local mod = DBM:NewMod(115, "DBM-Party-Cataclysm", 8, 68) local L = mod:GetLocalizedStrings() mod.statTypes = "normal,heroic,timewalker" mod:SetRevision("20200912135206") mod:SetCreatureID(43873) mod:SetEncounterID(1041) mod:SetUsedIcons(8) mod:RegisterCombat("combat") mod:RegisterEventsInCombat( "SPELL_AURA_APPLIED 88282 88286", "SPELL_CAST_START 88308" ) local warnBreath = mod:NewTargetNoFilterAnnounce(88308, 2) local warnUpwind = mod:NewSpellAnnounce(88282, 1) local specWarnBreath = mod:NewSpecialWarningYou(88308, "-Tank", nil, 2, 1, 2) local specWarnBreathNear= mod:NewSpecialWarningClose(88308, nil, nil, nil, 1, 2) local specWarnDownwind = mod:NewSpecialWarningMove(88286, nil, nil, nil, 1, 2) local timerBreathCD = mod:NewCDTimer(10.5, 88308, nil, nil, nil, 3) mod:AddSetIconOption("BreathIcon", 88308, true, false, {8}) mod.vb.activeWind = "none" function mod:BreathTarget() local targetname = self:GetBossTarget(43873) if not targetname then return end if self.Options.BreathIcon then self:SetIcon(targetname, 8, 4) end if targetname == UnitName("player") then--Tank doesn't care about this so if your current spec is tank ignore this warning. specWarnBreath:Show() specWarnBreath:Play("targetyou") elseif self:CheckNearby(10, targetname) then specWarnBreathNear:Show(targetname) specWarnBreathNear:Play("runaway") else warnBreath:Show(targetname) end end function mod:OnCombatStart(delay) self.vb.activeWind = "none" end function mod:SPELL_AURA_APPLIED(args) if args.spellId == 88282 and args:IsPlayer() and self.vb.activeWindactiveWind ~= "up" then warnUpwind:Show() self.vb.activeWindactiveWind = "up" elseif args.spellId == 88286 and args:IsPlayer() and self.vb.activeWindactiveWind ~= "down" then specWarnDownwind:Show() specWarnDownwind:Play("turnaway") self.vb.activeWindactiveWind = "down" end end function mod:SPELL_CAST_START(args) if args.spellId == 88308 then self:ScheduleMethod(0.2, "BreathTarget") timerBreathCD:Start() end end