local mod = DBM:NewMod(131, "DBM-Party-Cataclysm", 3, 71) local L = mod:GetLocalizedStrings() mod.statTypes = "normal,heroic,timewalker" mod:SetRevision("20220116042005") mod:SetCreatureID(39625) mod:SetEncounterID(1051) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED 74846 74853 74837 90170", "SPELL_CAST_START 74634", "CHAT_MSG_RAID_BOSS_EMOTE", "UNIT_HEALTH boss1", "UNIT_SPELLCAST_SUCCEEDED boss1" ) --TODO, ground siege? 21-31 variation, too much to add timer at this time local warnBleedingWound = mod:NewTargetAnnounce(74846, 4, nil, "Tank|Healer") local warnMalady = mod:NewTargetAnnounce(74837, 2) local warnFrenzySoon = mod:NewSoonAnnounce(74853, 2, nil, "Tank|Healer") local warnFrenzy = mod:NewSpellAnnounce(74853, 3, nil, "Tank|Healer") local warnBlitz = mod:NewTargetAnnounce(74670, 3) local specWarnMalice = mod:NewSpecialWarningDefensive(90170, "Tank", nil, nil, 1, 2) local specWarnGroundSiege = mod:NewSpecialWarningDodge(74634, "Melee", nil, nil, 2, 2) local specWarnBlitz = mod:NewSpecialWarningYou(74670, nil, nil, nil, 1, 2) local yellBlitz = mod:NewYell(74670) local specWarnBlitzNear = mod:NewSpecialWarningClose(74670, nil, nil, nil, 1, 2) local specWarnSummonSkardyn = mod:NewSpecialWarningSwitch("ej3358", "Dps", nil, nil, 1, 2)--Seems health based, pull,and 50%? local timerBleedingWoundCD = mod:NewCDTimer(20.5, 74846, nil, "Tank|Healer", nil, 5, nil, DBM_COMMON_L.TANK_ICON) local timerBlitz = mod:NewCDTimer(21.8, 74670, nil, nil, nil, 3) local timerMalice = mod:NewBuffActiveTimer(20, 90170, nil, "Tank|Healer", 2, 5) mod.vb.warnedFrenzy = false function mod:OnCombatStart(delay) self.vb.warnedFrenzy = false end function mod:SPELL_AURA_APPLIED(args) local spellId = args.spellId if spellId == 74846 then warnBleedingWound:Show(args.destName) timerBleedingWoundCD:Start() elseif spellId == 74853 then warnFrenzy:Show() elseif spellId == 74837 then warnMalady:CombinedShow(0.3, args.destName) elseif spellId == 90170 then specWarnMalice:Show() specWarnMalice:Play("defensive") timerMalice:Start() end end function mod:SPELL_CAST_START(args) if args.spellId == 74634 then specWarnGroundSiege:Show() specWarnGroundSiege:Play("watchstep") end end function mod:CHAT_MSG_RAID_BOSS_EMOTE(msg, _, _, _, target) if msg:find("spell:74670") then timerBlitz:Start() if not target then return end target = DBM:GetUnitFullName(target) if target == UnitName("player") then specWarnBlitz:Show() specWarnBlitz:Play("targetyou") yellBlitz:Yell() elseif self:CheckNearby(6, target) then specWarnBlitzNear:Show(target) specWarnBlitzNear:Play("runaway") else warnBlitz:Show(target) end end end function mod:UNIT_HEALTH(uId) local h = UnitHealth(uId) / UnitHealthMax(uId) * 100 if h > 33 and h < 38 and not self.vb.warnedFrenzy then warnFrenzySoon:Show() self.vb.warnedFrenzy = true end end function mod:UNIT_SPELLCAST_SUCCEEDED(uId, _, spellId) if spellId == 74859 then specWarnSummonSkardyn:Show() specWarnSummonSkardyn:Play("killmob") end end