--[[ Elvui Plugin to reskin new/changed UI ]] if not C_AddOns.IsAddOnLoaded("ElvUI") then return end local addonName, addon = ... local E, L, V, P, G = unpack(ElvUI); --Import: Engine, Locales, PrivateDB, ProfileDB, GlobalDB local S = E:GetModule('Skins') local _G = _G local select = select local ipairs, pairs, unpack = ipairs, pairs, unpack local CreateFrame = CreateFrame local GetItemInfo = GetItemInfo local hooksecurefunc = hooksecurefunc local BAG_ITEM_QUALITY_COLORS = BAG_ITEM_QUALITY_COLORS local GetItemQualityColor = GetItemQualityColor local C_TransmogCollection_GetSourceInfo = C_TransmogCollection.GetSourceInfo local MyPlugin = E:NewModule('addonName', 'AceHook-3.0', 'AceEvent-3.0', 'AceTimer-3.0') --Create a plugin within ElvUI and adopt AceHook-3.0, AceEvent-3.0 and AceTimer-3.0. We can make use of these later. local EP = LibStub("LibElvUIPlugin-1.0") --We can use this to automatically insert our GUI tables when ElvUI_Config is loaded. local function LoadSkin_ElvUI() --DropDownMenu end function MyPlugin:Initialize() --Register plugin so options are properly inserted when config is loaded EP:RegisterPlugin(addonName, MyPlugin.InsertOptions) LoadSkin_ElvUI() end local function SkinTransmogFrames() local BetterWardrobeCollectionFrame = _G.BetterWardrobeCollectionFrame S:HandleTab(BetterWardrobeCollectionFrame.ItemsTab) S:HandleTab(BetterWardrobeCollectionFrame.SetsTab) S:HandleTab(BetterWardrobeCollectionFrame.ExtraSetsTab) S:HandleTab(BetterWardrobeCollectionFrame.SavedSetsTab) BetterWardrobeCollectionFrame.progressBar:StripTextures() BetterWardrobeCollectionFrame.progressBar:CreateBackdrop() BetterWardrobeCollectionFrame.progressBar:SetStatusBarTexture(E.media.normTex) E:RegisterStatusBar(BetterWardrobeCollectionFrame.progressBar) S:HandleEditBox(_G.BetterWardrobeCollectionFrameSearchBox) _G.BetterWardrobeCollectionFrameSearchBox:SetFrameLevel(5) S:HandleDropDownBox(_G.BetterWardrobeCollectionFrame.ClassDropdown, 145) S:HandleDropDownBox(_G.BW_SortDropDown, 145) S:HandleDropDownBox(_G.BW_CollectionList_Dropdown, 145) S:HandleDropDownBox(_G.BW_SavedOutfitDropDown, 145) S:HandleDropDownBox(_G.BW_TransmogOptionsButton, 145) S:HandleDropDownBox(_G.BetterWardrobeTMOutfitDropDown, 145) S:HandleButton(_G.BetterWardrobeTMOutfitDropDown.SaveButton, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, true, 'right') S:HandleButton(_G.BW_CollectionListButton, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, true, 'right') S:HandleButton(_G.BW_CollectionListOptionsButton, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, true, 'right') S:HandleButton(BetterWardrobeCollectionFrame.FilterButton, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, true, 'right') BetterWardrobeCollectionFrame.FilterButton:Point('LEFT', BetterWardrobeCollectionFrame.searchBox, 'RIGHT', 2, 0) S:HandleCloseButton(BetterWardrobeCollectionFrame.FilterButton.ResetButton) BetterWardrobeCollectionFrame.FilterButton.ResetButton:ClearAllPoints() BetterWardrobeCollectionFrame.FilterButton.ResetButton:Point('CENTER', BetterWardrobeCollectionFrame.FilterButton, 'TOPRIGHT', 0, 0) S:HandleDropDownBox(_G.BetterWardrobeCollectionFrame.ItemsCollectionFrame.WeaponDropdown) BetterWardrobeCollectionFrame.ItemsCollectionFrame:StripTextures() for _, Frame in ipairs(BetterWardrobeCollectionFrame.ContentFrames) do if Frame.Models then for _, Model in pairs(Frame.Models) do Model.Border:SetAlpha(0) Model.TransmogStateTexture:SetAlpha(0) local border = CreateFrame('Frame', nil, Model) border:SetTemplate() border:ClearAllPoints() border:Point('TOPLEFT', Model, 'TOPLEFT', 0, 1) -- dont use set inside, left side needs to be 0 border:Point('BOTTOMRIGHT', Model, 'BOTTOMRIGHT', 1, -1) border:SetBackdropColor(0, 0, 0, 0) border.callbackBackdropColor = clearBackdrop if Model.NewGlow then Model.NewGlow:SetParent(border) end if Model.NewString then Model.NewString:SetParent(border) end for _, region in next, { Model:GetRegions() } do if region:IsObjectType('Texture') then -- check for hover glow local texture, regionName = region:GetTexture(), region:GetDebugName() -- find transmogrify.blp (sets:1569530 or items:1116940) if texture == 1569530 or (texture == 1116940 and not strfind(regionName, 'SlotInvalidTexture') and not strfind(regionName, 'DisabledOverlay')) then region:SetColorTexture(1, 1, 1, 0.3) region:SetBlendMode('ADD') region:SetAllPoints(Model) end end end hooksecurefunc(Model.Border, 'SetAtlas', function(_, texture) if texture == 'transmog-wardrobe-border-uncollected' then border:SetBackdropBorderColor(0.9, 0.9, 0.3) elseif texture == 'transmog-wardrobe-border-unusable' then border:SetBackdropBorderColor(0.9, 0.3, 0.3) elseif Model.TransmogStateTexture:IsShown() then border:SetBackdropBorderColor(1, 0.7, 1) else border:SetBackdropBorderColor(unpack(E.media.bordercolor)) end end) end end local pending = Frame.PendingTransmogFrame if pending then local Glowframe = pending.Glowframe Glowframe:SetAtlas(nil) Glowframe:CreateBackdrop(nil, nil, nil, nil, nil, nil, nil, nil, pending:GetFrameLevel()) if Glowframe.backdrop then Glowframe.backdrop:Point('TOPLEFT', pending, 'TOPLEFT', 0, 1) -- dont use set inside, left side needs to be 0 Glowframe.backdrop:Point('BOTTOMRIGHT', pending, 'BOTTOMRIGHT', 1, -1) Glowframe.backdrop:SetBackdropBorderColor(1, 0.7, 1) Glowframe.backdrop:SetBackdropColor(0, 0, 0, 0) end for i = 1, 12 do if i < 5 then Frame.PendingTransmogFrame['Smoke'..i]:Hide() end Frame.PendingTransmogFrame['Wisp'..i]:Hide() end end local paging = Frame.PagingFrame if paging then S:HandleNextPrevButton(paging.PrevPageButton, nil, nil, true) S:HandleNextPrevButton(paging.NextPageButton, nil, nil, true) end end local SetsCollectionFrame = BetterWardrobeCollectionFrame.SetsCollectionFrame SetsCollectionFrame:SetTemplate('Transparent') SetsCollectionFrame.RightInset:StripTextures() SetsCollectionFrame.LeftInset:StripTextures() S:HandleTrimScrollBar(SetsCollectionFrame.ListContainer.ScrollBar) ----hooksecurefunc(SetsCollectionFrame.ListContainer.ScrollBox, 'Update', SetsFrame_ScrollBoxUpdate) local DetailsFrame = SetsCollectionFrame.DetailsFrame DetailsFrame.ModelFadeTexture:Hide() DetailsFrame.IconRowBackground:Hide() DetailsFrame.Name:FontTemplate(nil, 16) DetailsFrame.LongName:FontTemplate(nil, 16) S:HandleDropDownBox(DetailsFrame.VariantSetsDropdown) ----hooksecurefunc(SetsCollectionFrame, 'SetItemFrameQuality', SetsFrame_SetItemFrameQuality) --local WardrobeFrame = _G.BetterWardrobeFrame --S:HandlePortraitFrame(WardrobeFrame) S:HandleButton(DetailsFrame.BW_LinkSetButton) S:HandleButton(DetailsFrame.BW_OpenDressingRoomButton) DetailsFrame.BW_LinkSetButton:SetSize(20,20) DetailsFrame.BW_OpenDressingRoomButton:SetSize(20,20) S:HandleButton(BetterWardrobeCollectionFrame.SetsCollectionFrame.DetailsFrame.BW_SetsHideSlotButton) BetterWardrobeCollectionFrame.SetsCollectionFrame.DetailsFrame.BW_SetsHideSlotButton:SetSize(20,20) BetterWardrobeCollectionFrame.ItemsCollectionFrame:StripTextures() BetterWardrobeCollectionFrame.ItemsCollectionFrame:SetTemplate('Transparent') BetterWardrobeCollectionFrame.SetsTransmogFrame:StripTextures() BetterWardrobeCollectionFrame.SetsTransmogFrame:SetTemplate('Transparent') S:HandleNextPrevButton(BetterWardrobeCollectionFrame.SetsTransmogFrame.PagingFrame.NextPageButton) S:HandleNextPrevButton(BetterWardrobeCollectionFrame.SetsTransmogFrame.PagingFrame.PrevPageButton) local WardrobeOutfitEditFrame = _G.BetterWardrobeOutfitEditFrame WardrobeOutfitEditFrame:StripTextures() WardrobeOutfitEditFrame:SetTemplate('Transparent') WardrobeOutfitEditFrame.EditBox:StripTextures() S:HandleEditBox(WardrobeOutfitEditFrame.EditBox) S:HandleButton(WardrobeOutfitEditFrame.AcceptButton) S:HandleButton(WardrobeOutfitEditFrame.CancelButton) S:HandleButton(WardrobeOutfitEditFrame.DeleteButton) --Items S:HandleButton(_G.BW_CollectionListOptionsButton) BW_CollectionListOptionsButton:SetSize(25,25) S:HandleButton(_G.BW_LoadQueueButton) BW_LoadQueueButton:ClearAllPoints() BW_LoadQueueButton:Point("TOPLEFT",BetterWardrobeTMOutfitDropDown, "TOPRIGHT", 95, -2) S:HandleButton(_G.BW_RandomizeButton) BW_RandomizeButton:ClearAllPoints() BW_RandomizeButton:Point("TOPLEFT",BW_LoadQueueButton, "TOPRIGHT", 5, 0) S:HandleButton(_G.BW_SlotHideButton) BW_SlotHideButton:ClearAllPoints() BW_SlotHideButton:Point("TOPLEFT",BW_RandomizeButton, "TOPRIGHT", 5, 0) end local function UpdateDressingRoom() --Dropdown Menu --BetterWardrobeOutfitFrame:StripTextures() --BetterWardrobeOutfitFrame:CreateBackdrop('Transparent') --DressingRoom --BW_DressingRoomFrame:StripTextures() --BW_DressingRoomFrame:CreateBackdrop('Transparent') -- --S:HandleScrollBar(BetterWardrobeOutfitFrameScrollFrameScrollBar) -- BetterWardrobeDressUpFrameDropDown:StripTextures() --BetterWardrobeDressUpFrameDropDown:CreateBackdrop() --BetterWardrobeOutfitDropDown:Set -- S:HandleNextPrevButton(BetterWardrobeDressUpFrameDropDownButton) --BetterWardrobeDressUpFrameDropDownButton:ClearAllPoints() --BetterWardrobeDressUpFrameDropDownButton:SetPoint("RIGHT") --BetterWardrobeOutfitDropDown.SaveButton:ClearAllPoints() --BetterWardrobeOutfitDropDown.SaveButton:SetPoint("LEFT",BetterWardrobeOutfitDropDown, "RIGHT", 3, 0) --S:HandleDropDownBox(BetterWardrobeDressUpFrameDropDown, 221) --BetterWardrobeDressUpFrameDropDown:SetHeight(34) --S:HandleButton(BetterWardrobeDressUpFrameDropDown.SaveButton) --BetterWardrobeDressUpFrameDropDown.SaveButton:ClearAllPoints() --BetterWardrobeDressUpFrameDropDown.SaveButton:SetPoint("LEFT", BetterWardrobeDressUpFrameDropDown, "RIGHT", 3, 0) S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomSettingsButton) BW_DressingRoomFrame.BW_DressingRoomSettingsButton:SetSize(25,25) BW_DressingRoomFrame.BW_DressingRoomSettingsButton:SetPoint("BOTTOMLEFT", 8, 31) S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomExportButton) BW_DressingRoomFrame.BW_DressingRoomExportButton:SetSize(25,25) BW_DressingRoomFrame.BW_DressingRoomExportButton:SetPoint("LEFT", BW_DressingRoomFrame.BW_DressingRoomSettingsButton, "RIGHT" ) S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomTargetButton) BW_DressingRoomFrame.BW_DressingRoomTargetButton:SetSize(25,25) BW_DressingRoomFrame.BW_DressingRoomTargetButton:SetPoint("LEFT", BW_DressingRoomFrame.BW_DressingRoomExportButton, "RIGHT" ) S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomPlayerButton) BW_DressingRoomFrame.BW_DressingRoomPlayerButton:SetSize(25,25) BW_DressingRoomFrame.BW_DressingRoomPlayerButton:SetPoint("LEFT", BW_DressingRoomFrame.BW_DressingRoomTargetButton, "RIGHT" ) S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomGearButton) BW_DressingRoomFrame.BW_DressingRoomGearButton:SetSize(25,25) BW_DressingRoomFrame.BW_DressingRoomGearButton:SetPoint("LEFT", BW_DressingRoomFrame.BW_DressingRoomPlayerButton, "RIGHT" ) S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomUndressButton) BW_DressingRoomFrame.BW_DressingRoomUndressButton:SetSize(25,25) BW_DressingRoomFrame.BW_DressingRoomUndressButton:SetPoint("LEFT", BW_DressingRoomFrame.BW_DressingRoomGearButton, "RIGHT" ) S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomUndoButton) BW_DressingRoomFrame.BW_DressingRoomUndoButton:SetSize(25,25) BW_DressingRoomFrame.BW_DressingRoomUndoButton:SetPoint("LEFT", BW_DressingRoomFrame.BW_DressingRoomUndressButton, "RIGHT" ) --DressUpFrame.LinkButton:ClearAllPoints() --DressUpFrame.LinkButton:SetSize(25,25) --DressUpFrame.LinkButton:SetPoint("LEFT", BW_DressingRoomFrame.BW_DressingRoomUndressButton, "RIGHT" , 00) --DressUpFrameOutfitDropDown:ClearAllPoints() --DressUpFrameOutfitDropDown:SetSize(1,1) --DressUpFrameOutfitDropDown:SetPoint("LEFT", UIParent, "LEFT", -1000,-1000) --DressUpFrameOutfitDropDown:Hide() --DressUpFrameOutfitDropDownButton:Hide() --DressUpFrameOutfitDropDown.SaveButton:Hide() --for index, button in pairs(BW_DressingRoomFrame.PreviewButtonFrame.Slots) do --S:HandleItemButton(button) --button.IconBorder:SetColorTexture(1, 1, 1, 0.1) --end S:HandleDropDownBox(_G.BW_DressingRoomFrameOutfitDropdown, 145) S:HandleButton(_G.BW_DressingRoomFrameOutfitDropdown.SaveButton, nil, nil, nil, nil, nil, nil, nil, nil, nil, nil, true, 'right') S:HandleButton(BW_DressingRoomFrame.BW_DressingRoomSwapFormButton) BW_DressingRoomFrame.BW_DressingRoomSwapFormButton:SetSize(20,20) BW_DressingRoomFrame.BW_DressingRoomSwapFormButton.Portrait:SetSize(20,20) --Need to redo --[[hooksecurefunc(addon, 'DressingRoom_SetItemFrameQuality', function(_, itemFrame) local icon = itemFrame.Icon if not icon.backdrop then icon:CreateBackdrop() icon:SetTexCoord(unpack(E.TexCoords)) itemFrame.IconBorder:Hide() local level = itemFrame:GetFrameLevel() if icon then itemFrame:SetFrameLevel(level +1) end icon.backdrop:SetFrameLevel(level + .5) end if itemFrame.itemLink then --local quality = C_TransmogCollection.GetSourceInfo(itemFrame.sourceID).quality local _, _, quality, _, _, _, _, _, _, texture = GetItemInfo(itemFrame.itemLink) local color = BAG_ITEM_QUALITY_COLORS[quality or 1] icon.backdrop:SetBackdropBorderColor(color.r, color.g, color.b) else icon.backdrop:SetBackdropBorderColor(unpack(E.media.bordercolor)) end end)]]-- -- Outfit Edit Frame local BetterWardrobeOutfitEditFrame = _G.BetterWardrobeOutfitEditFrame BetterWardrobeOutfitEditFrame:StripTextures() BetterWardrobeOutfitEditFrame:CreateBackdrop('Transparent') BetterWardrobeOutfitEditFrame.EditBox:StripTextures() S:HandleEditBox(BetterWardrobeOutfitEditFrame.EditBox) S:HandleButton(BetterWardrobeOutfitEditFrame.AcceptButton) S:HandleButton(BetterWardrobeOutfitEditFrame.CancelButton) S:HandleButton(BetterWardrobeOutfitEditFrame.DeleteButton) end addon.ElvUI_init = false local eventFrame local function applySkins() if not (E.private.skins.blizzard.enable) then return end if not E.private.skins.blizzard.enable then return end if E.private.skins.blizzard.transmogrify then SkinTransmogFrames() end if E.private.skins.blizzard.dressingroom then UpdateDressingRoom() end end addon.ApplyElvUISkin = applySkins function S:BetterWardrobe() if not (E.private.skins.blizzard.enable) then return end addon.ElvUI_init = true --We can only skin the addon after the Blizzard Collection addon is loaded. Forcing loading --causes elvui to not skin it properly. We wait until it gets loaded and then set the skin end S:AddCallbackForAddon('BetterWardrobe') E:RegisterModule(MyPlugin:GetName()) --Register the module with ElvUI. ElvUI will now call MyPlugin:Initialize() when ElvUI is ready to load our plugin. --saddon:RegisterMessage("BW_ADDON_LOADED", function() C_Timer.After(5, applySkins) end)