local L = DBM_GUI_L local BarSetupPanel = DBM_GUI.Cat_Timers:CreateNewPanel(L.Panel_Behavior, "option") local BarBehaviors = BarSetupPanel:CreateArea(L.AreaTitle_Behavior) local movemebutton = BarBehaviors:CreateButton(L.MoveMe, 100, 16) movemebutton:SetPoint("TOPRIGHT", BarBehaviors.frame, "TOPRIGHT", -2, -4) movemebutton:SetNormalFontObject(GameFontNormalSmall) movemebutton:SetHighlightFontObject(GameFontNormalSmall) movemebutton:SetScript("OnClick", function() DBT:ShowMovableBar() end) local testmebutton = BarBehaviors:CreateButton(L.Button_TestBars, 100, 16) testmebutton:SetPoint("BOTTOMRIGHT", BarBehaviors.frame, "BOTTOMRIGHT", -2, 4) testmebutton:SetNormalFontObject(GameFontNormalSmall) testmebutton:SetHighlightFontObject(GameFontNormalSmall) testmebutton:SetScript("OnClick", function() DBM:DemoMode() end) -- Functions for bar setup local function createDBTOnValueChangedHandler(option) return function(self) DBT:SetOption(option, self:GetValue()) self:SetValue(DBT.Options[option]) end end local DecimalSlider = BarBehaviors:CreateSlider(L.Bar_Decimal, 1, 60, 1) DecimalSlider:SetPoint("TOPLEFT", BarBehaviors.frame, "TOPLEFT", 20, -25) DecimalSlider:SetValue(DBT.Options.TDecimal) DecimalSlider:HookScript("OnValueChanged", createDBTOnValueChangedHandler("TDecimal")) local EnlargeTimeSlider = BarBehaviors:CreateSlider(L.Bar_EnlargeTime, 6, 30, 1) EnlargeTimeSlider:SetPoint("TOPLEFT", BarBehaviors.frame, "TOPLEFT", 230, -25) EnlargeTimeSlider:SetValue(DBT.Options.EnlargeBarTime) EnlargeTimeSlider:HookScript("OnValueChanged", createDBTOnValueChangedHandler("EnlargeBarTime")) EnlargeTimeSlider.myheight = 0 local ClickThrough = BarBehaviors:CreateCheckButton(L.ClickThrough, true, nil, nil, "ClickThrough") ClickThrough:SetPoint("TOPLEFT", DecimalSlider, "BOTTOMLEFT", 0, -15) BarBehaviors:CreateCheckButton(L.DisableRightClickBar, true, nil, nil, "DisableRightClick") BarBehaviors:CreateCheckButton(L.ShortTimerText, true, nil, "ShortTimerText") BarBehaviors:CreateCheckButton(L.KeepBar, true, nil, nil, "KeepBars") BarBehaviors:CreateCheckButton(L.FadeBar, true, nil, nil, "FadeBars")