aura, highlight while proc is active, blue when not usable."] = "Always shows the aura, highlight while proc is active, blue when not usable." --[[Translation missing --]] L["Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Always shows the aura, highlight while proc is active, turns red when out of range, blue on insufficient resources." --[[Translation missing --]] L["Always shows the aura, turns blue on insufficient resources."] = "Always shows the aura, turns blue on insufficient resources." --[[Translation missing --]] L["Always shows the aura, turns blue when not usable."] = "Always shows the aura, turns blue when not usable." --[[Translation missing --]] L["Always shows the aura, turns grey if on cooldown."] = "Always shows the aura, turns grey if on cooldown." --[[Translation missing --]] L["Always shows the aura, turns grey if the ability is not usable and red when out of range."] = "Always shows the aura, turns grey if the ability is not usable and red when out of range." --[[Translation missing --]] L["Always shows the aura, turns grey if the ability is not usable."] = "Always shows the aura, turns grey if the ability is not usable." --[[Translation missing --]] L["Always shows the aura, turns red when out of range, blue on insufficient resources."] = "Always shows the aura, turns red when out of range, blue on insufficient resources." --[[Translation missing --]] L["Always shows the aura, turns red when out of range."] = "Always shows the aura, turns red when out of range." --[[Translation missing --]] L["Always shows the aura."] = "Always shows the aura." L["Back"] = "Zurück" --[[Translation missing --]] L["Basic Show On Cooldown"] = "Basic Show On Cooldown" --[[Translation missing --]] L["Basic Show On Ready"] = "Basic Show On Ready" L["Bloodlust/Heroism"] = "Kampfrausch/Heldentum" L["buff"] = "buff" L["Buffs"] = "Buffs" --[[Translation missing --]] L["Charge and Buff Tracking"] = "Charge and Buff Tracking" --[[Translation missing --]] L["Charge and Debuff Tracking"] = "Charge and Debuff Tracking" --[[Translation missing --]] L["Charge and Duration Tracking"] = "Charge and Duration Tracking" --[[Translation missing --]] L["Charge Tracking"] = "Charge Tracking" L["cooldown"] = "Abklingzeit" --[[Translation missing --]] L["Cooldown Tracking"] = "Cooldown Tracking" --[[Translation missing --]] L["Cooldowns"] = "Cooldowns" L["Create Auras"] = "Auren erstellen" L["debuff"] = "Schwächungszauber" L["Debuffs"] = "Debuffs" --[[Translation missing --]] L["dps buff"] = "dps buff" --[[Translation missing --]] L["Highlight while action is queued."] = "Highlight while action is queued." --[[Translation missing --]] L["Highlight while active, red when out of range."] = "Highlight while active, red when out of range." --[[Translation missing --]] L["Highlight while active."] = "Highlight while active." --[[Translation missing --]] L["Highlight while buffed, red when out of range."] = "Highlight while buffed, red when out of range." --[[Translation missing --]] L["Highlight while buffed."] = "Highlight while buffed." --[[Translation missing --]] L["Highlight while debuffed, red when out of range."] = "Highlight while debuffed, red when out of range." --[[Translation missing --]] L["Highlight while debuffed."] = "Highlight while debuffed." --[[Translation missing --]] L["Highlight while spell is active."] = "Highlight while spell is active." --[[Translation missing --]] L["Hold CTRL to create multiple auras at once"] = "Hold CTRL to create multiple auras at once" L["Keeps existing triggers intact"] = "Verändert existierende Auslöser nicht" --[[Translation missing --]] L["Master Channeler Rune"] = "Master Channeler Rune" L["Next"] = "Nächste" --[[Translation missing --]] L["Only show the aura if the target has the debuff."] = "Only show the aura if the target has the debuff." --[[Translation missing --]] L["Only show the aura when the item is on cooldown."] = "Only show the aura when the item is on cooldown." --[[Translation missing --]] L["Only shows if the weapon is enchanted."] = "Only shows if the weapon is enchanted." --[[Translation missing --]] L["Only shows if the weapon is not enchanted."] = "Only shows if the weapon is not enchanted." --[[Translation missing --]] L["Only shows the aura if the target has the buff."] = "Only shows the aura if the target has the buff." --[[Translation missing --]] L["Only shows the aura when the ability is on cooldown."] = "Only shows the aura when the ability is on cooldown." --[[Translation missing --]] L["Only shows the aura when the ability is ready to use."] = "Only shows the aura when the ability is ready to use." --[[Translation missing --]] L["Other cooldown"] = "Other cooldown" L["Pet alive"] = "Begleiter am Leben" --[[Translation missing --]] L["regen buff"] = "regen buff" L["Replace all existing triggers"] = "Ersetzt alle vorhandenen Auslöser " L["Replace Triggers"] = "Auslöser ersetzen" L["Resources"] = "Ressourcen" L["Resources and Shapeshift Form"] = "Ressourcen und Gestaltwandlungsform" --[[Translation missing --]] L["Rogue cooldown"] = "Rogue cooldown" L["Runes"] = "Runen" L["Shapeshift Form"] = "Gestaltwandlungsform" --[[Translation missing --]] L["Show Always, Glow on Missing"] = "Show Always, Glow on Missing" --[[Translation missing --]] L["Show Charges and Check Usable"] = "Show Charges and Check Usable" --[[Translation missing --]] L["Show Charges with Proc Tracking"] = "Show Charges with Proc Tracking" --[[Translation missing --]] L["Show Charges with Range Tracking"] = "Show Charges with Range Tracking" --[[Translation missing --]] L["Show Charges with Usable Check"] = "Show Charges with Usable Check" --[[Translation missing --]] L["Show Cooldown and Action Queued"] = "Show Cooldown and Action Queued" --[[Translation missing --]] L["Show Cooldown and Buff"] = "Show Cooldown and Buff" --[[Translation missing --]] L["Show Cooldown and Buff and Check for Target"] = "Show Cooldown and Buff and Check for Target" --[[Translation missing --]] L["Show Cooldown and Buff and Check Usable"] = "Show Cooldown and Buff and Check Usable" --[[Translation missing --]] L["Show Cooldown and Check for Target"] = "Show Cooldown and Check for Target" --[[Translation missing --]] L["Show Cooldown and Check for Target & Proc Tracking"] = "Show Cooldown and Check for Target & Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Check Usable"] = "Show Cooldown and Check Usable" --[[Translation missing --]] L["Show Cooldown and Check Usable & Target"] = "Show Cooldown and Check Usable & Target" --[[Translation missing --]] L["Show Cooldown and Check Usable, Proc Tracking"] = "Show Cooldown and Check Usable, Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Check Usable, Target & Proc Tracking"] = "Show Cooldown and Check Usable, Target & Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Debuff"] = "Show Cooldown and Debuff" --[[Translation missing --]] L["Show Cooldown and Debuff and Check for Target"] = "Show Cooldown and Debuff and Check for Target" L["Show Cooldown and Duration"] = "Abklingzeit und Dauer anzeigen" --[[Translation missing --]] L["Show Cooldown and Duration and Check for Target"] = "Show Cooldown and Duration and Check for Target" --[[Translation missing --]] L["Show Cooldown and Duration and Check Usable"] = "Show Cooldown and Duration and Check Usable" --[[Translation missing --]] L["Show Cooldown and Proc Tracking"] = "Show Cooldown and Proc Tracking" --[[Translation missing --]] L["Show Cooldown and Totem Information"] = "Show Cooldown and Totem Information" --[[Translation missing --]] L["Show if Enchant Missing"] = "Show if Enchant Missing" --[[Translation missing --]] L["Show on Ready"] = "Show on Ready" --[[Translation missing --]] L["Show Only if Buffed"] = "Show Only if Buffed" --[[Translation missing --]] L["Show Only if Debuffed"] = "Show Only if Debuffed" --[[Translation missing --]] L["Show Only if Enchanted"] = "Show Only if Enchanted" --[[Translation missing --]] L["Show Only if on Cooldown"] = "Show Only if on Cooldown" --[[Translation missing --]] L["Show Totem and Charge Information"] = "Show Totem and Charge Information" L["Stance"] = "Haltung" --[[Translation missing --]] L["Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources."] = "Track the charge and proc, highlight while proc is active, turns red when out of range, blue on insufficient resources." --[[Translation missing --]] L["Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources."] = "Tracks the charge and the buff, highlight while the buff is active, blue on insufficient resources." --[[Translation missing --]] L["Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources."] = "Tracks the charge and the debuff, highlight while the debuff is active, blue on insufficient resources." --[[Translation missing --]] L["Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources."] = "Tracks the charge and the duration of spell, highlight while the spell is active, blue on insufficient resources." L["Unknown Item"] = "Unbekannter Gegenstand" --[[Translation missing --]] L["Warrior cooldown"] = "Warrior cooldown"